Player Matchup

Atlas
Atlas
AnkayVEVO
Atlas
Level 28
God Stats
13W - 3L
1,515 SR
Queue Stats
494W - 219L
1,960 Elo+
Party 3
Danzaburou
Danzaburou
DownloadsTM
Danzaburou
Level 103
God Stats
10W - 2L
1,620 SR
Queue Stats
426W - 209L
1,931 Elo+
Party 3
Thor
Thor
Tfpslegend
Thor
Level 60
God Stats
39W - 24L
1,712 SR
Queue Stats
295W - 300L
1,590 Elo+
Party 2
Agni
Agni
Unburdened
Agni
Level 155
God Stats
6W - 6L
1,484 SR
Queue Stats
537W - 314L
1,802 Elo+
Party 3
Cthulhu
Cthulhu
imtheskillakill
Cthulhu
Level 59
God Stats
32W - 27L
1,598 SR
Queue Stats
89W - 98L
1,514 Elo+
Party 2
Team Averages
Level 81
1,586 SR
1,759 Elo+

VS

Team Averages
Level 89
1,643 SR
1,844 Elo+
Cliodhna
Cliodhna
Caderaider343
Cliodhna
Level 120
God Stats
0W - 2L
1,308 SR
Queue Stats
123W - 42L
1,798 Elo+
Party 1
Heimdallr
Heimdallr
MixerMan
Heimdallr
Level 57
God Stats
9W - 3L
1,751 SR
Queue Stats
142W - 49L
1,827 Elo+
Party 1
Kuzenbo
Kuzenbo
QuinnMoment
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 29L
1,890 Elo+
Party 1
Merlin
Merlin
RoofVertibird
Merlin
Level 105
God Stats
12W - 5L
1,972 SR
Queue Stats
132W - 47L
1,807 Elo+
Party 1
Camazotz
Camazotz
SnakeyBusiness
Camazotz
Level 117
God Stats
4W - 2L
1,685 SR
Queue Stats
74W - 18L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AnkayVEVO
Atlas
10
1 / 0 / 8
5,885
589
4,370
6,135
2,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
DownloadsTM
Danzaburou
10
2 / 2 / 1
5,776
578
5,098
6,252
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 2 / 3
6,374
637
6,774
8,008
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 4
6,235
624
6,987
3,125
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,842
584
3,973
4,501
2,973
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Caderaider343
Cliodhna
7
1 / 5 / 1
4,726
473
1,338
5,561
2,304
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
MixerMan
Heimdallr
10
1 / 2 / 1
5,618
562
4,913
6,600
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
QuinnMoment
Kuzenbo
7
1 / 3 / 2
5,187
519
2,700
8,134
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
4,812
481
1,533
3,669
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
10
3 / 4 / 0
6,047
605
5,650
11,386
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
6
6
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
AnkayVEVO
Atlas
1
0
8
5
L
Cliodhna
Caderaider343
Cliodhna
1
5
1
0.3
W
Danzaburou
DownloadsTM
Danzaburou
2
2
1
1.25
L
Heimdallr
MixerMan
Heimdallr
1
2
1
0.75
L
Kuzenbo
QuinnMoment
Kuzenbo
1
3
2
0.67
L
0
3
0
0
L
Camazotz
3
4
0
0.75
W
7
2
3
4.25
W
5
1
4
7
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
16,134
28,021
Taken
35,350
10,739
Mitigated
13,792
7,211
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AnkayVEVO
Atlas
4,370
1,652
1,267
1,755
6,135
2,813
0
938
5,162
10,623
3,609
L
Cliodhna
Caderaider343
Cliodhna
1,338
115
0
964
5,561
2,304
0
3,640
1,921
0
9,176
W
Danzaburou
DownloadsTM
Danzaburou
5,098
2,371
0
1,902
6,252
1,487
0
965
5,287
0
38,422
L
Heimdallr
MixerMan
Heimdallr
4,913
2,511
0
2,207
6,600
1,472
0
1,049
5,551
0
34,507
L
Kuzenbo
QuinnMoment
Kuzenbo
2,700
1,152
0
1,273
8,134
5,964
0
4,651
3,483
8,779
0
L
1,533
161
0
506
3,669
1,074
0
2,025
1,644
24,489
0
L
Camazotz
5,650
1,267
0
5,862
11,386
2,978
0
3,642
7,744
0
25,579
W
6,774
1,709
0
250
8,008
2,498
0
1,135
6,842
0
30,068
W
6,987
1,387
0
677
3,125
968
24
690
2,407
36,055
0
W
3,973
199
72
1,288
4,501
2,973
125
505
3,905
25,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
26,390
300
Minions Killed
200
0
Camps Cleared
0
1,016,185
Distance Traveled
894,366
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,885
589
17
2
0
193,491
3
L
Cliodhna
4,726
473
18
2
0
139,095
0
W
Danzaburou
5,776
578
80
8
0
209,996
4
L
Heimdallr
5,618
562
73
7
0
184,703
2
L
Kuzenbo
5,187
519
8
1
0
195,954
1
L
Merlin
4,812
481
51
5
0
182,618
4
L
Camazotz
6,047
605
50
5
0
191,996
3
W
Thor
6,374
637
64
6
0
197,474
1
W
Agni
6,235
624
77
8
0
214,326
2
W
Cthulhu
5,842
584
62
6
0
200,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role