Player Matchup

Fafnir
Fafnir
ATHxHOLE
Fafnir
Level 101
God Stats
0W - 1L
1,742 SR
Queue Stats
26W - 40L
1,329 Elo+
Solo
Izanami
Izanami
Hxppy
Izanami
Level 21
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Loki
Loki
Kinlar
Loki
Level 140
God Stats
4W - 2L
1,920 SR
Queue Stats
267W - 259L
1,518 Elo+
Party 1
Ra
Ra
TepinRa
Ra
Level 49
God Stats
154W - 158L
1,404 SR
Queue Stats
242W - 253L
1,356 Elo+
Solo
Serqet
Serqet
ugcjnasty
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,504 Elo+
Party 1
Team Averages
Level 79
1,574 SR
1,379 Elo+

VS

Team Averages
Level 62
1,350 SR
1,443 Elo+
Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HandleBarz
Nemesis
Level 38
God Stats
2W - 2L
1,352 SR
Queue Stats
19W - 25L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Noobtube9912
Ah Muzen Cab
Level 66
God Stats
15W - 15L
1,240 SR
Queue Stats
191W - 186L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Shakas666
Cthulhu
Level 57
God Stats
9W - 10L
1,405 SR
Queue Stats
43W - 60L
1,343 Elo+
Solo
Ullr
Ullr
Struelo
Ullr
Level 64
God Stats
3W - 4L
1,252 SR
Queue Stats
46W - 41L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ATHxHOLE
Fafnir
19
2 / 3 / 10
13,265
457
16,221
21,121
30,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Hxppy
Izanami
19
1 / 7 / 4
13,152
454
7,281
17,136
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Kinlar
Loki
20
12 / 5 / 6
15,371
530
28,900
27,896
10,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 9 / 5
13,772
475
12,046
21,358
6,551
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
ugcjnasty
Serqet
19
4 / 4 / 4
13,008
449
9,994
19,025
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
4 / 3 / 8
15,153
523
9,577
27,632
34,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
HandleBarz
Nemesis
20
11 / 2 / 2
17,162
592
23,520
25,285
13,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Noobtube9912
Ah Muzen Cab
20
7 / 3 / 3
17,130
591
17,289
17,191
7,290
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Shakas666
Cthulhu
20
2 / 2 / 11
15,204
524
13,065
21,165
26,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
Struelo
Ullr
20
4 / 11 / 8
14,859
512
14,433
27,183
9,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
21
Kills
28
28
Deaths
21
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
8
2.67
L
Fafnir
ATHxHOLE
Fafnir
2
3
10
2.33
W
Nemesis
HandleBarz
Nemesis
11
2
2
6
L
Izanami
Hxppy
Izanami
1
7
4
0.43
L
Loki
Kinlar
Loki
12
5
6
3
W
Ah Muzen Cab
Noobtube9912
Ah Muzen Cab
7
3
3
2.83
W
Cthulhu
Shakas666
Cthulhu
2
2
11
3.75
W
Ullr
Struelo
Ullr
4
11
8
0.73
L
2
9
5
0.5
L
Serqet
ugcjnasty
Serqet
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,442
Damage
77,884
106,536
Taken
118,456
64,101
Mitigated
91,749
22,844
Healing
32,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,577
464
987
5,819
27,632
34,856
650
5,727
21,720
72,627
0
L
Fafnir
ATHxHOLE
Fafnir
16,221
6,354
198
3,451
21,121
30,275
258
6,832
14,289
63,672
0
W
Nemesis
HandleBarz
Nemesis
23,520
9,857
0
6,082
25,285
13,633
3,212
5,185
19,144
0
158,883
L
Izanami
Hxppy
Izanami
7,281
3,659
0
2,526
17,136
4,635
3,210
1,609
15,527
0
82,235
L
Loki
Kinlar
Loki
28,900
11,697
0
10,740
27,896
10,933
0
5,941
21,955
0
142,811
W
Ah Muzen Cab
Noobtube9912
Ah Muzen Cab
17,289
9,489
0
6,980
17,191
7,290
5,040
2,695
14,496
0
138,474
W
Cthulhu
Shakas666
Cthulhu
13,065
694
2,513
7,416
21,165
26,340
992
9,051
12,114
63,186
0
W
Ullr
Struelo
Ullr
14,433
5,441
0
2,236
27,183
9,630
5,244
8,323
18,133
0
89,964
L
12,046
715
1,340
2,745
21,358
6,551
0
2,817
18,541
109,116
0
L
Serqet
ugcjnasty
Serqet
9,994
2,343
0
1,844
19,025
11,707
51
5,443
13,582
0
49,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,568
Gold Earned
79,508
737
Minions Killed
700
0
Camps Cleared
0
2,628,620
Distance Traveled
2,566,357
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,153
523
96
3
0
549,615
2
L
Fafnir
13,265
457
87
3
0
445,604
5
W
Nemesis
17,162
592
162
6
0
521,372
0
L
Izanami
13,152
454
196
7
0
479,398
0
L
Loki
15,371
530
213
7
0
577,471
3
W
Ah Muzen Cab
17,130
591
216
7
0
527,248
2
W
Cthulhu
15,204
524
102
4
0
524,032
14
W
Ullr
14,859
512
124
4
0
444,090
3
L
Ra
13,772
475
185
6
0
532,049
12
L
Serqet
13,008
449
56
2
0
594,098
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role