Player Matchup

Thor
Thor
IMadrid15
Thor
Level 130
God Stats
2W - 4L
1,312 SR
Queue Stats
484W - 363L
1,504 Elo+
Party 2
Ganesha
Ganesha
Ivan_H01
Ganesha
Level 139
God Stats
12W - 9L
1,701 SR
Queue Stats
413W - 276L
1,589 Elo+
Party 2
Ra
Ra
TheBestAngel11
Ra
Level 130
God Stats
22W - 7L
1,637 SR
Queue Stats
513W - 379L
1,510 Elo+
Party 2
Team Averages
Level 133
1,550 SR
1,534 Elo+

VS

Team Averages
Level 112
1,559 SR
1,346 Elo+
Horus
Horus
Breakfall4
Horus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,342 Elo+
Party 1
Hachiman
Hachiman
craigkanehl
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,223 Elo+
Party 1
Zeus
Zeus
max-skaber
Zeus
Level 90
God Stats
3W - 2L
1,676 SR
Queue Stats
84W - 103L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 7 / 5
8,577
780
6,809
10,375
3,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Ivan_H01
Ganesha
13
0 / 1 / 13
8,663
788
4,102
11,130
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
9 / 2 / 4
9,479
862
9,407
6,250
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 3 / 6
7,366
670
3,853
8,598
8,661
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
craigkanehl
Hachiman
12
3 / 4 / 6
8,274
752
5,848
8,137
3,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 7 / 3
7,908
719
8,308
7,923
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
9
10
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
2
3
6
1.67
W
Thor
5
7
5
1.07
W
Ganesha
Ivan_H01
Ganesha
0
1
13
6.5
W
9
2
4
5.5
L
Hachiman
craigkanehl
Hachiman
3
4
6
1.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
18,009
27,755
Taken
24,658
19,171
Mitigated
14,662
5,328
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,853
1,946
659
2,057
8,598
8,661
0
4,331
4,026
0
9,627
W
Thor
6,809
1,298
0
0
10,375
3,886
97
3,225
6,758
0
17,521
W
Ganesha
Ivan_H01
Ganesha
4,102
459
0
2,888
11,130
12,904
21
2,453
8,247
13,993
0
W
9,407
443
763
1,677
6,250
2,381
255
1,834
4,254
30,511
0
L
Hachiman
craigkanehl
Hachiman
5,848
2,428
0
880
8,137
3,185
0
3,769
4,200
0
22,594
L
8,308
732
11
323
7,923
2,816
0
4,865
2,843
21,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
23,548
92
Minions Killed
86
5
Camps Cleared
4
595,924
Distance Traveled
522,246
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,366
670
8
1
1
187,170
2
W
Thor
8,577
780
34
3
4
173,746
1
W
Ganesha
8,663
788
4
0
0
203,864
2
W
Ra
9,479
862
54
5
1
218,314
1
L
Hachiman
8,274
752
42
4
0
175,173
1
L
Zeus
7,908
719
36
3
3
159,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role