Player Matchup

Baron Samedi
Baron Samedi
Atalad
Baron Samedi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,496 Elo+
Party 1
Medusa
Medusa
Landon ftw
Medusa
Level 157
God Stats
3W - 4L
1,583 SR
Queue Stats
36W - 41L
1,559 Elo+
Party 1
Osiris
Osiris
Mattixamus
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,555 Elo+
Party 1
Team Averages
Level 111
1,528 SR
1,537 Elo+

VS

Team Averages
Level 48
1,597 SR
1,419 Elo+
Discordia
Discordia
DuhBear
Discordia
Level 24
God Stats
6W - 4L
1,715 SR
Queue Stats
160W - 223L
1,373 Elo+
Party 2
Shiva
Shiva
I2ealsKiLLa
Shiva
Level 44
God Stats
123W - 121L
1,550 SR
Queue Stats
150W - 164L
1,501 Elo+
Solo
Arachne
Arachne
TheSekki
Arachne
Level 77
God Stats
4W - 4L
1,524 SR
Queue Stats
173W - 240L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atalad
Baron Samedi
12
1 / 5 / 5
7,623
693
5,546
10,189
5,340
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Landon ftw
Medusa
13
3 / 4 / 2
7,920
720
7,743
10,876
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Mattixamus
Osiris
11
2 / 4 / 4
7,619
693
7,103
10,974
11,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DuhBear
Discordia
13
1 / 3 / 8
7,875
716
8,271
6,113
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 7
8,772
797
13,584
15,568
14,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TheSekki
Arachne
14
7 / 1 / 4
9,337
849
7,009
8,344
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
13
13
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Atalad
Baron Samedi
1
5
5
0.7
W
Discordia
DuhBear
Discordia
1
3
8
1.67
W
5
2
7
4.25
L
Medusa
Landon ftw
Medusa
3
4
2
1
L
Osiris
Mattixamus
Osiris
2
4
4
1
W
Arachne
TheSekki
Arachne
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
28,864
32,039
Taken
30,025
21,390
Mitigated
20,498
9,081
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Atalad
Baron Samedi
5,546
436
2,519
3,378
10,189
5,340
137
1,956
8,233
15,950
0
W
Discordia
DuhBear
Discordia
8,271
417
0
514
6,113
2,033
510
1,364
4,749
28,861
0
W
13,584
2,005
353
3,264
15,568
14,324
200
2,523
13,045
0
31,807
L
Medusa
Landon ftw
Medusa
7,743
2,719
0
1,571
10,876
4,350
0
2,900
7,976
0
36,101
L
Osiris
Mattixamus
Osiris
7,103
1,554
0
1,613
10,974
11,700
348
3,794
7,180
0
17,975
W
Arachne
TheSekki
Arachne
7,009
3,813
0
3,199
8,344
4,141
653
1,764
6,580
0
18,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
25,984
135
Minions Killed
119
4
Camps Cleared
6
592,730
Distance Traveled
679,723
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,623
693
18
2
0
205,113
1
W
Discordia
7,875
716
50
5
3
186,646
0
W
Shiva
8,772
797
36
3
1
229,816
3
L
Medusa
7,920
720
83
8
2
182,774
3
L
Osiris
7,619
693
34
3
2
204,843
2
W
Arachne
9,337
849
33
3
2
263,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role