Player Matchup

Persephone
Persephone
Meester-t-rex
Persephone
Level 68
God Stats
110W - 103L
1,460 SR
Queue Stats
119W - 117L
1,401 Elo+
Solo
Charybdis
Charybdis
Ragu2410
Charybdis
Level 45
God Stats
5W - 6L
1,477 SR
Queue Stats
50W - 56L
1,465 Elo+
Party 1
Cerberus
Cerberus
bardic_laptop2
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,437 Elo+
Party 1
Skadi
Skadi
dirtydan112120
Skadi
Level 88
God Stats
6W - 5L
1,432 SR
Queue Stats
102W - 93L
1,482 Elo+
Party 1
Chiron
Chiron
romankimper
Chiron
Level 104
God Stats
7W - 2L
1,500 SR
Queue Stats
63W - 58L
1,500 Elo+
Party 1
Team Averages
Level 71
1,474 SR
1,457 Elo+

VS

Team Averages
Level 71
1,454 SR
1,512 Elo+
Ares
Ares
Chlorinate
Ares
Level 3
God Stats
1W - 2L
1,286 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
The Icy Duke
Nu Wa
Level 145
God Stats
50W - 45L
1,567 SR
Queue Stats
150W - 143L
1,540 Elo+
Solo
Bellona
Bellona
Xyphier1
Bellona
Level 3
God Stats
2W - 3L
1,187 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
macgmike
Bastet
Level 149
God Stats
11W - 3L
1,876 SR
Queue Stats
254W - 225L
1,571 Elo+
Solo
Hades
Hades
taylornerd
Hades
Level 53
God Stats
2W - 6L
1,353 SR
Queue Stats
58W - 88L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Meester-t-rex
Persephone
15
2 / 1 / 12
9,264
842
14,512
6,110
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ragu2410
Charybdis
14
3 / 3 / 6
8,392
763
7,307
8,947
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
2 / 3 / 8
8,643
786
5,483
15,850
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 1
9,540
867
11,022
8,545
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
16
6 / 1 / 6
9,062
824
12,184
8,492
3,132
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,011
728
3,231
14,698
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 4
8,207
746
9,199
7,471
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Xyphier1
Bellona
13
1 / 4 / 4
7,886
717
4,901
11,215
8,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
macgmike
Bastet
15
5 / 3 / 3
8,917
811
15,819
14,387
5,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
14
1 / 2 / 4
7,570
688
4,201
10,483
5,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
18
Kills
10
10
Deaths
18
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Persephone
Meester-t-rex
Persephone
2
1
12
8
W
Charybdis
Ragu2410
Charybdis
3
3
6
2
L
1
2
4
1.5
L
Bellona
Xyphier1
Bellona
1
4
4
0.75
W
Cerberus
2
3
8
2
W
5
2
1
2.75
L
Bastet
macgmike
Bastet
5
3
3
2.17
W
Chiron
6
1
6
9
L
Hades
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,508
Damage
37,351
47,944
Taken
58,254
23,293
Mitigated
35,709
12,585
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,231
188
0
1,338
14,698
14,104
193
5,883
8,815
10,728
0
W
Persephone
Meester-t-rex
Persephone
14,512
331
0
2,523
6,110
1,855
480
1,492
4,617
45,715
0
W
Charybdis
Ragu2410
Charybdis
7,307
2,971
37
1,171
8,947
3,419
545
4,630
4,317
0
16,916
L
9,199
2,280
0
340
7,471
2,387
62
1,612
5,859
34,595
0
L
Bellona
Xyphier1
Bellona
4,901
1,278
1,312
1,438
11,215
8,085
0
4,696
6,519
0
9,057
W
Cerberus
5,483
285
0
4,920
15,850
11,682
123
4,016
11,834
14,733
0
W
11,022
4,301
0
381
8,545
3,205
1,466
3,568
4,977
0
49,549
L
Bastet
macgmike
Bastet
15,819
4,183
0
4,686
14,387
5,889
0
3,767
10,620
0
29,819
W
Chiron
12,184
3,075
1,293
2,260
8,492
3,132
496
2,925
5,567
0
41,272
L
Hades
4,201
492
317
2,511
10,483
5,244
0
4,037
6,446
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
40,591
269
Minions Killed
131
0
Camps Cleared
0
1,106,509
Distance Traveled
1,108,501
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,011
728
12
1
0
204,238
0
W
Persephone
9,264
842
59
5
0
230,843
1
W
Charybdis
8,392
763
23
2
0
204,340
0
L
Nu Wa
8,207
746
51
5
0
227,070
2
L
Bellona
7,886
717
9
1
0
211,693
0
W
Cerberus
8,643
786
33
3
0
235,044
0
W
Skadi
9,540
867
80
7
0
217,336
3
L
Bastet
8,917
811
33
3
0
255,650
3
W
Chiron
9,062
824
74
7
0
218,946
0
L
Hades
7,570
688
26
2
0
209,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role