Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
AcesCute
Zeus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,599 Elo+
Party 2
Sol
Sol
BlinkVelveTT
Sol
Level 88
God Stats
2W - 0L
1,879 SR
Queue Stats
150W - 111L
1,585 Elo+
Party 2
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 83
God Stats
8W - 10L
1,364 SR
Queue Stats
194W - 188L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
SpaceDaddyRanger
Ne Zha
Level 108
God Stats
4W - 4L
1,510 SR
Queue Stats
163W - 132L
1,535 Elo+
Party 2
Team Averages
Level 80
1,550 SR
1,546 Elo+

VS

Team Averages
Level 111
1,547 SR
1,542 Elo+
Bellona
Bellona
KillerBlue3258
Bellona
Level 49
God Stats
4W - 11L
1,357 SR
Queue Stats
267W - 325L
1,409 Elo+
Solo
Ares
Ares
Rafasah420
Ares
Level 148
God Stats
2W - 2L
1,571 SR
Queue Stats
158W - 143L
1,556 Elo+
Party 1
Izanami
Izanami
ThaKojin
Izanami
Level 135
God Stats
0W - 1L
1,610 SR
Queue Stats
76W - 64L
1,587 Elo+
Party 1
Thoth
Thoth
Whiz1
Thoth
Level 106
God Stats
3W - 9L
1,494 SR
Queue Stats
138W - 123L
1,565 Elo+
Party 1
King Arthur
King Arthur
X Yatonokami
King Arthur
Level 119
God Stats
0W - 1L
1,704 SR
Queue Stats
31W - 27L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 1 / 3
7,205
600
5,688
8,748
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
11
3 / 1 / 3
6,730
561
7,163
6,267
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 2
6,976
581
2,866
6,823
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
DaWolfBoy
Yemoja
11
1 / 2 / 7
5,991
499
3,810
8,091
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 4
6,867
572
4,798
6,857
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,378
448
3,875
8,144
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 3
6,618
552
5,217
9,185
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ThaKojin
Izanami
11
2 / 3 / 3
6,752
563
3,666
7,986
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Whiz1
Thoth
12
4 / 0 / 2
7,585
632
7,729
2,988
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
X Yatonokami
King Arthur
9
0 / 8 / 0
5,637
470
3,806
12,420
7,535

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
8
9
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
3
4.5
W
Zeus
3
1
3
4.5
W
3
3
2
1.33
W
Yemoja
DaWolfBoy
Yemoja
1
2
7
2.25
L
0
3
3
0.5
L
2
1
3
3.5
W
5
2
4
3.5
L
Izanami
ThaKojin
Izanami
2
3
3
1.17
L
Thoth
Whiz1
Thoth
4
0
2
5
L
King Arthur
X Yatonokami
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
24,293
36,786
Taken
40,723
14,175
Mitigated
21,291
12,311
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,688
2,781
0
3,496
8,748
4,226
606
3,671
5,077
1,146
36,419
W
Zeus
7,163
1,574
0
1,959
6,267
1,549
0
1,213
4,902
42,255
1,782
W
2,866
754
0
2,057
6,823
1,883
1,594
3,517
3,273
39,409
3,558
W
Yemoja
DaWolfBoy
Yemoja
3,810
1,292
1,660
2,373
8,091
4,412
256
2,779
5,174
18,559
0
L
3,875
760
0
1,182
8,144
6,573
0
4,074
4,070
0
14,220
L
5,217
733
0
475
9,185
3,400
0
3,044
6,141
40,270
0
W
4,798
3,019
0
766
6,857
2,105
491
1,766
5,031
0
28,863
L
Izanami
ThaKojin
Izanami
3,666
1,081
0
2,527
7,986
2,692
0
4,041
3,945
0
42,671
L
Thoth
Whiz1
Thoth
7,729
109
0
741
2,988
1,091
680
1,301
1,687
44,646
0
L
King Arthur
X Yatonokami
King Arthur
3,806
232
0
1,779
12,420
7,535
0
1,583
10,837
0
22,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
31,970
343
Minions Killed
296
0
Camps Cleared
0
1,193,843
Distance Traveled
1,207,284
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,205
600
85
7
0
234,443
2
W
Zeus
6,730
561
76
6
0
237,128
4
W
Sol
6,976
581
94
8
0
233,906
4
W
Yemoja
5,991
499
28
2
0
215,025
0
L
Bellona
5,378
448
20
2
0
248,553
2
L
Ares
6,618
552
64
5
0
277,143
2
W
Ne Zha
6,867
572
60
5
0
273,341
0
L
Izanami
6,752
563
79
7
0
226,821
1
L
Thoth
7,585
632
79
7
0
242,595
2
L
King Arthur
5,637
470
54
5
0
212,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role