Player Matchup

Ganesha
Ganesha
JunnBug09
Ganesha
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NekomagesUwU
Morgan Le Fay
Level 123
God Stats
22W - 21L
1,594 SR
Queue Stats
216W - 246L
1,487 Elo+
Party 3
Tyr
Tyr
SirFyydo
Tyr
Level 120
God Stats
9W - 8L
1,821 SR
Queue Stats
192W - 221L
1,458 Elo+
Party 3
Zeus
Zeus
YourKing000
Zeus
Level 61
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
xAdrix6117
Nu Wa
Level 62
God Stats
1W - 4L
1,600 SR
Queue Stats
2W - 6L
1,291 Elo+
Party 2
Team Averages
Level 96
1,609 SR
1,401 Elo+

VS

Team Averages
Level 116
1,537 SR
1,465 Elo+
Bellona
Bellona
Bootyseeker_Sugi
Bellona
Level 121
God Stats
6W - 10L
1,153 SR
Queue Stats
134W - 142L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DoujinSeekerTsui
Tsukuyomi
Level 80
God Stats
5W - 4L
1,640 SR
Queue Stats
69W - 62L
1,459 Elo+
Party 1
Zeus
Zeus
GoDoFWar_61K
Zeus
Level 111
God Stats
30W - 28L
1,472 SR
Queue Stats
112W - 131L
1,442 Elo+
Solo
Geb
Geb
Luke Forde 92
Geb
Level 158
God Stats
1W - 0L
1,918 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chiron
Chiron
Y0UNG BLAZIN
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 178L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JunnBug09
Ganesha
14
0 / 4 / 2
9,373
408
3,727
27,242
34,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
NekomagesUwU
Morgan Le Fay
7
0 / 2 / 1
6,971
303
2,248
4,224
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 2
11,264
490
14,768
28,202
27,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 10 / 1
9,503
413
14,464
15,418
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
13
1 / 6 / 2
8,987
391
3,662
8,773
2,240
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
13,835
602
17,950
27,241
34,721
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
20
8 / 1 / 4
13,764
598
7,424
12,887
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 1 / 7
13,521
588
17,064
12,324
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 1 / 11
12,325
536
4,798
21,568
26,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
18
6 / 2 / 8
11,930
519
21,328
18,244
7,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
29
30
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Tsukuyomi
8
1
4
10
W
7
1
7
10.5
L
Ganesha
JunnBug09
Ganesha
0
4
2
0.25
W
2
1
11
7.5
L
Morgan Le Fay
NekomagesUwU
Morgan Le Fay
0
2
1
0.25
L
2
8
2
0.38
W
Chiron
6
2
8
5
L
3
10
1
0.35
L
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
68,564
83,859
Taken
92,264
69,265
Mitigated
80,586
12,421
Healing
46,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,950
11,010
0
11,499
27,241
34,721
5,030
4,867
22,374
0
108,579
W
Tsukuyomi
7,424
2,447
0
7,667
12,887
5,631
2,108
2,135
10,752
0
104,407
W
17,064
1,673
279
5,240
12,324
5,688
1,898
4,934
7,390
112,014
0
L
Ganesha
JunnBug09
Ganesha
3,727
417
0
1,487
27,242
34,524
288
8,344
18,898
47,617
0
W
4,798
323
598
6,994
21,568
26,645
1,906
4,055
17,513
51,454
1,932
L
Morgan Le Fay
NekomagesUwU
Morgan Le Fay
2,248
568
0
910
4,224
1,142
40
962
3,262
21,962
0
L
14,768
1,577
0
9,040
28,202
27,081
0
6,315
21,887
305
72,747
W
Chiron
21,328
10,310
2,267
12,174
18,244
7,901
7,405
8,415
9,829
0
104,581
L
14,464
1,257
257
486
15,418
4,278
0
4,188
11,230
43,892
0
L
Nu Wa
3,662
853
32
209
8,773
2,240
10
1,848
6,925
36,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,098
Gold Earned
65,375
397
Minions Killed
723
0
Camps Cleared
0
1,750,848
Distance Traveled
2,166,386
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,835
602
197
9
0
437,013
0
W
Tsukuyomi
13,764
598
158
7
0
523,040
0
W
Zeus
13,521
588
173
8
0
437,414
1
L
Ganesha
9,373
408
57
2
0
390,618
0
W
Geb
12,325
536
61
3
0
402,248
6
L
Morgan Le Fay
6,971
303
45
2
0
212,079
1
L
Tyr
11,264
490
160
7
0
419,715
2
W
Chiron
11,930
519
134
6
0
366,671
3
L
Zeus
9,503
413
78
3
0
377,880
0
L
Nu Wa
8,987
391
57
2
0
350,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role