Player Matchup

Mercury
Mercury
COLLOSALCRYS
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
DaddyLongSchmog
Ao Kuang
Level 89
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
ShuggNastyy
Arachne
Level 22
God Stats
0W - 1L
1,263 SR
Queue Stats
12W - 23L
1,460 Elo+
Solo
Neith
Neith
TtvMoparClown
Neith
Level 25
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
XBOXBOY1234
Cerberus
Level 14
God Stats
1W - 1L
1,753 SR
Queue Stats
7W - 6L
1,456 Elo+
Solo
Team Averages
Level 33
1,482 SR
1,452 Elo+

VS

Team Averages
Level 69
1,485 SR
1,457 Elo+
Guan Yu
Guan Yu
Lord Frazer
Guan Yu
Level 87
God Stats
14W - 6L
1,669 SR
Queue Stats
23W - 12L
1,529 Elo+
Party 1
Chiron
Chiron
Scarecrow lI
Chiron
Level 158
God Stats
1W - 1L
1,308 SR
Queue Stats
73W - 69L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
SigSixSixSix
Zhong Kui
Level 28
God Stats
7W - 7L
1,243 SR
Queue Stats
272W - 295L
1,393 Elo+
Solo
Shiva
Shiva
awkwardshark
Shiva
Level 25
God Stats
4W - 5L
1,465 SR
Queue Stats
68W - 75L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
bodmon2x
Baron Samedi
Level 45
God Stats
5W - 1L
1,742 SR
Queue Stats
54W - 43L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
COLLOSALCRYS
Mercury
13
1 / 5 / 2
7,524
627
4,630
11,795
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
16
5 / 7 / 4
9,507
792
9,958
15,323
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
ShuggNastyy
Arachne
15
2 / 3 / 3
8,546
712
5,124
10,951
4,157
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 5
9,194
766
9,967
14,366
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
XBOXBOY1234
Cerberus
18
5 / 5 / 8
10,105
842
12,141
14,916
11,346
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lord Frazer
Guan Yu
18
6 / 4 / 7
10,179
848
14,777
17,213
12,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chiron
17
4 / 1 / 8
9,671
806
12,744
8,642
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SigSixSixSix
Zhong Kui
16
5 / 5 / 5
9,469
789
10,305
12,765
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 6
10,243
854
9,959
12,792
10,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
bodmon2x
Baron Samedi
16
5 / 1 / 10
9,378
782
7,442
7,872
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
15
Kills
25
25
Deaths
15
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
COLLOSALCRYS
Mercury
1
5
2
0.4
L
Ao Kuang
5
7
4
1
W
Guan Yu
Lord Frazer
Guan Yu
6
4
7
2.38
W
Chiron
4
1
8
8
L
Arachne
ShuggNastyy
Arachne
2
3
3
1.17
W
Zhong Kui
SigSixSixSix
Zhong Kui
5
5
5
1.5
L
2
5
5
0.9
L
Cerberus
XBOXBOY1234
Cerberus
5
5
8
1.8
W
5
4
6
2
W
Baron Samedi
bodmon2x
Baron Samedi
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
55,227
67,351
Taken
59,284
30,165
Mitigated
39,348
17,433
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
COLLOSALCRYS
Mercury
4,630
1,315
0
639
11,795
3,538
0
2,916
8,879
0
10,601
L
Ao Kuang
9,958
2,772
0
4,656
15,323
6,170
0
4,284
11,039
23,640
2,398
W
Guan Yu
Lord Frazer
Guan Yu
14,777
3,455
620
6,423
17,213
12,684
476
6,414
10,799
0
42,581
W
Chiron
12,744
7,057
1,367
4,190
8,642
3,728
1,431
2,320
6,322
0
43,212
L
Arachne
ShuggNastyy
Arachne
5,124
3,515
0
4,278
10,951
4,157
0
2,576
8,375
0
15,349
W
Zhong Kui
SigSixSixSix
Zhong Kui
10,305
1,468
0
1,950
12,765
7,788
590
6,113
6,652
27,138
0
L
9,967
5,453
0
4,085
14,366
4,954
305
2,340
12,026
0
39,503
L
Cerberus
XBOXBOY1234
Cerberus
12,141
260
0
3,775
14,916
11,346
0
5,631
9,285
42,167
0
W
9,959
1,599
1,272
1,577
12,792
10,936
947
2,912
9,880
0
36,187
W
Baron Samedi
bodmon2x
Baron Samedi
7,442
900
1,609
2,292
7,872
4,212
442
3,570
4,302
22,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
48,940
176
Minions Killed
284
0
Camps Cleared
0
1,129,067
Distance Traveled
1,158,377
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,524
627
12
1
0
215,420
0
L
Ao Kuang
9,507
792
24
2
0
252,332
2
W
Guan Yu
10,179
848
75
6
0
249,024
1
W
Chiron
9,671
806
79
7
0
222,317
0
L
Arachne
8,546
712
16
1
0
228,497
0
W
Zhong Kui
9,469
789
41
3
0
206,943
3
L
Neith
9,194
766
58
5
0
199,181
3
L
Cerberus
10,105
842
66
6
0
233,637
0
W
Shiva
10,243
854
51
4
0
248,255
3
W
Baron Samedi
9,378
782
38
3
0
231,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role