Player Matchup

Sun Wukong
Sun Wukong
Gold III
DVidjill
Sun Wukong
Gold III
Level 158
God Stats
7W - 6L
1,708 SR
Queue Stats
364W - 371L
1,513 MMR
Solo
Cabrakan
Cabrakan
Gold IV
NauticalNinja98
Cabrakan
Gold IV
Level 116
God Stats
4W - 3L
1,755 SR
Queue Stats
255W - 247L
1,462 MMR
Party 2
Fenrir
Fenrir
Bronze III
Punksmasher
Fenrir
Bronze III
Level 86
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 6L
1,500 MMR
Party 3
Janus
Janus
Bronze III
RayRice22
Janus
Bronze III
Level 83
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Medusa
Medusa
Gold II
cfunksta
Medusa
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 164L
1,603 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,542 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,602 SR
1,430 MMR
Scylla
Scylla
Gold II
BrklynsFinest
Scylla
Gold II
Level 121
God Stats
53W - 39L
1,668 SR
Queue Stats
347W - 336L
1,536 MMR
Solo
Geb
Geb
Silver I
Kîńg
Geb
Silver I
Level 87
God Stats
30W - 25L
1,595 SR
Queue Stats
170W - 184L
1,265 MMR
Party 1
King Arthur
King Arthur
Gold V
Luigil8l
King Arthur
Gold V
Level 153
God Stats
7W - 17L
1,749 SR
Queue Stats
330W - 333L
1,568 MMR
Solo
Kali
Kali
Silver I
Mîdńxght
Kali
Silver I
Level 84
God Stats
45W - 45L
1,496 SR
Queue Stats
79W - 89L
1,219 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Woolfungis
Cernunnos
Gold III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 148L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DVidjill
Sun Wukong
20
2 / 7 / 2
13,353
495
18,613
39,288
37,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
15
3 / 7 / 1
11,398
422
9,122
31,297
40,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
6 / 9 / 0
13,188
488
13,352
30,534
12,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
RayRice22
Janus
16
0 / 10 / 1
10,052
372
10,526
14,869
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cfunksta
Medusa
19
0 / 8 / 4
12,566
465
14,105
27,157
12,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatCliodhnaBastetAtlas

VS

Bans
GilgameshBacchusShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 6
17,304
641
30,641
15,122
6,984
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Kîńg
Geb
18
0 / 1 / 23
12,210
452
10,371
22,118
27,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
Luigil8l
King Arthur
20
9 / 3 / 13
15,608
578
32,956
31,295
37,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 4 / 11
12,703
470
10,061
19,635
9,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Woolfungis
Cernunnos
20
8 / 1 / 13
16,576
614
33,518
20,805
10,048
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
11
Kills
41
41
Deaths
11
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
22
2
6
12.5
L
Sun Wukong
DVidjill
Sun Wukong
2
7
2
0.43
W
Geb
Kîńg
Geb
0
1
23
11.5
W
King Arthur
Luigil8l
King Arthur
9
3
13
5.17
W
2
4
11
1.88
L
Cabrakan
3
7
1
0.5
L
Fenrir
6
9
0
0.67
L
Janus
RayRice22
Janus
0
10
1
0.05
W
Cernunnos
Woolfungis
Cernunnos
8
1
13
14.5
L
Medusa
cfunksta
Medusa
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,718
Damage
117,547
143,145
Taken
108,975
107,722
Mitigated
91,186
32,837
Healing
37,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,641
3,234
0
3,590
15,122
6,984
2,279
3,405
11,717
143,262
0
L
Sun Wukong
DVidjill
Sun Wukong
18,613
3,977
0
12,288
39,288
37,367
0
8,325
30,963
0
107,630
W
Geb
Kîńg
Geb
10,371
1,185
2,344
5,497
22,118
27,309
102
5,008
16,081
31,329
0
W
King Arthur
Luigil8l
King Arthur
32,956
2,717
0
9,765
31,295
37,463
0
4,567
25,558
0
116,682
W
10,061
5,602
0
4,175
19,635
9,382
2,237
3,909
15,726
0
82,023
L
Cabrakan
9,122
758
2,569
3,342
31,297
40,878
0
10,653
20,260
31,954
1,676
L
Fenrir
13,352
4,154
0
8,226
30,534
12,921
0
10,536
19,998
0
96,458
L
Janus
RayRice22
Janus
10,526
43
0
1,530
14,869
4,291
0
5,560
9,309
69,651
0
W
Cernunnos
Woolfungis
Cernunnos
33,518
20,425
0
11,998
20,805
10,048
5,799
2,705
18,100
0
174,868
L
Medusa
cfunksta
Medusa
14,105
6,683
0
4,882
27,157
12,265
654
5,938
21,219
0
111,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,557
Gold Earned
74,401
668
Minions Killed
739
0
Camps Cleared
0
2,314,330
Distance Traveled
2,714,099
32
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,304
641
207
8
0
519,175
9
L
Sun Wukong
13,353
495
192
7
0
470,324
2
W
Geb
12,210
452
23
1
0
599,551
8
W
King Arthur
15,608
578
178
7
0
525,234
5
W
Kali
12,703
470
100
4
0
543,388
4
L
Cabrakan
11,398
422
35
1
0
438,608
7
L
Fenrir
13,188
488
132
5
0
508,958
7
L
Janus
10,052
372
116
4
0
435,433
10
W
Cernunnos
16,576
614
231
9
0
526,751
14
L
Medusa
12,566
465
193
7
0
461,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role