Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Barto Senpai
Ah Muzen Cab
Level 59
God Stats
19W - 15L
1,050 SR
Queue Stats
451W - 518L
1,316 Elo+
Party 2
Izanami
Izanami
Fats Belvedere
Izanami
Level 60
God Stats
27W - 47L
1,379 SR
Queue Stats
505W - 595L
1,390 Elo+
Party 2
Arachne
Arachne
Janonymou5
Arachne
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 227L
1,391 Elo+
Party 1
Ymir
Ymir
KRAK3N105
Ymir
Level 68
God Stats
40W - 40L
1,404 SR
Queue Stats
120W - 137L
1,347 Elo+
Party 1
Poseidon
Poseidon
Whisk3yThr0ttl3
Poseidon
Level 58
God Stats
41W - 50L
1,566 SR
Queue Stats
132W - 169L
1,346 Elo+
Party 1
Team Averages
Level 66
1,380 SR
1,358 Elo+

VS

Team Averages
Level 88
1,506 SR
1,339 Elo+
Ares
Ares
CoveringGnu04
Ares
Level 56
God Stats
8W - 9L
1,500 SR
Queue Stats
17W - 23L
1,187 Elo+
Party 3
Apollo
Apollo
MarkedJavi xD
Apollo
Level 104
God Stats
3W - 2L
1,645 SR
Queue Stats
16W - 25L
1,304 Elo+
Party 4
Arachne
Arachne
NUT-PeAnUtS
Arachne
Level 72
God Stats
21W - 20L
1,608 SR
Queue Stats
579W - 603L
1,377 Elo+
Solo
Anubis
Anubis
Yisuszamorano
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,639 Elo+
Party 4
Chang'e
Chang'e
Zolaris-28
Chang'e
Level 109
God Stats
13W - 9L
1,275 SR
Queue Stats
17W - 26L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Barto Senpai
Ah Muzen Cab
10
1 / 0 / 2
5,574
507
2,186
2,034
621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

10
0 / 0 / 3
5,760
524
3,037
2,773
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Janonymou5
Arachne
10
3 / 2 / 3
6,574
598
4,230
8,025
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
12
0 / 1 / 2
6,912
628
2,263
5,271
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
12
5 / 1 / 2
6,936
631
6,526
4,037
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,107
464
451
8,101
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 0
5,132
467
1,464
5,141
1,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
NUT-PeAnUtS
Arachne
2
0 / 1 / 0
3,808
346
1,198
1,476
412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
5,169
470
2,548
5,304
1,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Zolaris-28
Chang'e
11
2 / 2 / 1
6,024
548
3,212
5,261
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Barto Senpai
Ah Muzen Cab
1
0
2
2
L
0
2
1
0.25
W
0
0
3
1.5
W
Arachne
Janonymou5
Arachne
3
2
3
2.25
W
Ymir
0
1
2
1
L
1
1
0
1
L
Arachne
NUT-PeAnUtS
Arachne
0
1
0
0
W
Poseidon
5
1
2
6
L
1
3
1
0.5
L
Chang'e
Zolaris-28
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
8,873
22,140
Taken
25,283
6,820
Mitigated
9,270
6,341
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Barto Senpai
Ah Muzen Cab
2,186
791
0
664
2,034
621
248
280
1,754
0
17,541
L
451
0
0
1,943
8,101
4,009
0
2,783
5,238
11,384
0
W
3,037
1,681
0
1,181
2,773
718
644
393
2,380
0
36,913
W
Arachne
Janonymou5
Arachne
4,230
3,193
0
1,924
8,025
2,185
428
2,107
5,816
0
25,104
W
Ymir
2,263
959
0
1,585
5,271
2,278
0
1,697
3,387
35,088
0
L
1,464
479
0
300
5,141
1,410
216
1,916
3,129
0
25,332
L
Arachne
NUT-PeAnUtS
Arachne
1,198
863
0
133
1,476
412
0
126
1,350
0
4,523
W
Poseidon
6,526
927
0
987
4,037
1,018
554
1,421
2,592
39,496
0
L
2,548
63
0
1,271
5,304
1,734
0
1,210
3,952
20,070
0
L
Chang'e
Zolaris-28
Chang'e
3,212
336
166
1,489
5,261
1,705
0
2,400
2,825
30,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
25,240
315
Minions Killed
200
0
Camps Cleared
0
1,077,891
Distance Traveled
821,986
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,574
507
40
4
0
213,855
2
L
Ares
5,107
464
25
2
0
209,970
1
W
Izanami
5,760
524
78
7
0
196,570
4
W
Arachne
6,574
598
50
5
0
250,648
6
W
Ymir
6,912
628
77
7
0
199,216
2
L
Apollo
5,132
467
55
5
0
203,811
2
L
Arachne
3,808
346
12
1
0
50,155
0
W
Poseidon
6,936
631
70
6
0
217,602
5
L
Anubis
5,169
470
42
4
0
180,890
1
L
Chang'e
6,024
548
66
6
0
177,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role