Player Matchup

Sylvanus
Sylvanus
Bloodiedbabies
Sylvanus
Level 109
God Stats
9W - 9L
1,201 SR
Queue Stats
85W - 81L
1,465 Elo+
Party 3
Bacchus
Bacchus
Meaty_Clackers69
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
VaSqueeze7
Thoth
Level 28
God Stats
1W - 3L
1,180 SR
Queue Stats
130W - 145L
1,479 Elo+
Party 2
Charybdis
Charybdis
ssout
Charybdis
Level 47
God Stats
9W - 9L
1,609 SR
Queue Stats
173W - 182L
1,486 Elo+
Party 2
Bastet
Bastet
xUFreezeDragonx
Bastet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 191L
1,521 Elo+
Party 2
Team Averages
Level 55
1,398 SR
1,490 Elo+

VS

Team Averages
Level 79
1,735 SR
1,478 Elo+
Atlas
Atlas
CS Sh1fty
Atlas
Level 44
God Stats
9W - 5L
1,636 SR
Queue Stats
115W - 111L
1,412 Elo+
Solo
Chiron
Chiron
ItzLuxO-_-
Chiron
Level 108
God Stats
8W - 3L
1,534 SR
Queue Stats
121W - 107L
1,495 Elo+
Party 1
Ymir
Ymir
VSVP__Dope
Ymir
Level 14
God Stats
14W - 17L
1,927 SR
Queue Stats
23W - 28L
1,459 Elo+
Party 1
Thanatos
Thanatos
masonh731
Thanatos
Level 109
God Stats
8W - 2L
1,725 SR
Queue Stats
136W - 127L
1,497 Elo+
Party 1
Hera
Hera
temp-957853
Hera
Level 119
God Stats
4W - 1L
1,856 SR
Queue Stats
393W - 364L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 4 / 2
8,254
550
11,466
15,084
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 6 / 5
6,210
414
3,137
12,393
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
11
2 / 7 / 1
7,230
482
6,083
9,183
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ssout
Charybdis
11
2 / 8 / 5
7,265
484
6,588
11,918
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 3
8,295
553
4,425
11,818
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CS Sh1fty
Atlas
12
1 / 1 / 7
6,727
448
7,221
10,146
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
ItzLuxO-_-
Chiron
14
14 / 1 / 2
9,026
602
14,631
12,135
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 14
7,416
494
3,020
12,813
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
masonh731
Thanatos
15
10 / 3 / 3
9,230
615
9,618
14,213
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 4 / 6
7,413
494
9,849
6,487
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
29
29
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
4
2
1
W
Atlas
CS Sh1fty
Atlas
1
1
7
4.5
W
Chiron
ItzLuxO-_-
Chiron
14
1
2
15
L
2
6
5
0.75
W
0
4
14
1.75
L
Thoth
2
7
1
0.36
W
Thanatos
masonh731
Thanatos
10
3
3
3.83
L
Charybdis
ssout
Charybdis
2
8
5
0.56
W
4
4
6
1.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
44,339
60,396
Taken
55,794
25,453
Mitigated
26,781
14,982
Healing
20,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
11,466
3,368
291
6,005
15,084
11,245
0
4,990
9,425
37,719
10,253
W
Atlas
CS Sh1fty
Atlas
7,221
2,222
0
1,500
10,146
8,167
0
5,630
4,516
30,939
0
W
Chiron
ItzLuxO-_-
Chiron
14,631
7,233
497
3,286
12,135
3,958
1,372
4,200
7,935
0
57,679
L
3,137
310
0
787
12,393
7,342
0
5,248
6,913
10,269
0
W
3,020
740
413
1,334
12,813
8,030
189
3,432
9,381
18,261
0
L
Thoth
6,083
316
0
780
9,183
1,853
0
2,195
6,828
39,437
0
W
Thanatos
masonh731
Thanatos
9,618
3,011
0
13,190
14,213
5,048
134
5,180
9,033
0
54,681
L
Charybdis
ssout
Charybdis
6,588
3,136
0
2,222
11,918
2,097
0
1,895
9,977
0
33,038
W
9,849
2,310
0
419
6,487
1,578
2,257
1,111
5,376
38,577
0
L
4,425
977
0
4,897
11,818
2,916
630
4,452
7,163
0
47,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
39,812
322
Minions Killed
336
0
Camps Cleared
0
1,354,109
Distance Traveled
1,447,312
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,254
550
81
5
0
218,943
1
W
Atlas
6,727
448
48
3
0
262,098
0
W
Chiron
9,026
602
80
5
0
299,469
0
L
Bacchus
6,210
414
20
1
0
282,596
0
W
Ymir
7,416
494
41
3
0
281,674
0
L
Thoth
7,230
482
69
5
0
247,408
2
W
Thanatos
9,230
615
93
6
0
320,074
1
L
Charybdis
7,265
484
53
4
0
268,421
2
W
Hera
7,413
494
74
5
0
283,997
2
L
Bastet
8,295
553
99
7
0
336,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role