Player Matchup

Fenrir
Fenrir
DenserBrazul
Fenrir
Level 147
God Stats
2W - 8L
1,040 SR
Queue Stats
390W - 411L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Pitbule9983
Nu Wa
Level 88
God Stats
43W - 30L
1,540 SR
Queue Stats
389W - 423L
1,375 Elo+
Solo
Danzaburou
Danzaburou
TCS_175
Danzaburou
Level 99
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Xain52
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Atlas
Atlas
pilage_king
Atlas
Level 46
God Stats
39W - 27L
1,500 SR
Queue Stats
778W - 760L
1,373 Elo+
Party 3
Team Averages
Level 76
1,434 SR
1,451 Elo+

VS

Team Averages
Level 83
1,530 SR
1,453 Elo+
Mulan
Mulan
BloodDesiple
Mulan
Level 117
God Stats
1W - 0L
1,651 SR
Queue Stats
15W - 12L
1,595 Elo+
Party 2
Thanatos
Thanatos
LeukemiaV2
Thanatos
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Izanami
Izanami
P-assion_Frui-t
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Hel
Hel
Sean sunset
Hel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 114L
1,324 Elo+
Solo
Hercules
Hercules
Zareus117
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 1 / 3
6,157
616
4,283
6,398
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 3
6,533
653
2,853
2,150
563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TCS_175
Danzaburou
7
1 / 4 / 0
4,762
476
2,451
5,347
1,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Xain52
Bellona
10
1 / 4 / 1
5,398
540
3,288
7,538
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 3 / 1
5,092
509
2,728
9,103
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,398
640
6,772
8,286
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
LeukemiaV2
Thanatos
9
1 / 2 / 2
5,506
551
3,201
7,429
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
4 / 2 / 2
5,746
575
5,124
7,151
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,929
493
546
3,040
451
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
Zareus117
Hercules
8
4 / 1 / 3
5,462
546
4,411
9,311
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
12
12
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Fenrir
4
1
3
5.5
W
Thanatos
LeukemiaV2
Thanatos
1
2
2
1
W
4
2
2
2.5
L
2
0
3
3.5
W
0
2
0
0
L
Danzaburou
TCS_175
Danzaburou
1
4
0
0.25
L
Bellona
Xain52
Bellona
1
4
1
0.38
W
Hercules
Zareus117
Hercules
4
1
3
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
20,054
30,536
Taken
35,217
11,467
Mitigated
13,147
8,495
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,772
1,126
0
2,589
8,286
4,822
0
220
8,066
0
32,273
L
Fenrir
4,283
1,435
0
2,351
6,398
1,900
0
289
5,970
0
24,425
W
Thanatos
LeukemiaV2
Thanatos
3,201
1,103
0
6,428
7,429
2,131
402
951
6,478
0
27,090
W
5,124
3,841
0
2,407
7,151
1,803
778
2,108
5,043
0
28,937
L
2,853
1,228
0
1,068
2,150
563
190
257
1,893
35,605
0
W
546
69
0
11
3,040
451
0
1,252
1,788
24,025
0
L
Danzaburou
TCS_175
Danzaburou
2,451
565
0
490
5,347
1,143
0
0
5,195
0
19,708
L
Bellona
Xain52
Bellona
3,288
1,560
0
2,699
7,538
3,839
226
0
7,159
0
17,282
W
Hercules
Zareus117
Hercules
4,411
1,800
291
3,538
9,311
3,940
338
1,050
8,261
0
15,683
L
2,728
1,108
27
1,860
9,103
4,022
0
0
8,980
14,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
28,041
227
Minions Killed
263
0
Camps Cleared
0
1,032,697
Distance Traveled
989,587
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,398
640
79
8
0
178,735
0
L
Fenrir
6,157
616
48
5
0
221,410
2
W
Thanatos
5,506
551
54
5
0
216,504
2
W
Izanami
5,746
575
54
5
0
186,367
2
L
Nu Wa
6,533
653
76
8
0
191,371
0
W
Hel
4,929
493
49
5
0
142,340
0
L
Danzaburou
4,762
476
39
4
0
194,819
3
L
Bellona
5,398
540
40
4
0
201,187
1
W
Hercules
5,462
546
27
3
0
265,641
4
L
Atlas
5,092
509
24
2
0
223,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role