Player Matchup

Sun Wukong
Sun Wukong
BnH-project1205
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
POTATOEGODOFWAR
Agni
Level 46
God Stats
2W - 2L
1,401 SR
Queue Stats
202W - 260L
1,224 Elo+
Party 2
Fenrir
Fenrir
WoollyNebula327
Fenrir
Level 64
God Stats
2W - 3L
1,493 SR
Queue Stats
293W - 371L
1,184 Elo+
Party 2
Neith
Neith
flaurthis
Neith
Level 105
God Stats
2W - 3L
1,454 SR
Queue Stats
6W - 6L
1,331 Elo+
Solo
Ares
Ares
grandincursio47
Ares
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 349L
1,195 Elo+
Party 2
Team Averages
Level 53
1,469 SR
1,287 Elo+

VS

Team Averages
Level 68
1,459 SR
1,324 Elo+
Anhur
Anhur
Barto Senpai
Anhur
Level 59
God Stats
8W - 6L
1,468 SR
Queue Stats
451W - 518L
1,319 Elo+
Solo
Tiamat
Tiamat
HilluxFacu
Tiamat
Level 55
God Stats
4W - 2L
1,537 SR
Queue Stats
42W - 58L
1,298 Elo+
Party 1
Guan Yu
Guan Yu
JoakoO-
Guan Yu
Level 59
God Stats
28W - 19L
1,541 SR
Queue Stats
41W - 46L
1,335 Elo+
Party 1
Mercury
Mercury
JoshuJoestar
Mercury
Level 46
God Stats
20W - 23L
1,318 SR
Queue Stats
284W - 329L
1,269 Elo+
Solo
Zhong Kui
Zhong Kui
ellmac4205
Zhong Kui
Level 122
God Stats
9W - 4L
1,431 SR
Queue Stats
104W - 95L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BnH-project1205
Sun Wukong
14
1 / 7 / 3
8,775
418
8,621
19,272
7,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 9 / 3
9,721
463
16,458
15,388
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 1
10,069
479
8,020
18,900
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
flaurthis
Neith
16
2 / 4 / 3
9,373
446
13,964
13,648
4,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 6 / 2
10,073
480
9,704
26,099
18,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,980
475
13,805
14,667
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
HilluxFacu
Tiamat
15
1 / 1 / 9
9,843
469
8,171
14,410
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
JoakoO-
Guan Yu
17
3 / 2 / 9
11,172
532
11,715
22,715
18,177
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
JoshuJoestar
Mercury
19
10 / 4 / 2
12,742
607
10,046
17,069
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
ellmac4205
Zhong Kui
20
15 / 1 / 9
13,593
647
23,555
16,818
12,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
34
35
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
L
Sun Wukong
BnH-project1205
Sun Wukong
1
7
3
0.36
W
Tiamat
HilluxFacu
Tiamat
1
1
9
5.5
W
Guan Yu
JoakoO-
Guan Yu
3
2
9
3.75
W
Mercury
JoshuJoestar
Mercury
10
4
2
2.75
L
3
9
3
0.5
L
3
9
1
0.39
W
Zhong Kui
ellmac4205
Zhong Kui
15
1
9
19.5
L
Neith
flaurthis
Neith
2
4
3
0.88
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,767
Damage
67,292
93,307
Taken
85,679
41,655
Mitigated
60,683
19,101
Healing
35,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,805
10,229
481
5,371
14,667
4,814
909
3,480
11,187
0
59,849
L
Sun Wukong
BnH-project1205
Sun Wukong
8,621
2,202
0
3,246
19,272
7,313
0
6,158
13,114
0
43,344
W
Tiamat
HilluxFacu
Tiamat
8,171
998
594
6,437
14,410
18,805
353
5,022
9,388
38,455
0
W
Guan Yu
JoakoO-
Guan Yu
11,715
1,462
2,641
7,098
22,715
18,177
1,437
8,055
14,660
0
59,057
W
Mercury
JoshuJoestar
Mercury
10,046
4,730
0
4,218
17,069
6,789
1,575
3,360
13,709
0
95,409
L
16,458
713
168
1,335
15,388
4,658
0
7,962
7,426
56,301
0
L
8,020
1,689
376
1,582
18,900
6,682
0
4,807
14,093
0
58,250
W
Zhong Kui
ellmac4205
Zhong Kui
23,555
5,092
0
8,854
16,818
12,098
2,550
6,245
10,573
99,383
0
L
Neith
flaurthis
Neith
13,964
6,061
610
2,853
13,648
4,031
1,374
4,766
8,882
0
71,234
L
9,704
1,117
2,696
6,235
26,099
18,971
443
8,033
18,066
38,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
57,330
396
Minions Killed
551
0
Camps Cleared
0
1,867,594
Distance Traveled
1,923,492
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,980
475
80
4
0
335,394
3
L
Sun Wukong
8,775
418
75
4
0
388,110
0
W
Tiamat
9,843
469
59
3
0
323,478
0
W
Guan Yu
11,172
532
90
4
0
423,489
0
W
Mercury
12,742
607
158
8
0
472,225
0
L
Agni
9,721
463
74
4
0
382,610
0
L
Fenrir
10,069
479
76
4
0
386,318
0
W
Zhong Kui
13,593
647
164
8
0
368,906
1
L
Neith
9,373
446
128
6
0
349,051
2
L
Ares
10,073
480
43
2
0
361,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role