Player Matchup

Charybdis
Charybdis
Wyseguy03
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,328 Elo+
Party 2
Athena
Athena
Wyseguy03
Athena
Level 67
God Stats
1W - 1L
1,447 SR
Queue Stats
50W - 60L
1,439 Elo+
Party 2
Tyr
Tyr
mb5nic
Tyr
Level 63
God Stats
4W - 7L
1,480 SR
Queue Stats
37W - 49L
1,377 Elo+
Party 2
Team Averages
Level 65
1,475 SR
1,381 Elo+

VS

Team Averages
Level 91
1,615 SR
1,490 Elo+
Cthulhu
Cthulhu
Burlingang
Cthulhu
Level 108
God Stats
4W - 7L
1,486 SR
Queue Stats
255W - 251L
1,415 Elo+
Party 1
Merlin
Merlin
CremeyE
Merlin
Level 86
God Stats
10W - 10L
1,668 SR
Queue Stats
103W - 95L
1,529 Elo+
Solo
Rama
Rama
icameanhur22
Rama
Level 78
God Stats
15W - 8L
1,693 SR
Queue Stats
388W - 423L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Wyseguy03
Charybdis
8
0 / 9 / 0
5,985
544
2,586
9,070
2,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Wyseguy03
Athena
10
1 / 6 / 2
6,946
631
4,057
16,497
11,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
mb5nic
Tyr
10
2 / 7 / 1
6,910
628
7,570
13,226
10,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burlingang
Cthulhu
13
5 / 1 / 14
8,680
789
8,410
10,832
8,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
CremeyE
Merlin
13
7 / 1 / 11
8,844
804
7,480
6,560
2,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
10 / 1 / 10
9,429
857
13,386
5,036
1,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
22
22
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Burlingang
Cthulhu
5
1
14
12
W
Merlin
CremeyE
Merlin
7
1
11
12.5
L
Charybdis
Wyseguy03
Charybdis
0
9
0
0
L
Athena
Wyseguy03
Athena
1
6
2
0.33
W
10
1
10
15
L
Tyr
mb5nic
Tyr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,213
Damage
29,276
38,793
Taken
22,428
25,128
Mitigated
12,206
4,481
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Burlingang
Cthulhu
8,410
719
0
500
10,832
8,315
886
2,253
8,579
16,352
0
W
Merlin
CremeyE
Merlin
7,480
838
0
2,689
6,560
2,125
711
1,087
5,473
34,970
0
L
Charybdis
Wyseguy03
Charybdis
2,586
1,533
0
565
9,070
2,998
267
4,926
4,144
0
10,054
L
Athena
Wyseguy03
Athena
4,057
1,606
674
979
16,497
11,387
0
5,821
10,676
16,125
0
W
13,386
8,761
0
970
5,036
1,766
547
1,178
3,858
0
31,915
L
Tyr
mb5nic
Tyr
7,570
1,282
112
2,151
13,226
10,743
0
5,546
7,680
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,841
Gold Earned
26,953
68
Minions Killed
124
2
Camps Cleared
7
477,535
Distance Traveled
577,125
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,680
789
24
2
0
185,479
1
W
Merlin
8,844
804
56
5
4
206,760
1
L
Charybdis
5,985
544
15
1
0
108,385
0
L
Athena
6,946
631
16
1
0
197,044
3
W
Rama
9,429
857
44
4
3
184,886
0
L
Tyr
6,910
628
37
3
2
172,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role