Player Matchup

Amaterasu
Amaterasu
BattousaiJNS
Amaterasu
Level 87
God Stats
14W - 16L
1,532 SR
Queue Stats
184W - 201L
1,589 Elo+
Solo
Atlas
Atlas
Kirbyness
Atlas
Level 144
God Stats
8W - 6L
1,777 SR
Queue Stats
15W - 10L
1,565 Elo+
Solo
The Morrigan
The Morrigan
NOLIFENASH
The Morrigan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 263L
1,554 Elo+
Solo
Skadi
Skadi
NuruhuineDagnir
Skadi
Level 126
God Stats
2W - 1L
1,721 SR
Queue Stats
195W - 211L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phoenixmage13
Tsukuyomi
Level 131
God Stats
1W - 1L
1,401 SR
Queue Stats
134W - 138L
1,572 Elo+
Party 1
Team Averages
Level 126
1,586 SR
1,565 Elo+

VS

Team Averages
Level 127
1,578 SR
1,554 Elo+
Chernobog
Chernobog
Browneeaah
Chernobog
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
439W - 417L
1,402 Elo+
Solo
Merlin
Merlin
FloyenFromNorway
Merlin
Level 123
God Stats
13W - 5L
1,721 SR
Queue Stats
272W - 270L
1,549 Elo+
Solo
Pele
Pele
Jose63555
Pele
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 116L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Marquizzee
Baron Samedi
Level 108
God Stats
2W - 1L
1,559 SR
Queue Stats
27W - 36L
1,558 Elo+
Party 2
Achilles
Achilles
Th3Dank3stM3m3
Achilles
Level 124
God Stats
9W - 4L
1,610 SR
Queue Stats
35W - 24L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BattousaiJNS
Amaterasu
13
0 / 4 / 2
8,138
428
3,753
15,770
16,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
Kirbyness
Atlas
14
3 / 3 / 4
9,338
491
9,186
11,180
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
NOLIFENASH
The Morrigan
14
0 / 5 / 2
8,536
449
5,069
10,606
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 3
9,282
489
7,059
12,978
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Phoenixmage13
Tsukuyomi
15
4 / 10 / 3
9,446
497
9,952
18,412
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Browneeaah
Chernobog
16
5 / 4 / 8
10,533
554
9,112
14,713
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 7
10,024
528
9,567
8,081
2,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
20
18 / 0 / 4
12,912
680
19,784
20,018
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Marquizzee
Baron Samedi
12
0 / 5 / 8
7,928
417
3,376
11,353
11,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
17
3 / 1 / 3
10,178
536
10,520
12,214
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
29
29
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BattousaiJNS
Amaterasu
0
4
2
0.25
W
Chernobog
Browneeaah
Chernobog
5
4
8
2.25
W
3
1
7
6.5
W
Pele
18
0
4
20
L
Atlas
Kirbyness
Atlas
3
3
4
1.67
W
Baron Samedi
Marquizzee
Baron Samedi
0
5
8
0.8
L
The Morrigan
NOLIFENASH
The Morrigan
0
5
2
0.2
L
4
7
3
0.79
L
Tsukuyomi
Phoenixmage13
Tsukuyomi
4
10
3
0.55
W
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
52,359
68,946
Taken
66,379
39,889
Mitigated
41,166
15,819
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BattousaiJNS
Amaterasu
3,753
1,351
223
5,025
15,770
16,442
0
1,558
13,594
158
41,977
W
Chernobog
Browneeaah
Chernobog
9,112
4,401
0
6,290
14,713
5,186
0
3,220
11,493
0
83,310
W
9,567
444
0
2,696
8,081
2,787
148
3,100
4,981
67,659
0
W
Pele
19,784
5,102
0
11,783
20,018
8,940
318
2,717
17,301
0
103,403
L
Atlas
Kirbyness
Atlas
9,186
3,784
0
1,700
11,180
9,618
0
2,383
8,754
27,398
2,457
W
Baron Samedi
Marquizzee
Baron Samedi
3,376
318
832
1,764
11,353
11,823
0
2,620
8,713
30,251
0
L
The Morrigan
NOLIFENASH
The Morrigan
5,069
1,393
0
1,899
10,606
3,892
0
4,097
6,417
62,569
5,750
L
7,059
2,823
0
2,538
12,978
3,520
0
1,054
11,793
0
57,821
L
Tsukuyomi
Phoenixmage13
Tsukuyomi
9,952
1,967
0
4,434
18,412
6,417
0
3,835
14,541
0
58,315
W
Achilles
10,520
2,243
0
3,556
12,214
12,430
0
1,227
10,987
0
64,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
51,575
459
Minions Killed
575
0
Camps Cleared
0
1,727,699
Distance Traveled
1,913,357
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,138
428
86
5
0
356,164
2
W
Chernobog
10,533
554
146
8
0
365,246
2
W
Merlin
10,024
528
125
7
0
368,468
5
W
Pele
12,912
680
152
8
0
459,484
1
L
Atlas
9,338
491
33
2
0
390,652
8
W
Baron Samedi
7,928
417
47
2
0
329,200
1
L
The Morrigan
8,536
449
130
7
0
322,292
7
L
Skadi
9,282
489
116
6
0
343,993
1
L
Tsukuyomi
9,446
497
94
5
0
314,598
2
W
Achilles
10,178
536
105
6
0
390,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role