Player Matchup

Artio
Artio
 
Artio
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
AndyNocturne
Hercules
Level 55
God Stats
2W - 5L
1,500 SR
Queue Stats
141W - 173L
1,382 Elo+
Party 2
Nemesis
Nemesis
GufyGober
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
MissesOliver
Sol
Level 150
God Stats
6W - 6L
1,563 SR
Queue Stats
76W - 78L
1,414 Elo+
Party 2
Vamana
Vamana
newmooREAL
Vamana
Level 59
God Stats
39W - 37L
1,533 SR
Queue Stats
161W - 177L
1,459 Elo+
Solo
Team Averages
Level 63
1,519 SR
1,451 Elo+

VS

Team Averages
Level 42
1,514 SR
1,426 Elo+
Poseidon
Poseidon
BryanCH3124
Poseidon
Level 27
God Stats
8W - 4L
1,551 SR
Queue Stats
118W - 115L
1,492 Elo+
Party 3
Chiron
Chiron
SeuJosé
Chiron
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
sp2099
Amaterasu
Level 46
God Stats
13W - 11L
1,473 SR
Queue Stats
534W - 680L
1,376 Elo+
Party 1
Khepri
Khepri
stuart091
Khepri
Level 16
God Stats
3W - 2L
1,546 SR
Queue Stats
12W - 23L
1,308 Elo+
Party 1
Thor
Thor
toro_valeroso501
Thor
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 221L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 7 / 0
8,121
406
4,047
19,849
10,444
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
AndyNocturne
Hercules
13
1 / 2 / 4
8,730
437
7,275
16,385
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
GufyGober
Nemesis
11
0 / 11 / 3
7,514
376
1,223
11,385
2,562
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 5 / 0
9,646
482
13,257
17,378
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
newmooREAL
Vamana
16
3 / 3 / 0
10,490
525
15,755
21,622
18,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BryanCH3124
Poseidon
20
12 / 1 / 4
12,482
624
20,542
9,887
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
SeuJosé
Chiron
15
4 / 3 / 8
9,463
473
15,167
9,212
4,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
sp2099
Amaterasu
15
3 / 2 / 6
9,255
463
10,381
18,654
19,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
stuart091
Khepri
15
1 / 0 / 12
10,064
503
5,566
15,267
16,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 4 / 9
9,718
486
12,689
13,671
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
10
Kills
27
28
Deaths
10
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
0
0.14
L
Hercules
AndyNocturne
Hercules
1
2
4
1.5
W
Poseidon
BryanCH3124
Poseidon
12
1
4
14
L
Nemesis
GufyGober
Nemesis
0
11
3
0.14
L
5
5
0
1
W
Chiron
SeuJosé
Chiron
4
3
8
2.67
L
Vamana
newmooREAL
Vamana
3
3
0
1
W
Amaterasu
sp2099
Amaterasu
3
2
6
3
W
Khepri
stuart091
Khepri
1
0
12
7
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,557
Damage
64,345
86,619
Taken
66,691
50,059
Mitigated
50,953
21,721
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,047
329
131
1,870
19,849
10,444
1,102
6,910
12,939
32,445
0
L
Hercules
AndyNocturne
Hercules
7,275
1,977
845
3,854
16,385
14,457
0
5,344
11,041
0
29,441
W
Poseidon
BryanCH3124
Poseidon
20,542
5,341
815
3,391
9,887
5,115
1,987
4,032
5,855
113,623
0
L
Nemesis
GufyGober
Nemesis
1,223
653
0
399
11,385
2,562
493
1,164
10,221
0
15,681
L
13,257
5,501
0
7,145
17,378
4,413
1,207
5,490
11,888
69,396
0
W
Chiron
SeuJosé
Chiron
15,167
5,672
2,392
2,583
9,212
4,034
2,089
4,114
5,040
0
61,428
L
Vamana
newmooREAL
Vamana
15,755
4,844
0
7,477
21,622
18,183
883
7,200
14,422
11,673
64,383
W
Amaterasu
sp2099
Amaterasu
10,381
5,606
0
5,906
18,654
19,557
2,436
3,051
15,603
0
45,231
W
Khepri
stuart091
Khepri
5,566
1,504
0
2,617
15,267
16,705
337
5,209
10,058
35,170
0
W
12,689
2,220
646
2,653
13,671
5,542
224
4,690
8,981
0
47,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
50,982
392
Minions Killed
471
0
Camps Cleared
0
1,684,960
Distance Traveled
1,975,550
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,121
406
52
3
0
338,773
8
L
Hercules
8,730
437
47
2
0
371,330
6
W
Poseidon
12,482
624
169
8
0
439,363
2
L
Nemesis
7,514
376
34
2
0
283,927
8
L
Sol
9,646
482
111
6
0
330,789
3
W
Chiron
9,463
473
103
5
0
367,970
0
L
Vamana
10,490
525
148
7
0
360,141
8
W
Amaterasu
9,255
463
78
4
0
393,059
2
W
Khepri
10,064
503
51
3
0
390,054
5
W
Thor
9,718
486
70
4
0
385,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role