Player Matchup

Bastet
Bastet
M4VIS
Bastet
Level 148
God Stats
3W - 3L
1,798 SR
Queue Stats
30W - 32L
1,454 Elo+
Solo
Merlin
Merlin
aaQ-Q_
Merlin
Level 100
God Stats
139W - 207L
1,451 SR
Queue Stats
544W - 843L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
liftedeye
Gilgamesh
Level 108
God Stats
36W - 49L
1,442 SR
Queue Stats
465W - 711L
1,405 Elo+
Party 2
Team Averages
Level 119
1,564 SR
1,419 Elo+

VS

Team Averages
Level 60
1,585 SR
1,582 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Ang3licBratz
Skadi
Level 117
God Stats
8W - 5L
1,354 SR
Queue Stats
145W - 182L
1,414 Elo+
Solo
Thoth
Thoth
iOnlyPlayNem
Thoth
Level 20
God Stats
4W - 0L
1,900 SR
Queue Stats
28W - 3L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
M4VIS
Bastet
11
1 / 6 / 1
7,145
650
7,989
12,696
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
aaQ-Q_
Merlin
13
2 / 4 / 1
8,135
740
4,600
9,560
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
liftedeye
Gilgamesh
10
0 / 5 / 1
6,867
624
6,196
16,260
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 0 / 10
8,641
786
14,429
10,180
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 1 / 7
8,385
762
6,090
5,744
1,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 10
8,897
809
14,220
7,240
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
10
10
W
5
1
7
8.5
L
Bastet
M4VIS
Bastet
1
6
1
0.25
L
Merlin
aaQ-Q_
Merlin
2
4
1
0.63
W
5
2
10
5
L
Gilgamesh
liftedeye
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
34,739
38,516
Taken
23,164
16,796
Mitigated
9,471
6,611
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,429
3,135
0
5,656
10,180
5,627
249
1,530
8,332
0
23,304
W
6,090
3,578
0
505
5,744
1,698
514
1,258
4,330
0
19,154
L
Bastet
M4VIS
Bastet
7,989
1,528
0
3,226
12,696
3,307
0
4,405
8,080
0
19,649
L
Merlin
aaQ-Q_
Merlin
4,600
142
69
1,692
9,560
2,187
0
4,960
4,349
27,560
0
W
14,220
86
0
1,960
7,240
2,146
467
1,230
5,830
37,769
0
L
Gilgamesh
liftedeye
Gilgamesh
6,196
943
0
1,624
16,260
11,302
0
5,522
10,143
0
15,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
25,923
100
Minions Killed
126
4
Camps Cleared
4
638,315
Distance Traveled
697,263
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,641
786
29
3
2
259,140
3
W
Skadi
8,385
762
30
3
1
207,290
0
L
Bastet
7,145
650
23
2
1
209,363
0
L
Merlin
8,135
740
58
5
1
213,363
1
W
Thoth
8,897
809
67
6
1
230,833
4
L
Gilgamesh
6,867
624
19
2
2
215,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role