Player Matchup

Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AoAZappy
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 107L
1,348 Elo+
Solo
Ymir
Ymir
DuskEalain
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,343 Elo+
Party 2
Ares
Ares
TheDraugr556
Ares
Level 42
God Stats
2W - 1L
1,540 SR
Queue Stats
5W - 14L
1,246 Elo+
Party 2
Zeus
Zeus
killaklan7
Zeus
Level 87
God Stats
6W - 6L
1,468 SR
Queue Stats
105W - 126L
1,426 Elo+
Solo
Team Averages
Level 74
1,502 SR
1,373 Elo+

VS

Team Averages
Level 104
1,533 SR
1,312 Elo+
Poseidon
Poseidon
CaffeinatedBeast
Poseidon
Level 125
God Stats
4W - 12L
1,450 SR
Queue Stats
770W - 956L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
Ch1mpo
Heimdallr
Level 44
God Stats
2W - 6L
1,366 SR
Queue Stats
73W - 70L
1,232 Elo+
Solo
Athena
Athena
Clapmycheeekz
Athena
Level 153
God Stats
4W - 6L
1,755 SR
Queue Stats
225W - 248L
1,340 Elo+
Solo
Ratatoskr
Ratatoskr
Orchovial
Ratatoskr
Level 114
God Stats
53W - 78L
1,415 SR
Queue Stats
413W - 578L
1,284 Elo+
Party 1
Kumbhakarna
Kumbhakarna
chubi1412
Kumbhakarna
Level 83
God Stats
3W - 4L
1,680 SR
Queue Stats
147W - 138L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
7 / 0 / 3
6,107
611
5,910
5,564
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
AoAZappy
Hades
11
8 / 2 / 4
7,194
719
7,888
7,903
4,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
7 / 4 / 4
6,208
621
4,798
7,987
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 6
4,872
487
2,497
6,286
5,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 5
5,835
584
4,332
2,859
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
5,409
541
4,674
5,659
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ch1mpo
Heimdallr
9
4 / 5 / 2
5,748
575
6,010
7,791
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 3 / 1
4,384
438
2,070
3,615
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Orchovial
Ratatoskr
7
1 / 6 / 3
4,671
467
2,427
7,269
2,685
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
chubi1412
Kumbhakarna
8
3 / 5 / 3
5,500
550
1,406
9,914
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
22
Kills
11
11
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
3
8.5
W
Hades
AoAZappy
Hades
8
2
4
5
L
2
3
3
1.17
L
Heimdallr
Ch1mpo
Heimdallr
4
5
2
1
L
1
3
1
0.5
W
7
4
4
2.25
L
Ratatoskr
Orchovial
Ratatoskr
1
6
3
0.42
W
0
4
6
0.75
L
Kumbhakarna
chubi1412
Kumbhakarna
3
5
3
0.9
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
16,587
30,599
Taken
34,248
15,006
Mitigated
14,548
8,117
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,910
3,612
0
2,519
5,564
1,497
1,297
1,010
4,554
0
25,620
W
Hades
AoAZappy
Hades
7,888
1,876
0
3,345
7,903
4,414
220
2,808
5,095
31,432
0
L
4,674
795
0
1,038
5,659
1,754
0
3,784
1,675
25,254
0
L
Heimdallr
Ch1mpo
Heimdallr
6,010
3,522
0
1,044
7,791
2,288
0
3,434
4,315
0
22,542
L
2,070
793
0
72
3,615
2,232
0
1,548
2,067
9,795
1,987
W
4,798
1,005
0
1,484
7,987
2,643
156
1,494
6,493
19,775
0
L
Ratatoskr
Orchovial
Ratatoskr
2,427
876
42
774
7,269
2,685
0
3,616
3,613
0
17,025
W
2,497
361
84
210
6,286
5,615
292
1,248
5,038
8,968
0
L
Kumbhakarna
chubi1412
Kumbhakarna
1,406
424
0
483
9,914
5,589
0
6,739
3,063
11,407
0
W
4,332
563
0
475
2,859
837
391
1,293
1,566
26,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
25,712
230
Minions Killed
174
0
Camps Cleared
0
990,050
Distance Traveled
816,898
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,107
611
54
5
0
237,116
0
W
Hades
7,194
719
68
7
0
181,059
0
L
Poseidon
5,409
541
55
6
0
176,913
4
L
Heimdallr
5,748
575
38
4
0
162,130
1
L
Athena
4,384
438
22
2
0
110,048
1
W
Ymir
6,208
621
30
3
0
196,898
0
L
Ratatoskr
4,671
467
34
3
0
198,381
1
W
Ares
4,872
487
9
1
0
194,937
1
L
Kumbhakarna
5,500
550
25
3
0
169,426
0
W
Zeus
5,835
584
69
7
0
180,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role