Player Matchup

Zeus
Zeus
NYB AUTO
Zeus
Level 59
God Stats
25W - 19L
1,561 SR
Queue Stats
136W - 135L
1,393 Elo+
Party 1
Thanatos
Thanatos
NYB SHOT
Thanatos
Level 57
God Stats
29W - 20L
1,525 SR
Queue Stats
283W - 278L
1,405 Elo+
Party 1
Chernobog
Chernobog
Snoozin34
Chernobog
Level 122
God Stats
16W - 12L
1,500 SR
Queue Stats
397W - 399L
1,430 Elo+
Party 1
Artio
Artio
UnbidSphinx6393
Artio
Level 30
God Stats
13W - 8L
1,558 SR
Queue Stats
84W - 85L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
ruby_code60
Nu Wa
Level 84
God Stats
22W - 13L
1,549 SR
Queue Stats
473W - 512L
1,350 Elo+
Solo
Team Averages
Level 70
1,539 SR
1,396 Elo+

VS

Team Averages
Level 75
1,537 SR
1,489 Elo+
Chaac
Chaac
CleanKiIl
Chaac
Level 127
God Stats
25W - 20L
1,670 SR
Queue Stats
355W - 394L
1,390 Elo+
Solo
Jing Wei
Jing Wei
ErnestoIslas
Jing Wei
Level 133
God Stats
3W - 6L
1,516 SR
Queue Stats
316W - 329L
1,582 Elo+
Solo
Hel
Hel
POlopez132
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,475 Elo+
Solo
Neith
Neith
Rosebud954
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
healingwarrior92
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
6 / 0 / 6
7,742
596
7,589
2,704
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NYB SHOT
Thanatos
12
3 / 1 / 5
7,389
568
3,263
6,632
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Snoozin34
Chernobog
13
8 / 0 / 3
8,151
627
9,219
7,596
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 0 / 4
7,490
576
2,705
9,937
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 6
7,910
608
9,142
4,726
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CleanKiIl
Chaac
9
0 / 2 / 1
5,608
431
2,114
9,497
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
ErnestoIslas
Jing Wei
9
0 / 3 / 0
5,318
409
4,372
9,678
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 5 / 0
5,468
421
4,879
7,927
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
6
0 / 10 / 0
4,489
345
1,758
8,266
1,545
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,884
376
786
5,752
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
24
Kills
1
1
Deaths
24
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
CleanKiIl
Chaac
0
2
1
0.25
L
Jing Wei
ErnestoIslas
Jing Wei
0
3
0
0
W
Zeus
6
0
6
9
W
Thanatos
NYB SHOT
Thanatos
3
1
5
5.5
L
1
5
0
0.2
L
Neith
0
10
0
0
W
Chernobog
Snoozin34
Chernobog
8
0
3
9.5
W
3
0
4
5
L
0
4
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,918
Damage
13,909
31,595
Taken
41,120
13,870
Mitigated
9,798
13,722
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CleanKiIl
Chaac
2,114
544
0
2,450
9,497
3,201
0
3,683
5,508
0
27,906
L
Jing Wei
ErnestoIslas
Jing Wei
4,372
2,756
0
2,857
9,678
1,382
0
1,260
8,366
0
27,508
W
Zeus
7,589
540
209
195
2,704
840
1,440
342
2,362
27,206
0
W
Thanatos
NYB SHOT
Thanatos
3,263
1,000
0
4,905
6,632
2,258
1,205
670
5,962
0
41,025
L
4,879
852
262
1,356
7,927
1,940
0
4,781
2,828
27,041
0
L
Neith
1,758
1,149
0
638
8,266
1,545
0
4,694
3,324
0
9,773
W
Chernobog
Snoozin34
Chernobog
9,219
4,795
0
3,248
7,596
2,390
0
282
7,314
0
54,907
W
2,705
0
1,711
2,513
9,937
7,064
468
2,880
7,057
15,356
2,180
L
786
116
0
722
5,752
1,730
0
3,488
1,985
10,628
0
W
9,142
1,524
0
941
4,726
1,318
958
1,491
3,235
43,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
25,767
328
Minions Killed
200
0
Camps Cleared
0
1,290,755
Distance Traveled
1,011,138
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,608
431
53
4
0
233,993
2
L
Jing Wei
5,318
409
51
4
0
219,745
3
W
Zeus
7,742
596
57
4
0
236,648
0
W
Thanatos
7,389
568
82
6
0
277,663
6
L
Hel
5,468
421
54
4
0
203,194
2
L
Neith
4,489
345
14
1
0
173,705
1
W
Chernobog
8,151
627
83
6
0
252,504
0
W
Artio
7,490
576
29
2
0
271,781
5
L
Tiamat
4,884
376
28
2
0
180,501
0
W
Nu Wa
7,910
608
77
6
0
252,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role