Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
MUGEN99
Anubis
Level 29
God Stats
5W - 3L
1,536 SR
Queue Stats
170W - 130L
1,549 Elo+
Party 3
Ao Kuang
Ao Kuang
Quinttero
Ao Kuang
Level 68
God Stats
2W - 2L
1,191 SR
Queue Stats
286W - 241L
1,545 Elo+
Party 3
Izanami
Izanami
Skubyru
Izanami
Level 68
God Stats
27W - 32L
1,516 SR
Queue Stats
325W - 385L
1,444 Elo+
Party 2
Khepri
Khepri
SpringTheDeer
Khepri
Level 68
God Stats
35W - 32L
1,558 SR
Queue Stats
199W - 235L
1,458 Elo+
Party 2
Team Averages
Level 58
1,460 SR
1,499 Elo+

VS

Team Averages
Level 93
1,515 SR
1,471 Elo+
Scylla
Scylla
DragonBorn20003
Scylla
Level 155
God Stats
23W - 19L
1,801 SR
Queue Stats
251W - 275L
1,564 Elo+
Party 4
Ares
Ares
LILtortillatree
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,415 Elo+
Party 1
Rama
Rama
TigerGengar
Rama
Level 158
God Stats
2W - 2L
1,278 SR
Queue Stats
107W - 114L
1,437 Elo+
Party 4
Artemis
Artemis
ZhongKuiTummy
Artemis
Level 16
God Stats
0W - 2L
1,366 SR
Queue Stats
20W - 18L
1,540 Elo+
Party 4
Pele
Pele
sithlordhector
Pele
Level 119
God Stats
3W - 5L
1,632 SR
Queue Stats
71W - 100L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 0 / 2
6,922
692
4,785
6,332
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
MUGEN99
Anubis
10
4 / 2 / 2
6,393
639
6,050
6,744
3,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Quinttero
Ao Kuang
11
4 / 1 / 3
6,493
649
4,765
6,437
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Skubyru
Izanami
9
7 / 0 / 4
6,238
624
7,788
4,736
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 9
5,943
594
3,357
6,077
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,491
549
6,702
4,493
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 8 / 2
4,038
404
3,179
8,948
3,310
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,381
438
2,337
5,413
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
9
1 / 5 / 0
5,477
548
4,800
8,001
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 4 / 2
4,911
491
3,388
7,723
1,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
4
4
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
2
5
L
2
2
1
1.25
L
0
8
2
0.13
W
Anubis
MUGEN99
Anubis
4
2
2
2.5
W
Ao Kuang
Quinttero
Ao Kuang
4
1
3
5.5
W
Izanami
Skubyru
Izanami
7
0
4
9
W
2
1
9
6.5
L
0
2
0
0
L
Artemis
1
5
0
0.2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
20,406
30,326
Taken
34,578
16,557
Mitigated
9,099
13,285
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,785
1,901
0
3,464
6,332
4,939
350
0
6,332
0
37,262
L
6,702
811
0
662
4,493
844
0
1,929
2,564
30,366
0
L
3,179
549
210
451
8,948
3,310
0
4,275
4,673
8,425
0
W
Anubis
MUGEN99
Anubis
6,050
487
0
3,682
6,744
3,309
144
4,821
1,923
36,913
0
W
Ao Kuang
Quinttero
Ao Kuang
4,765
1,126
0
2,749
6,437
2,297
0
1,731
4,706
30,580
0
W
Izanami
Skubyru
Izanami
7,788
4,557
0
1,531
4,736
1,628
0
1,374
3,362
0
35,007
W
3,357
130
0
1,859
6,077
4,384
0
1,955
4,122
10,026
0
L
2,337
1,724
0
1,054
5,413
980
0
1,938
3,475
0
19,223
L
Artemis
4,800
2,248
0
1,655
8,001
2,262
0
1,850
6,151
0
25,395
L
3,388
673
77
1,927
7,723
1,703
0
4,180
3,543
0
15,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
24,298
301
Minions Killed
183
0
Camps Cleared
0
1,046,076
Distance Traveled
944,638
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,922
692
82
8
0
221,004
3
L
Scylla
5,491
549
56
6
0
200,682
3
L
Ares
4,038
404
5
1
0
183,962
0
W
Anubis
6,393
639
64
6
0
180,337
3
W
Ao Kuang
6,493
649
74
7
0
231,402
1
W
Izanami
6,238
624
66
7
0
205,495
3
W
Khepri
5,943
594
15
2
0
207,838
5
L
Rama
4,381
438
48
5
0
180,001
1
L
Artemis
5,477
548
47
5
0
159,641
3
L
Pele
4,911
491
27
3
0
220,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role