Player Matchup

Izanami
Izanami
BruBro12
Izanami
Level 29
God Stats
8W - 7L
1,505 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 1
Arachne
Arachne
IJB122
Arachne
Level 104
God Stats
10W - 11L
1,365 SR
Queue Stats
71W - 66L
1,492 Elo+
Solo
Eset
Eset
NaupaSONIC
Eset
Level 129
God Stats
4W - 5L
1,182 SR
Queue Stats
322W - 302L
1,604 Elo+
Party 1
Artio
Artio
Trymelosers
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,449 Elo+
Party 1
Shiva
Shiva
comacozyninja
Shiva
Level 119
God Stats
2W - 3L
1,372 SR
Queue Stats
122W - 142L
1,439 Elo+
Party 1
Team Averages
Level 94
1,385 SR
1,486 Elo+

VS

Team Averages
Level 98
1,558 SR
1,471 Elo+
Heimdallr
Heimdallr
Chino2196
Heimdallr
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 76L
1,488 Elo+
Party 2
Ganesha
Ganesha
DooshOnTheLoos3
Ganesha
Level 86
God Stats
1W - 2L
1,465 SR
Queue Stats
65W - 63L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
GiornoSolosGoku
Gilgamesh
Level 99
God Stats
6W - 4L
1,590 SR
Queue Stats
328W - 355L
1,453 Elo+
Party 3
Hera
Hera
SltySpitoon
Hera
Level 97
God Stats
4W - 4L
1,733 SR
Queue Stats
326W - 354L
1,453 Elo+
Party 3
Awilix
Awilix
elantrax4
Awilix
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 221L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BruBro12
Izanami
11
0 / 3 / 1
6,662
444
2,736
7,355
1,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
IJB122
Arachne
15
6 / 3 / 7
8,952
597
9,936
14,271
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 3
9,039
603
12,796
9,683
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 5
6,833
456
5,429
11,849
6,940
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 4 / 5
8,533
569
12,487
15,780
12,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chino2196
Heimdallr
12
4 / 3 / 1
7,472
498
7,575
9,030
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 6
7,283
486
4,225
13,754
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
GiornoSolosGoku
Gilgamesh
13
0 / 6 / 2
7,373
492
4,910
12,695
10,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 9 / 2
6,702
447
7,350
10,817
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
elantrax4
Awilix
13
9 / 2 / 2
9,063
604
13,006
11,986
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
23
Kills
15
16
Deaths
23
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
BruBro12
Izanami
0
3
1
0.17
L
Heimdallr
Chino2196
Heimdallr
4
3
1
1.5
L
0
3
6
1
L
Gilgamesh
GiornoSolosGoku
Gilgamesh
0
6
2
0.17
W
Arachne
IJB122
Arachne
6
3
7
3.17
W
8
3
3
3.17
L
2
9
2
0.33
W
2
3
5
1.5
W
7
4
5
2.38
L
Awilix
elantrax4
Awilix
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,384
Damage
37,066
58,938
Taken
58,282
33,306
Mitigated
35,380
18,889
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BruBro12
Izanami
2,736
2,239
0
2,126
7,355
1,752
1,190
919
6,433
0
41,462
L
Heimdallr
Chino2196
Heimdallr
7,575
3,326
195
2,655
9,030
3,492
144
3,071
5,931
0
45,694
L
4,225
602
285
2,536
13,754
12,351
0
4,750
8,814
20,922
0
L
Gilgamesh
GiornoSolosGoku
Gilgamesh
4,910
1,420
0
3,365
12,695
10,489
798
1,659
10,375
0
45,030
W
Arachne
IJB122
Arachne
9,936
6,805
0
3,543
14,271
8,113
128
3,412
10,859
0
63,093
W
12,796
429
122
2,750
9,683
3,591
0
3,668
6,015
53,018
0
L
7,350
2,007
0
1,217
10,817
3,083
160
5,896
4,573
29,604
0
W
5,429
873
501
5,013
11,849
6,940
0
2,902
8,947
18,196
3,541
W
12,487
2,513
99
4,735
15,780
12,910
0
674
15,106
7,995
30,545
L
Awilix
elantrax4
Awilix
13,006
4,898
0
2,620
11,986
5,965
0
4,303
7,306
0
45,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
37,893
383
Minions Killed
317
0
Camps Cleared
0
1,577,648
Distance Traveled
1,412,851
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,662
444
85
6
0
320,686
1
L
Heimdallr
7,472
498
100
7
0
254,928
5
L
Ganesha
7,283
486
9
1
0
277,637
1
L
Gilgamesh
7,373
492
70
5
0
281,594
1
W
Arachne
8,952
597
93
6
0
332,677
1
W
Eset
9,039
603
102
7
0
293,813
7
L
Hera
6,702
447
58
4
0
238,925
3
W
Artio
6,833
456
34
2
0
351,422
4
W
Shiva
8,533
569
69
5
0
279,050
1
L
Awilix
9,063
604
80
5
0
359,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role