Player Matchup

Olorun
Olorun
Olmstead-50
Olorun
Level 125
God Stats
2W - 2L
1,695 SR
Queue Stats
86W - 90L
1,413 Elo+
Party 2
Shiva
Shiva
OmarApuntes
Shiva
Level 28
God Stats
5W - 3L
1,292 SR
Queue Stats
7W - 7L
1,351 Elo+
Party 1
Thanatos
Thanatos
Overdog999
Thanatos
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 93L
1,416 Elo+
Party 2
Horus
Horus
WrathOfTheElder
Horus
Level 30
God Stats
4W - 1L
1,743 SR
Queue Stats
58W - 69L
1,425 Elo+
Party 2
Agni
Agni
az345
Agni
Level 88
God Stats
2W - 1L
1,223 SR
Queue Stats
8W - 7L
1,351 Elo+
Party 1
Team Averages
Level 79
1,491 SR
1,391 Elo+

VS

Team Averages
Level 68
1,442 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
HotDungSquirt
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MysticalToucan
Morgan Le Fay
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 153L
1,501 Elo+
Party 4
Yemoja
Yemoja
ShyMasker
Yemoja
Level 107
God Stats
8W - 6L
1,209 SR
Queue Stats
164W - 184L
1,478 Elo+
Solo
Amaterasu
Amaterasu
pashyashy
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 0 / 6
8,330
555
8,197
8,517
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
7,798
520
5,489
9,599
6,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Overdog999
Thanatos
14
9 / 1 / 2
8,563
571
5,199
10,936
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 6
7,310
487
2,891
9,042
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
az345
Agni
13
2 / 3 / 3
7,343
490
5,854
7,826
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 6 / 2
6,192
413
3,466
10,700
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
6,131
409
2,085
4,589
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
MysticalToucan
Morgan Le Fay
11
0 / 2 / 1
6,711
447
4,511
6,170
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ShyMasker
Yemoja
11
2 / 4 / 1
6,677
445
4,441
8,827
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
pashyashy
Amaterasu
13
3 / 2 / 1
8,309
554
7,163
11,188
10,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
6
7
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
2
0.17
L
1
1
0
1
L
Morgan Le Fay
MysticalToucan
Morgan Le Fay
0
2
1
0.25
W
Olorun
3
0
6
6
W
1
2
3
1.25
W
Thanatos
Overdog999
Thanatos
9
1
2
10
L
Yemoja
ShyMasker
Yemoja
2
4
1
0.63
W
0
1
6
3
W
Agni
az345
Agni
2
3
3
1.17
L
Amaterasu
pashyashy
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,630
Damage
21,666
45,920
Taken
41,474
25,798
Mitigated
22,042
29,160
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,466
1,006
0
2,071
10,700
4,002
0
2,186
8,514
0
32,522
L
2,085
1,098
67
2,479
4,589
1,230
0
2,123
2,466
26,076
0
L
Morgan Le Fay
MysticalToucan
Morgan Le Fay
4,511
167
0
354
6,170
2,008
0
2,558
3,612
35,572
0
W
Olorun
8,197
3,921
0
5,805
8,517
3,200
2,683
2,745
5,772
58,545
0
W
5,489
1,536
209
2,555
9,599
6,782
1,394
0
9,599
0
39,120
W
Thanatos
Overdog999
Thanatos
5,199
807
0
11,497
10,936
4,553
399
1,896
9,040
0
49,883
L
Yemoja
ShyMasker
Yemoja
4,441
859
509
1,106
8,827
4,479
0
4,483
4,344
22,370
3,361
W
2,891
1,516
1,859
5,870
9,042
8,449
861
2,855
6,187
78
16,260
W
Agni
az345
Agni
5,854
694
0
1,365
7,826
2,814
1,470
3,162
4,664
51,708
0
L
Amaterasu
pashyashy
Amaterasu
7,163
3,730
0
5,241
11,188
10,323
260
2,758
8,430
0
47,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
34,020
382
Minions Killed
318
0
Camps Cleared
0
1,473,901
Distance Traveled
1,295,569
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,192
413
47
3
0
324,522
5
L
Olorun
6,131
409
55
4
0
162,518
1
L
Morgan Le Fay
6,711
447
77
5
0
224,343
3
W
Olorun
8,330
555
106
7
0
292,100
0
W
Shiva
7,798
520
69
5
0
286,370
4
W
Thanatos
8,563
571
84
6
0
326,629
6
L
Yemoja
6,677
445
39
3
0
275,617
2
W
Horus
7,310
487
33
2
0
297,478
5
W
Agni
7,343
490
90
6
0
271,324
2
L
Amaterasu
8,309
554
100
7
0
308,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role