Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
enzhitt004
Cerberus
Level 109
God Stats
3W - 1L
1,679 SR
Queue Stats
20W - 18L
1,493 Elo+
Solo
Kukulkan
Kukulkan
ilwachino
Kukulkan
Level 108
God Stats
11W - 12L
1,616 SR
Queue Stats
45W - 66L
1,510 Elo+
Solo
Team Averages
Level 105
1,598 SR
1,501 Elo+

VS

Team Averages
Level 21
1,500 SR
1,040 Elo+
Merlin
Merlin
Ninbulus
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
999 Elo+
Party 1
Cthulhu
Cthulhu
ParabeIum
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,121 Elo+
Party 1
Apollo
Apollo
PunkyMen
Apollo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
16 / 1 / 12
10,150
1,015
20,051
9,915
3,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
enzhitt004
Cerberus
13
10 / 2 / 14
9,679
968
6,046
13,983
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
ilwachino
Kukulkan
13
4 / 0 / 20
8,694
869
9,018
2,749
999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ninbulus
Merlin
11
2 / 10 / 1
7,539
754
5,305
11,814
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ParabeIum
Cthulhu
9
0 / 11 / 1
5,740
574
3,971
15,149
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
PunkyMen
Apollo
10
1 / 9 / 0
6,014
601
4,339
10,944
2,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
30
Kills
3
3
Deaths
30
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
16
1
12
22
L
Merlin
Ninbulus
Merlin
2
10
1
0.25
L
Cthulhu
ParabeIum
Cthulhu
0
11
1
0.05
L
Apollo
PunkyMen
Apollo
1
9
0
0.11
W
Cerberus
enzhitt004
Cerberus
10
2
14
8.5
W
Kukulkan
ilwachino
Kukulkan
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
13,615
26,647
Taken
37,907
17,238
Mitigated
11,676
9,636
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,051
9,270
0
3,733
9,915
3,850
1,803
4,300
5,420
0
36,477
L
Merlin
Ninbulus
Merlin
5,305
512
0
410
11,814
1,942
0
5,760
6,054
15,804
0
L
Cthulhu
ParabeIum
Cthulhu
3,971
436
139
704
15,149
7,150
0
3,882
11,267
6,218
0
L
Apollo
PunkyMen
Apollo
4,339
2,351
136
600
10,944
2,584
0
5,573
5,371
0
15,559
W
Cerberus
enzhitt004
Cerberus
6,046
323
223
4,822
13,983
12,389
43
3,671
10,062
19,926
0
W
Kukulkan
ilwachino
Kukulkan
9,018
1,269
0
858
2,749
999
470
1,329
1,363
35,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
19,293
126
Minions Killed
51
8
Camps Cleared
1
545,575
Distance Traveled
408,216
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,150
1,015
40
4
2
175,211
3
L
Merlin
7,539
754
8
1
0
133,977
1
L
Cthulhu
5,740
574
16
2
0
125,908
0
L
Apollo
6,014
601
27
3
1
148,331
2
W
Cerberus
9,679
968
29
3
1
191,101
3
W
Kukulkan
8,694
869
57
6
5
179,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role