Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Crazycastro115
Gilgamesh
Level 105
God Stats
5W - 11L
1,825 SR
Queue Stats
327W - 343L
1,450 Elo+
Party 1
Loki
Loki
FaZe_BiTTyZ_
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,474 Elo+
Party 1
Thoth
Thoth
Riku Knightwolf
Thoth
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 179L
1,485 Elo+
Party 3
Hou Yi
Hou Yi
VanDusen31
Hou Yi
Level 153
God Stats
7W - 5L
1,658 SR
Queue Stats
132W - 138L
1,461 Elo+
Party 3
Team Averages
Level 94
1,597 SR
1,474 Elo+

VS

Team Averages
Level 82
1,449 SR
1,444 Elo+
Yemoja
Yemoja
Ch1mpo
Yemoja
Level 44
God Stats
4W - 4L
1,139 SR
Queue Stats
73W - 70L
1,210 Elo+
Solo
Izanami
Izanami
Jesso3832
Izanami
Level 46
God Stats
13W - 12L
1,569 SR
Queue Stats
68W - 81L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LIONDIEU29
Morgan Le Fay
Level 89
God Stats
4W - 2L
1,547 SR
Queue Stats
53W - 53L
1,497 Elo+
Party 2
Bastet
Bastet
MusikFreakk
Bastet
Level 119
God Stats
4W - 1L
1,848 SR
Queue Stats
161W - 154L
1,568 Elo+
Party 2
Mulan
Mulan
curtis9iu9
Mulan
Level 111
God Stats
1W - 3L
1,140 SR
Queue Stats
80W - 94L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 5
7,345
490
5,334
18,635
11,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Crazycastro115
Gilgamesh
13
5 / 5 / 1
7,878
525
11,231
15,921
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 6 / 1
5,099
340
2,774
6,719
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 10 / 1
6,097
406
5,980
14,178
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
VanDusen31
Hou Yi
12
6 / 6 / 1
8,485
566
9,480
14,017
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ch1mpo
Yemoja
11
0 / 2 / 8
7,345
490
7,374
9,597
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Jesso3832
Izanami
12
2 / 4 / 6
7,527
502
5,074
11,177
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LIONDIEU29
Morgan Le Fay
15
8 / 3 / 5
9,311
621
12,354
9,195
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
14
9 / 1 / 4
8,994
600
12,322
11,627
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
14
8 / 3 / 9
9,303
620
13,093
12,062
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
13
Kills
27
29
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
5
1.75
W
Yemoja
Ch1mpo
Yemoja
0
2
8
2
L
Gilgamesh
Crazycastro115
Gilgamesh
5
5
1
1.1
L
0
6
1
0.08
W
Izanami
Jesso3832
Izanami
2
4
6
1.25
W
Morgan Le Fay
LIONDIEU29
Morgan Le Fay
8
3
5
3.5
W
Bastet
9
1
4
11
L
1
10
1
0.15
L
Hou Yi
VanDusen31
Hou Yi
6
6
1
1.08
W
Mulan
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
50,217
69,470
Taken
53,658
27,777
Mitigated
29,733
19,151
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,334
1,867
3,034
8,134
18,635
11,154
715
4,398
14,194
25,532
0
W
Yemoja
Ch1mpo
Yemoja
7,374
2,526
927
739
9,597
7,882
574
2,595
6,874
26,624
0
L
Gilgamesh
Crazycastro115
Gilgamesh
11,231
3,545
0
3,053
15,921
5,714
329
1,812
13,500
0
36,732
L
2,774
494
0
0
6,719
1,314
143
1,817
4,803
0
6,302
W
Izanami
Jesso3832
Izanami
5,074
3,757
164
2,856
11,177
3,293
1,497
3,472
7,676
0
36,176
W
Morgan Le Fay
LIONDIEU29
Morgan Le Fay
12,354
1,193
0
1,231
9,195
3,644
2,099
3,165
5,757
65,813
0
W
Bastet
12,322
4,540
0
6,366
11,627
4,126
124
940
10,410
0
56,888
L
5,980
156
0
2,540
14,178
5,373
0
6,458
7,527
27,478
0
L
Hou Yi
VanDusen31
Hou Yi
9,480
4,456
0
2,390
14,017
4,222
588
5,243
8,739
0
39,846
W
Mulan
13,093
2,148
0
3,191
12,062
10,788
759
613
11,449
0
46,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
42,480
213
Minions Killed
395
0
Camps Cleared
0
1,318,023
Distance Traveled
1,470,454
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,345
490
40
3
0
276,010
1
W
Yemoja
7,345
490
37
2
0
251,097
0
L
Gilgamesh
7,878
525
60
4
0
274,649
2
L
Loki
5,099
340
7
0
0
275,886
0
W
Izanami
7,527
502
73
5
0
283,850
0
W
Morgan Le Fay
9,311
621
104
7
0
272,497
2
W
Bastet
8,994
600
99
7
0
351,030
0
L
Thoth
6,097
406
44
3
0
244,523
4
L
Hou Yi
8,485
566
62
4
0
246,955
2
W
Mulan
9,303
620
82
5
0
311,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role