Player Matchup

Artemis
Artemis
Djinnbop
Artemis
Level 3
God Stats
3W - 6L
1,233 SR
Queue Stats
57W - 93L
1,201 Elo+
Party 3
Shiva
Shiva
Dragous1993
Shiva
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 19L
1,167 Elo+
Party 1
Sobek
Sobek
GhostRider37999
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,065 Elo+
Party 1
Neith
Neith
RwaryWolf7
Neith
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 122L
1,311 Elo+
Party 3
Cthulhu
Cthulhu
Slambonack
Cthulhu
Level 3
God Stats
0W - 12L
1,500 SR
Queue Stats
10W - 52L
1,201 Elo+
Party 3
Team Averages
Level 23
1,407 SR
1,189 Elo+

VS

Team Averages
Level 58
1,424 SR
1,361 Elo+
Izanami
Izanami
El Brazo Fuerte
Izanami
Level 124
God Stats
3W - 8L
1,076 SR
Queue Stats
313W - 343L
1,487 Elo+
Party 2
Zeus
Zeus
JVO Jimmy
Zeus
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
29W - 33L
1,416 Elo+
Party 2
Athena
Athena
MjC10542
Athena
Level 69
God Stats
20W - 18L
1,544 SR
Queue Stats
34W - 36L
1,440 Elo+
Party 2
Chaac
Chaac
Silverback4513
Chaac
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 13L
1,024 Elo+
Party 2
Mulan
Mulan
TalonxOne
Mulan
Level 66
God Stats
10W - 14L
1,500 SR
Queue Stats
35W - 42L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Djinnbop
Artemis
15
0 / 17 / 1
9,723
884
11,675
27,788
11,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 9 / 1
9,949
904
13,537
28,683
28,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 11 / 1
9,568
870
4,568
31,349
29,873
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
16
1 / 6 / 1
10,538
958
12,943
18,963
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Slambonack
Cthulhu
15
0 / 9 / 2
9,699
882
11,977
30,239
32,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 0 / 17
14,662
1,333
59,077
11,378
6,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
19
5 / 1 / 34
12,080
1,098
31,293
8,797
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
MjC10542
Athena
20
10 / 0 / 40
13,960
1,269
13,453
17,480
25,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 0 / 39
11,452
1,041
9,802
9,147
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TalonxOne
Mulan
19
6 / 1 / 39
12,410
1,128
18,542
16,294
16,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
221
2
Kills
52
52
Deaths
2
6
Assists
169
Player
Kills
Deaths
Assists
KDA
L
Artemis
Djinnbop
Artemis
0
17
1
0.03
L
1
9
1
0.17
W
31
0
17
39.5
L
0
11
1
0.05
W
Zeus
5
1
34
22
W
Athena
MjC10542
Athena
10
0
40
30
L
Neith
1
6
1
0.25
W
0
0
39
19.5
L
Cthulhu
Slambonack
Cthulhu
0
9
2
0.11
W
Mulan
TalonxOne
Mulan
6
1
39
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,700
Damage
132,167
137,022
Taken
63,096
110,062
Mitigated
62,881
9,176
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Djinnbop
Artemis
11,675
4,581
0
962
27,788
11,202
0
8,385
18,959
500
31,612
L
13,537
1,628
322
1,192
28,683
28,828
0
10,502
17,571
0
27,337
W
59,077
53,637
0
3,289
11,378
6,484
0
3,647
7,391
0
90,785
L
4,568
647
532
1,694
31,349
29,873
0
10,383
20,742
17,302
0
W
Zeus
31,293
5,825
115
1,954
8,797
4,825
0
2,048
6,611
48,829
0
W
Athena
MjC10542
Athena
13,453
3,060
0
4,262
17,480
25,086
0
4,749
11,787
18,000
0
L
Neith
12,943
4,921
0
2,233
18,963
7,677
0
9,168
9,566
0
45,125
W
9,802
1,023
0
3,058
9,147
9,932
0
1,785
7,251
0
21,094
L
Cthulhu
Slambonack
Cthulhu
11,977
1,056
0
2,241
30,239
32,482
0
8,520
21,128
24,609
0
W
Mulan
TalonxOne
Mulan
18,542
3,091
0
2,315
16,294
16,554
0
3,239
12,554
4,149
26,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
64,564
173
Minions Killed
205
3
Camps Cleared
5
938,857
Distance Traveled
1,055,246
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,723
884
30
3
1
171,791
1
L
Shiva
9,949
904
32
3
2
209,718
0
W
Izanami
14,662
1,333
84
8
2
193,542
0
L
Sobek
9,568
870
16
1
0
179,463
2
W
Zeus
12,080
1,098
60
5
3
182,549
2
W
Athena
13,960
1,269
9
1
0
236,680
1
L
Neith
10,538
958
62
6
0
175,210
0
W
Chaac
11,452
1,041
24
2
0
233,756
1
L
Cthulhu
9,699
882
33
3
0
202,675
3
W
Mulan
12,410
1,128
28
3
0
208,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role