Player Matchup

Hel
Hel
DirtyDaJiMain
Hel
Level 62
God Stats
6W - 6L
1,580 SR
Queue Stats
238W - 163L
1,541 Elo+
Party 1
Shiva
Shiva
Im12Inches
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,501 Elo+
Party 1
Arachne
Arachne
Throwinggames010
Arachne
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
210W - 149L
1,549 Elo+
Party 1
Team Averages
Level 48
1,527 SR
1,530 Elo+

VS

Team Averages
Level 75
1,364 SR
1,385 Elo+
Guan Yu
Guan Yu
Zcarior
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,194 Elo+
Party 2
Scylla
Scylla
aldoomega43
Scylla
Level 62
God Stats
2W - 10L
1,001 SR
Queue Stats
184W - 234L
1,454 Elo+
Party 2
Izanami
Izanami
grimlock1101
Izanami
Level 154
God Stats
3W - 2L
1,593 SR
Queue Stats
352W - 384L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
9,264
842
12,533
11,075
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
12
0 / 1 / 12
8,113
738
3,747
10,150
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
15 / 4 / 3
10,258
933
11,458
10,555
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Zcarior
Guan Yu
9
0 / 6 / 2
6,628
603
1,565
9,726
8,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
11
1 / 7 / 2
7,091
645
6,138
8,355
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
grimlock1101
Izanami
13
4 / 8 / 2
9,030
821
10,750
11,690
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
5
6
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Shiva
0
1
12
6
W
15
4
3
4.13
L
Guan Yu
Zcarior
Guan Yu
0
6
2
0.17
L
Scylla
1
7
2
0.29
L
Izanami
grimlock1101
Izanami
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
18,453
31,780
Taken
29,771
19,107
Mitigated
14,768
11,172
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,533
773
2,465
5,392
11,075
3,907
69
1,763
9,140
33,628
0
W
Shiva
3,747
759
283
761
10,150
10,383
168
2,425
7,447
1,172
13,342
W
11,458
7,450
0
2,271
10,555
4,817
686
1,597
8,813
0
24,573
L
Guan Yu
Zcarior
Guan Yu
1,565
331
518
1,236
9,726
8,274
0
4,541
4,886
0
3,059
L
Scylla
6,138
282
0
0
8,355
2,381
0
3,431
4,808
22,165
0
L
Izanami
grimlock1101
Izanami
10,750
6,238
0
1,599
11,690
4,113
0
5,452
6,078
0
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
22,749
106
Minions Killed
110
5
Camps Cleared
4
588,046
Distance Traveled
465,075
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,264
842
45
4
0
213,699
1
W
Shiva
8,113
738
32
3
0
163,093
0
W
Arachne
10,258
933
29
3
5
211,254
1
L
Guan Yu
6,628
603
4
0
0
149,787
0
L
Scylla
7,091
645
46
4
1
176,060
2
L
Izanami
9,030
821
60
5
3
139,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role