Player Matchup

Shiva
Shiva
Marshmallow0000
Shiva
Level 129
God Stats
31W - 11L
1,772 SR
Queue Stats
331W - 166L
1,677 Elo+
Party 1
Ao Kuang
Ao Kuang
Mister1n5an3
Ao Kuang
Level 106
God Stats
9W - 7L
1,683 SR
Queue Stats
237W - 154L
1,555 Elo+
Party 1
Sol
Sol
Scrubzzzzzz
Sol
Level 16
God Stats
10W - 12L
1,634 SR
Queue Stats
72W - 55L
1,532 Elo+
Party 1
Team Averages
Level 84
1,696 SR
1,588 Elo+

VS

Team Averages
Level 39
1,637 SR
1,253 Elo+
Merlin
Merlin
Frozen53677
Merlin
Level 55
God Stats
0W - 1L
1,664 SR
Queue Stats
31W - 46L
1,272 Elo+
Party 2
Osiris
Osiris
ItsEspr3ss0
Osiris
Level 34
God Stats
3W - 1L
1,746 SR
Queue Stats
52W - 74L
1,267 Elo+
Party 2
Ullr
Ullr
slimmyslim14
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 13
7,608
761
7,327
9,567
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Mister1n5an3
Ao Kuang
13
11 / 1 / 2
8,715
872
5,895
7,370
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 0 / 7
8,327
833
9,621
5,563
1,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 7 / 1
5,911
591
5,245
6,898
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
10
1 / 6 / 0
6,483
648
4,620
11,535
8,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 1
5,771
577
2,104
8,163
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
1
1
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
1
0.07
L
Osiris
1
6
0
0.17
W
0
0
13
6.5
W
Ao Kuang
Mister1n5an3
Ao Kuang
11
1
2
12
W
5
0
7
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
11,969
22,500
Taken
26,596
14,882
Mitigated
12,980
9,472
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,245
562
0
595
6,898
2,213
0
3,537
3,361
20,003
0
L
Osiris
4,620
1,233
239
508
11,535
8,037
0
6,758
4,777
2,606
10,620
W
7,327
986
732
2,600
9,567
10,195
55
3,062
6,505
0
24,346
W
Ao Kuang
Mister1n5an3
Ao Kuang
5,895
1,932
0
2,837
7,370
3,153
594
1,872
5,498
24,497
3,233
W
9,621
2,784
0
3,303
5,563
1,534
1,682
1,579
3,984
29,572
0
L
2,104
951
184
2,478
8,163
2,730
0
4,903
3,260
0
9,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
18,165
118
Minions Killed
77
9
Camps Cleared
0
572,033
Distance Traveled
476,137
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,911
591
38
4
0
152,740
2
L
Osiris
6,483
648
17
2
0
156,129
1
W
Shiva
7,608
761
34
3
3
201,383
3
W
Ao Kuang
8,715
872
42
4
6
187,933
3
W
Sol
8,327
833
42
4
0
182,717
1
L
Ullr
5,771
577
22
2
0
167,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role