Player Matchup

Mulan
Mulan
BrutalGenie
Mulan
Level 160
God Stats
20W - 13L
1,686 SR
Queue Stats
656W - 629L
1,571 Elo+
Party 2
Khepri
Khepri
ImIvanM
Khepri
Level 159
God Stats
4W - 2L
1,895 SR
Queue Stats
72W - 70L
1,640 Elo+
Solo
Hachiman
Hachiman
Lord Killua
Hachiman
Level 157
God Stats
44W - 29L
1,737 SR
Queue Stats
398W - 342L
1,604 Elo+
Party 2
Mercury
Mercury
jotuuns
Mercury
Level 108
God Stats
5W - 2L
1,819 SR
Queue Stats
226W - 204L
1,541 Elo+
Solo
Ah Puch
Ah Puch
kookoftheyear
Ah Puch
Level 133
God Stats
18W - 17L
1,578 SR
Queue Stats
141W - 130L
1,644 Elo+
Solo
Team Averages
Level 143
1,743 SR
1,600 Elo+

VS

Team Averages
Level 115
1,800 SR
1,628 Elo+
Artemis
Artemis
Art-D-Man
Artemis
Level 136
God Stats
30W - 18L
1,747 SR
Queue Stats
134W - 120L
1,590 Elo+
Solo
Amaterasu
Amaterasu
JonnyQuest187
Amaterasu
Level 83
God Stats
18W - 4L
1,828 SR
Queue Stats
229W - 101L
1,699 Elo+
Party 1
Odin
Odin
KimochiYamete
Odin
Level 107
God Stats
9W - 2L
2,045 SR
Queue Stats
204W - 135L
1,661 Elo+
Party 1
Anubis
Anubis
SaySevy
Anubis
Level 121
God Stats
2W - 0L
1,880 SR
Queue Stats
137W - 72L
1,647 Elo+
Party 1
Ao Kuang
Ao Kuang
swift7777
Ao Kuang
Level 126
God Stats
3W - 1L
1,501 SR
Queue Stats
114W - 113L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 11
12,555
698
16,166
26,113
23,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
ImIvanM
Khepri
17
0 / 8 / 14
11,640
647
8,136
22,502
24,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Lord Killua
Hachiman
20
8 / 9 / 5
13,824
768
18,324
20,955
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
jotuuns
Mercury
19
5 / 7 / 10
12,607
700
14,221
15,873
6,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
20
6 / 6 / 7
13,633
757
27,446
15,947
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Art-D-Man
Artemis
20
9 / 1 / 14
14,334
796
22,909
13,429
5,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
JonnyQuest187
Amaterasu
20
13 / 6 / 16
15,557
864
27,177
29,389
30,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 3 / 23
13,979
777
9,268
26,437
37,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
SaySevy
Anubis
20
9 / 3 / 11
14,176
788
15,880
15,819
7,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
swift7777
Ao Kuang
20
5 / 8 / 14
14,209
789
15,526
27,638
11,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
21
Kills
38
38
Deaths
21
47
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
Art-D-Man
Artemis
9
1
14
16
L
2
8
11
0.94
L
Khepri
ImIvanM
Khepri
0
8
14
0.88
W
Amaterasu
JonnyQuest187
Amaterasu
13
6
16
3.5
W
2
3
23
4.5
L
Hachiman
Lord Killua
Hachiman
8
9
5
1.17
W
Anubis
SaySevy
Anubis
9
3
11
4.83
L
Mercury
jotuuns
Mercury
5
7
10
1.43
L
Ah Puch
6
6
7
1.58
W
Ao Kuang
swift7777
Ao Kuang
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,293
Damage
90,760
101,390
Taken
112,712
68,673
Mitigated
92,502
15,756
Healing
37,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Art-D-Man
Artemis
22,909
10,211
501
1,801
13,429
5,322
4,354
3,962
9,351
0
59,900
L
16,166
1,945
457
4,121
26,113
23,131
0
8,127
17,692
0
45,351
L
Khepri
ImIvanM
Khepri
8,136
1,285
0
2,525
22,502
24,457
0
8,889
13,487
14,250
0
W
Amaterasu
JonnyQuest187
Amaterasu
27,177
15,348
0
9,195
29,389
30,761
1,258
10,260
18,739
0
69,563
W
9,268
3,179
125
6,428
26,437
37,278
499
7,051
19,131
0
27,245
L
Hachiman
Lord Killua
Hachiman
18,324
10,090
0
3,164
20,955
8,304
829
5,437
15,452
0
52,995
W
Anubis
SaySevy
Anubis
15,880
1,547
0
8,336
15,819
7,593
1,940
4,868
10,827
61,591
0
L
Mercury
jotuuns
Mercury
14,221
6,140
0
920
15,873
6,682
0
4,803
11,041
0
45,796
L
Ah Puch
27,446
707
0
4,569
15,947
6,099
202
4,079
11,835
67,658
0
W
Ao Kuang
swift7777
Ao Kuang
15,526
4,552
1,447
10,091
27,638
11,548
5,504
8,194
19,082
57,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,259
Gold Earned
72,255
298
Minions Killed
358
0
Camps Cleared
0
1,627,185
Distance Traveled
1,788,123
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,334
796
73
4
0
364,444
1
L
Mulan
12,555
698
54
3
0
317,763
2
L
Khepri
11,640
647
13
1
0
309,676
4
W
Amaterasu
15,557
864
85
5
0
383,543
1
W
Odin
13,979
777
24
1
0
367,238
3
L
Hachiman
13,824
768
91
5
0
304,998
2
W
Anubis
14,176
788
100
6
0
322,254
2
L
Mercury
12,607
700
56
3
0
367,921
7
L
Ah Puch
13,633
757
84
5
0
326,827
8
W
Ao Kuang
14,209
789
76
4
0
350,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role