Player Matchup

Shiva
Shiva
APbaldwin44
Shiva
Level 88
God Stats
1W - 1L
1,253 SR
Queue Stats
91W - 96L
1,233 Elo+
Party 3
Olorun
Olorun
HELLSCRE4M973
Olorun
Level 55
God Stats
1W - 9L
1,500 SR
Queue Stats
66W - 86L
1,120 Elo+
Party 3
Neith
Neith
NyxianHuntress
Neith
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 68L
1,233 Elo+
Party 3
King Arthur
King Arthur
TheBerserker4746
King Arthur
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 8L
1,233 Elo+
Party 3
Ne Zha
Ne Zha
kiLLaKeLv12
Ne Zha
Level 46
God Stats
2W - 5L
1,232 SR
Queue Stats
17W - 22L
1,116 Elo+
Party 3
Team Averages
Level 66
1,397 SR
1,187 Elo+

VS

Team Averages
Level 73
1,383 SR
1,478 Elo+
Nemesis
Nemesis
AutoAwesome37
Nemesis
Level 22
God Stats
8W - 9L
1,386 SR
Queue Stats
42W - 41L
1,484 Elo+
Party 1
Scylla
Scylla
Cl0v3r_07_
Scylla
Level 83
God Stats
47W - 42L
1,531 SR
Queue Stats
212W - 179L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Doogie1434
Hou Yi
Level 143
God Stats
1W - 0L
1,186 SR
Queue Stats
217W - 197L
1,498 Elo+
Party 1
Shiva
Shiva
OmarApuntes
Shiva
Level 28
God Stats
5W - 3L
1,401 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 2
Agni
Agni
az345
Agni
Level 88
God Stats
2W - 1L
1,409 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
10,320
469
13,993
29,873
30,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 9 / 2
7,761
353
5,602
19,972
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 6 / 3
8,165
371
5,579
16,094
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheBerserker4746
King Arthur
13
0 / 9 / 8
8,576
390
6,050
29,010
20,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
19
7 / 5 / 3
12,506
568
11,413
25,707
10,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 5 / 7
10,930
497
11,170
19,027
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Cl0v3r_07_
Scylla
19
6 / 2 / 3
12,763
580
18,393
12,225
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Doogie1434
Hou Yi
17
11 / 2 / 6
12,537
570
23,413
16,234
6,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
2 / 1 / 17
10,637
484
11,128
16,607
21,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
az345
Agni
20
13 / 2 / 4
13,947
634
34,709
17,089
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
12
Kills
35
36
Deaths
12
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Nemesis
3
5
7
1.3
W
Scylla
Cl0v3r_07_
Scylla
6
2
3
3.75
W
Hou Yi
Doogie1434
Hou Yi
11
2
6
7
L
0
9
2
0.11
L
1
6
3
0.42
W
2
1
17
10.5
L
King Arthur
TheBerserker4746
King Arthur
0
9
8
0.44
W
Agni
az345
Agni
13
2
4
7.5
L
Ne Zha
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
98,813
120,656
Taken
81,182
74,808
Mitigated
47,213
23,332
Healing
31,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,993
1,122
1,796
6,708
29,873
30,960
541
8,314
21,395
7,223
43,446
W
Nemesis
11,170
4,720
0
4,033
19,027
7,813
1,528
1,777
17,250
0
62,828
W
Scylla
Cl0v3r_07_
Scylla
18,393
2,186
493
4,908
12,225
4,805
4,562
361
11,864
95,906
0
W
Hou Yi
Doogie1434
Hou Yi
23,413
12,724
0
8,708
16,234
6,458
7,177
3,063
13,171
0
105,577
L
5,602
3,204
1,434
5,862
19,972
6,958
342
5,591
14,247
42,725
0
L
5,579
2,027
0
1,811
16,094
5,881
1,178
10,425
5,231
0
32,086
W
11,128
1,046
829
4,386
16,607
21,548
1,002
2,424
14,183
0
31,928
L
King Arthur
TheBerserker4746
King Arthur
6,050
2,112
0
0
29,010
20,655
723
16,382
12,507
0
25,060
W
Agni
az345
Agni
34,709
3,325
516
7,354
17,089
6,589
3,968
383
16,706
116,308
0
L
Ne Zha
11,413
5,443
0
5,721
25,707
10,354
128
11,423
14,174
0
77,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
60,814
344
Minions Killed
602
0
Camps Cleared
0
1,810,001
Distance Traveled
2,012,395
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,320
469
63
3
0
396,895
2
W
Nemesis
10,930
497
92
4
0
463,547
0
W
Scylla
12,763
580
148
7
0
378,499
7
W
Hou Yi
12,537
570
157
7
0
349,065
4
L
Olorun
7,761
353
58
3
0
320,637
1
L
Neith
8,165
371
63
3
0
321,267
1
W
Shiva
10,637
484
38
2
0
425,084
2
L
King Arthur
8,576
390
34
2
0
373,896
0
W
Agni
13,947
634
167
8
0
396,200
3
L
Ne Zha
12,506
568
126
6
0
397,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role