Player Matchup

Nu Wa
Nu Wa
Falcome
Nu Wa
Level 52
God Stats
6W - 2L
1,828 SR
Queue Stats
26W - 24L
1,568 Elo+
Party 1
Cabrakan
Cabrakan
SiNπ
Cabrakan
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,649 Elo+
Party 1
Neith
Neith
moysilk
Neith
Level 93
God Stats
1W - 0L
1,326 SR
Queue Stats
7W - 9L
1,357 Elo+
Party 1
Team Averages
Level 88
1,551 SR
1,525 Elo+

VS

Team Averages
Level 22
1,526 SR
1,332 Elo+
Zeus
Zeus
LordYurei
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,210 Elo+
Party 2
Rama
Rama
Sanks21
Rama
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 20L
1,483 Elo+
Party 2
Nike
Nike
Timotino814
Nike
Level 34
God Stats
2W - 5L
1,578 SR
Queue Stats
12W - 36L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Falcome
Nu Wa
13
7 / 1 / 13
8,620
862
9,387
5,842
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
SiNπ
Cabrakan
13
8 / 0 / 12
9,551
955
7,996
12,157
13,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
moysilk
Neith
12
7 / 1 / 13
8,593
859
7,987
6,279
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 9 / 2
6,158
616
7,867
8,735
2,180
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Sanks21
Rama
9
2 / 9 / 0
6,523
652
3,449
10,049
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 1
6,091
609
4,946
9,726
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
22
Kills
2
2
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Falcome
Nu Wa
7
1
13
13.5
L
Zeus
0
9
2
0.11
L
Rama
Sanks21
Rama
2
9
0
0.22
W
Cabrakan
SiNπ
Cabrakan
8
0
12
14
L
0
4
1
0.13
W
Neith
moysilk
Neith
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
16,262
24,278
Taken
28,510
18,404
Mitigated
10,946
5,835
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Falcome
Nu Wa
9,387
2,353
0
791
5,842
2,110
138
1,656
4,051
25,962
0
L
Zeus
7,867
1,756
0
1,029
8,735
2,180
0
6,033
2,602
23,677
0
L
Rama
Sanks21
Rama
3,449
2,458
0
749
10,049
2,366
0
5,497
4,330
0
11,760
W
Cabrakan
SiNπ
Cabrakan
7,996
1,690
0
3,800
12,157
13,630
25
5,279
6,705
15,287
0
L
4,946
524
0
854
9,726
6,400
0
5,378
3,979
0
15,117
W
Neith
moysilk
Neith
7,987
3,387
0
1,244
6,279
2,664
1,859
1,375
4,692
0
23,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
18,772
99
Minions Killed
82
6
Camps Cleared
3
553,845
Distance Traveled
423,092
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,620
862
44
4
6
182,821
5
L
Zeus
6,158
616
32
3
1
136,195
3
L
Rama
6,523
652
24
2
0
119,990
1
W
Cabrakan
9,551
955
12
1
0
181,083
3
L
Nike
6,091
609
26
3
2
166,907
0
W
Neith
8,593
859
43
4
0
189,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role