Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NeoSanity216
Artemis
Level 28
God Stats
2W - 4L
1,229 SR
Queue Stats
24W - 22L
1,432 Elo+
Party 3
He Bo
He Bo
SomeDarkQueen
He Bo
Level 140
God Stats
7W - 4L
1,824 SR
Queue Stats
302W - 297L
1,492 Elo+
Solo
Zeus
Zeus
ianpenta15
Zeus
Level 128
God Stats
16W - 8L
1,602 SR
Queue Stats
671W - 715L
1,469 Elo+
Party 1
Horus
Horus
slashsanity
Horus
Level 86
God Stats
13W - 4L
1,795 SR
Queue Stats
93W - 112L
1,450 Elo+
Party 3
Team Averages
Level 100
1,590 SR
1,469 Elo+

VS

Team Averages
Level 72
1,542 SR
1,417 Elo+
Anhur
Anhur
El_Astro_Doce
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,313 Elo+
Party 2
Loki
Loki
ErAz-ripz
Loki
Level 88
God Stats
33W - 28L
1,696 SR
Queue Stats
245W - 262L
1,497 Elo+
Solo
Shiva
Shiva
Pablisky23
Shiva
Level 90
God Stats
1W - 2L
1,570 SR
Queue Stats
105W - 113L
1,436 Elo+
Party 2
Merlin
Merlin
T1_Juampi20
Merlin
Level 83
God Stats
3W - 6L
1,370 SR
Queue Stats
83W - 91L
1,383 Elo+
Party 2
Xing Tian
Xing Tian
lucasSTARK92
Xing Tian
Level 78
God Stats
7W - 9L
1,575 SR
Queue Stats
46W - 50L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 2 / 13
10,973
549
12,982
15,543
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
NeoSanity216
Artemis
15
3 / 2 / 4
8,640
432
6,725
9,292
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 7 / 3
11,406
570
9,987
9,583
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 1 / 9
11,879
594
16,869
7,590
2,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 1 / 13
9,451
473
4,918
16,520
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,066
403
2,985
13,789
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
1 / 7 / 1
8,838
442
4,305
13,839
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
16
8 / 5 / 3
10,795
540
13,265
19,270
16,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
16
2 / 6 / 1
9,950
498
5,206
10,459
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
lucasSTARK92
Xing Tian
13
1 / 3 / 3
9,065
453
6,127
16,372
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
27
Kills
13
13
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
13
6.25
L
1
6
1
0.25
L
Loki
1
7
1
0.21
W
Artemis
NeoSanity216
Artemis
3
2
4
2.5
L
Shiva
8
5
3
1.9
W
7
7
3
1.21
L
Merlin
2
6
1
0.42
W
11
1
9
15.5
L
Xing Tian
lucasSTARK92
Xing Tian
1
3
3
0.83
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,481
Damage
31,888
58,528
Taken
73,729
24,571
Mitigated
43,153
23,816
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,982
3,022
0
5,438
15,543
5,416
0
3,164
11,871
0
87,009
L
2,985
1,982
0
1,921
13,789
4,311
624
4,476
9,273
0
34,812
L
Loki
4,305
1,128
0
490
13,839
4,298
0
2,355
11,462
0
70,120
W
Artemis
NeoSanity216
Artemis
6,725
2,022
33
3,460
9,292
3,347
2,110
1,888
7,404
0
48,941
L
Shiva
13,265
2,166
466
5,454
19,270
16,417
344
9,017
9,918
0
68,058
W
9,987
1,365
0
880
9,583
2,473
1,097
1,696
7,887
53,487
0
L
Merlin
5,206
368
0
659
10,459
3,213
979
4,212
6,157
55,390
0
W
16,869
816
0
3,243
7,590
2,863
0
1,415
6,175
80,267
0
L
Xing Tian
lucasSTARK92
Xing Tian
6,127
420
284
1,427
16,372
14,914
0
6,269
10,063
23,826
0
W
4,918
2,536
2,080
8,682
16,520
10,472
690
3,341
12,210
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
46,714
494
Minions Killed
406
0
Camps Cleared
0
1,879,910
Distance Traveled
1,629,824
28
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,973
549
129
6
0
469,654
4
L
Anhur
8,066
403
63
3
0
297,769
0
L
Loki
8,838
442
104
5
0
292,055
0
W
Artemis
8,640
432
75
4
0
305,710
4
L
Shiva
10,795
540
98
5
0
349,324
2
W
He Bo
11,406
570
117
6
0
363,767
4
L
Merlin
9,950
498
117
6
0
305,662
0
W
Zeus
11,879
594
128
6
0
365,845
6
L
Xing Tian
9,065
453
24
1
0
385,014
0
W
Horus
9,451
473
45
2
0
374,934
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role