Player Matchup

Chang'e
Chang'e
ErkBelmont
Chang'e
Level 68
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
FonceLune11
King Arthur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 50L
1,511 Elo+
Solo
Fenrir
Fenrir
MarrowDerg
Fenrir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Nate98
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PPACCA
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,347 Elo+
Solo
Team Averages
Level 67
1,474 SR
1,472 Elo+

VS

Team Averages
Level 82
1,495 SR
1,465 Elo+
Hercules
Hercules
AshMFNKetchum
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DYTSHOOTER94
Tsukuyomi
Level 10
God Stats
3W - 2L
1,347 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
ExternalAffairs
Cupid
Level 142
God Stats
7W - 10L
1,452 SR
Queue Stats
106W - 103L
1,528 Elo+
Party 1
Baba Yaga
Baba Yaga
J4ck0fB14d3s
Baba Yaga
Level 34
God Stats
9W - 11L
1,564 SR
Queue Stats
150W - 231L
1,356 Elo+
Solo
Khepri
Khepri
laxalaus
Khepri
Level 94
God Stats
5W - 6L
1,614 SR
Queue Stats
24W - 33L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ErkBelmont
Chang'e
16
3 / 0 / 4
8,362
760
6,625
5,896
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FonceLune11
King Arthur
15
2 / 6 / 6
8,270
752
8,699
15,227
10,991
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
MarrowDerg
Fenrir
14
2 / 9 / 5
8,342
758
6,823
12,966
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Nate98
Anubis
14
3 / 6 / 5
8,234
749
7,319
9,353
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PPACCA
Heimdallr
15
2 / 4 / 7
8,281
753
11,063
8,682
3,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AshMFNKetchum
Hercules
15
4 / 4 / 14
8,435
767
5,630
11,265
13,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
DYTSHOOTER94
Tsukuyomi
14
3 / 4 / 16
8,280
753
6,878
9,026
3,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 6
9,673
879
9,596
10,894
4,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
J4ck0fB14d3s
Baba Yaga
17
7 / 2 / 9
9,257
842
11,211
5,577
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
laxalaus
Khepri
15
3 / 0 / 12
8,944
813
4,661
11,602
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
12
Kills
25
25
Deaths
12
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hercules
AshMFNKetchum
Hercules
4
4
14
2.75
W
Tsukuyomi
DYTSHOOTER94
Tsukuyomi
3
4
16
2.75
L
Chang'e
ErkBelmont
Chang'e
3
0
4
5
W
8
2
6
5.5
L
King Arthur
FonceLune11
King Arthur
2
6
6
0.83
W
Baba Yaga
J4ck0fB14d3s
Baba Yaga
7
2
9
5.75
L
Fenrir
MarrowDerg
Fenrir
2
9
5
0.5
L
Anubis
Nate98
Anubis
3
6
5
0.92
L
Heimdallr
PPACCA
Heimdallr
2
4
7
1.38
W
Khepri
laxalaus
Khepri
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,529
Damage
37,976
52,124
Taken
48,364
25,984
Mitigated
38,705
9,897
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AshMFNKetchum
Hercules
5,630
906
0
3,432
11,265
13,917
410
3,540
7,725
0
13,601
W
Tsukuyomi
DYTSHOOTER94
Tsukuyomi
6,878
3,237
0
102
9,026
3,320
617
2,376
6,650
0
14,084
L
Chang'e
ErkBelmont
Chang'e
6,625
531
1,966
3,141
5,896
2,149
327
2,126
3,770
25,501
0
W
9,596
6,233
274
3,113
10,894
4,944
988
3,004
7,890
0
43,616
L
King Arthur
FonceLune11
King Arthur
8,699
580
48
933
15,227
10,991
0
4,377
10,850
0
26,525
W
Baba Yaga
J4ck0fB14d3s
Baba Yaga
11,211
402
0
2,011
5,577
2,508
483
1,291
4,286
36,868
0
L
Fenrir
MarrowDerg
Fenrir
6,823
2,094
0
1,292
12,966
5,152
285
1,490
11,476
0
24,409
L
Anubis
Nate98
Anubis
7,319
1,030
0
1,589
9,353
4,574
513
3,230
6,123
16,676
0
L
Heimdallr
PPACCA
Heimdallr
11,063
4,717
0
928
8,682
3,118
32
4,649
4,033
0
31,237
W
Khepri
laxalaus
Khepri
4,661
656
357
2,653
11,602
14,016
240
3,733
7,869
17,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
44,589
187
Minions Killed
186
0
Camps Cleared
0
1,074,007
Distance Traveled
1,157,023
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,435
767
20
2
0
226,197
1
W
Tsukuyomi
8,280
753
11
1
0
210,237
0
L
Chang'e
8,362
760
54
5
0
242,133
3
W
Cupid
9,673
879
77
7
0
246,417
0
L
King Arthur
8,270
752
28
3
0
226,763
0
W
Baba Yaga
9,257
842
56
5
0
243,734
3
L
Fenrir
8,342
758
31
3
0
209,789
0
L
Anubis
8,234
749
29
3
0
189,078
1
L
Heimdallr
8,281
753
45
4
0
206,244
3
W
Khepri
8,944
813
22
2
0
230,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role