Player Matchup

Bacchus
Bacchus
Silver I
Nrpman15
Bacchus
Silver I
Level 123
God Stats
3W - 4L
1,703 SR
Queue Stats
74W - 129L
1,444 MMR
Party 2
Bastet
Bastet
Silver I
O1Shimbo
Bastet
Silver I
Level 99
God Stats
4W - 8L
1,595 SR
Queue Stats
70W - 118L
1,445 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
PieroScaruffi
Baron Samedi
Silver III
Level 125
God Stats
6W - 12L
1,610 SR
Queue Stats
54W - 107L
1,260 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,636 SR
1,383 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,538 SR
1,521 MMR
Cupid
Cupid
Gold IV
Darthaidan
Cupid
Gold IV
Level 155
God Stats
9W - 7L
1,524 SR
Queue Stats
52W - 42L
1,535 MMR
Party 1
The Morrigan
The Morrigan
Gold V
TsundereWolfKing
The Morrigan
Gold V
Level 137
God Stats
1W - 0L
1,365 SR
Queue Stats
10W - 5L
1,506 MMR
Party 1
Poseidon
Poseidon
Gold IV
Wolf0fEloStreet
Poseidon
Gold IV
Level 108
God Stats
1W - 1L
1,726 SR
Queue Stats
9W - 4L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nrpman15
Bacchus
16
6 / 6 / 13
12,373
773
10,619
25,186
39,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bastet
O1Shimbo
Bastet
17
12 / 5 / 7
12,604
788
16,206
20,074
10,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
PieroScaruffi
Baron Samedi
15
4 / 5 / 13
11,093
693
8,616
12,990
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SobekShivaAh Muzen CabAtlasZeus

VS

Bans
ThothKumbhakarnaAchillesGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
6 / 5 / 9
12,720
795
12,967
14,348
4,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
TsundereWolfKing
The Morrigan
16
4 / 9 / 10
12,753
797
15,553
10,602
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
18
6 / 8 / 9
12,906
807
18,042
16,447
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
22
Kills
16
16
Deaths
22
33
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
5
9
2.1
L
Bacchus
Nrpman15
Bacchus
6
6
13
2.08
L
Bastet
O1Shimbo
Bastet
12
5
7
3.1
L
Baron Samedi
PieroScaruffi
Baron Samedi
4
5
13
2.1
W
The Morrigan
TsundereWolfKing
The Morrigan
4
9
10
1
W
Poseidon
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
46,562
58,250
Taken
41,397
54,794
Mitigated
15,418
10,322
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,967
8,868
529
5,478
14,348
4,763
1,460
5,755
8,299
0
49,631
L
Bacchus
Nrpman15
Bacchus
10,619
1,263
0
2,351
25,186
39,600
0
13,122
11,474
23,621
0
L
Bastet
O1Shimbo
Bastet
16,206
2,060
0
5,146
20,074
10,349
0
9,667
10,049
0
52,782
L
Baron Samedi
PieroScaruffi
Baron Samedi
8,616
449
1,078
1,747
12,990
4,845
709
6,861
5,975
37,084
0
W
The Morrigan
TsundereWolfKing
The Morrigan
15,553
2,608
0
827
10,602
4,116
622
5,618
4,671
22,101
6,544
W
Poseidon
18,042
2,769
0
2,396
16,447
6,539
1,236
7,284
8,963
64,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
38,379
154
Minions Killed
192
5
Camps Cleared
9
882,583
Distance Traveled
818,000
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,720
795
70
4
6
284,761
10
L
Bacchus
12,373
773
16
1
1
284,349
0
L
Bastet
12,604
788
67
4
4
337,357
6
L
Baron Samedi
11,093
693
71
4
0
260,877
5
W
The Morrigan
12,753
797
28
2
0
240,369
2
W
Poseidon
12,906
807
94
6
3
292,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role