Player Matchup

Hachiman
Hachiman
Brusier245
Hachiman
Level 82
God Stats
11W - 10L
1,467 SR
Queue Stats
26W - 31L
1,442 Elo+
Solo
Ah Puch
Ah Puch
Crxtto
Ah Puch
Level 96
God Stats
24W - 15L
1,561 SR
Queue Stats
226W - 245L
1,483 Elo+
Solo
Ymir
Ymir
WilliamRSV
Ymir
Level 147
God Stats
3W - 1L
1,183 SR
Queue Stats
272W - 280L
1,455 Elo+
Solo
Amaterasu
Amaterasu
Xerche
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Yomaz
Agni
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 22L
1,485 Elo+
Solo
Team Averages
Level 107
1,442 SR
1,473 Elo+

VS

Team Averages
Level 110
1,554 SR
1,513 Elo+
Izanami
Izanami
Basically_Blue
Izanami
Level 106
God Stats
3W - 5L
1,457 SR
Queue Stats
52W - 53L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Doomshepard
Sylvanus
Level 115
God Stats
502W - 433L
1,430 SR
Queue Stats
1,337W - 1,294L
1,392 Elo+
Solo
Merlin
Merlin
Kaseragie
Merlin
Level 121
God Stats
3W - 3L
1,659 SR
Queue Stats
80W - 94L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Mogotogo090
Nu Wa
Level 128
God Stats
89W - 84L
1,626 SR
Queue Stats
996W - 1,045L
1,568 Elo+
Solo
Xbalanque
Xbalanque
Ndark
Xbalanque
Level 80
God Stats
11W - 10L
1,597 SR
Queue Stats
111W - 86L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brusier245
Hachiman
16
3 / 2 / 9
10,418
1,042
5,434
9,380
2,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Crxtto
Ah Puch
16
4 / 0 / 10
10,519
1,052
11,954
4,515
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 10
10,890
1,089
6,378
13,086
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amaterasu
Xerche
Amaterasu
16
4 / 2 / 10
10,552
1,055
9,593
12,567
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Yomaz
Agni
16
2 / 0 / 7
10,368
1,037
9,043
3,745
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,772
977
5,079
7,291
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Doomshepard
Sylvanus
15
1 / 3 / 5
9,509
951
7,737
13,485
9,851
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Kaseragie
Merlin
15
3 / 4 / 3
10,252
1,025
14,587
9,691
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 5
9,485
949
9,724
4,933
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Ndark
Xbalanque
15
0 / 4 / 4
9,147
915
3,294
9,486
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
15
Kills
6
6
Deaths
15
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Hachiman
Brusier245
Hachiman
3
2
9
3.75
W
Ah Puch
Crxtto
Ah Puch
4
0
10
9
L
Sylvanus
Doomshepard
Sylvanus
1
3
5
1.17
L
Merlin
Kaseragie
Merlin
3
4
3
1.13
L
0
3
5
0.83
L
Xbalanque
Ndark
Xbalanque
0
4
4
0.5
W
2
2
10
3.5
W
Amaterasu
Xerche
Amaterasu
4
2
10
4.5
W
Agni
Yomaz
Agni
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,402
Damage
40,421
43,293
Taken
44,886
24,127
Mitigated
22,463
7,108
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,079
2,216
0
141
7,291
2,839
0
5,275
1,961
0
21,609
W
Hachiman
Brusier245
Hachiman
5,434
2,804
0
1,899
9,380
2,406
0
7,293
2,087
0
34,224
W
Ah Puch
Crxtto
Ah Puch
11,954
142
0
356
4,515
1,090
0
3,080
1,435
34,051
0
L
Sylvanus
Doomshepard
Sylvanus
7,737
465
1,718
1,682
13,485
9,851
0
9,385
3,943
15,233
0
L
Merlin
Kaseragie
Merlin
14,587
602
109
638
9,691
3,799
0
4,984
4,624
36,834
0
L
9,724
1,901
0
0
4,933
1,946
0
1,932
2,888
34,110
0
L
Xbalanque
Ndark
Xbalanque
3,294
1,401
0
163
9,486
4,028
0
5,799
3,478
0
15,508
W
6,378
326
0
1,203
13,086
10,823
0
10,043
3,043
14,866
0
W
Amaterasu
Xerche
Amaterasu
9,593
3,001
0
3,650
12,567
8,817
0
8,736
3,831
0
12,915
W
Agni
Yomaz
Agni
9,043
123
0
0
3,745
991
0
2,896
849
41,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,747
Gold Earned
48,165
240
Minions Killed
199
10
Camps Cleared
7
961,182
Distance Traveled
884,297
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,772
977
54
5
1
175,531
1
W
Hachiman
10,418
1,042
69
7
1
187,026
3
W
Ah Puch
10,519
1,052
65
7
3
189,911
0
L
Sylvanus
9,509
951
15
2
0
191,184
0
L
Merlin
10,252
1,025
47
5
0
184,123
0
L
Nu Wa
9,485
949
62
6
0
174,539
0
L
Xbalanque
9,147
915
21
2
6
158,920
2
W
Ymir
10,890
1,089
8
1
2
166,492
0
W
Amaterasu
10,552
1,055
22
2
1
207,400
0
W
Agni
10,368
1,037
76
8
3
210,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role