Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Easton_Resident
Zeus
Level 26
God Stats
1W - 3L
1,668 SR
Queue Stats
13W - 27L
1,382 Elo+
Party 2
Ganesha
Ganesha
FootyTheCreator
Ganesha
Level 91
God Stats
15W - 28L
1,536 SR
Queue Stats
118W - 178L
1,475 Elo+
Party 2
Vulcan
Vulcan
WHITEY4x
Vulcan
Level 94
God Stats
8W - 14L
1,207 SR
Queue Stats
102W - 174L
1,376 Elo+
Party 2
Rama
Rama
djdsgs
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 293L
1,464 Elo+
Party 2
Team Averages
Level 80
1,482 SR
1,440 Elo+

VS

Team Averages
Level 99
1,493 SR
1,505 Elo+
Horus
Horus
Emitos
Horus
Level 65
God Stats
1W - 0L
1,681 SR
Queue Stats
125W - 148L
1,423 Elo+
Party 1
Izanami
Izanami
TheMAO
Izanami
Level 42
God Stats
3W - 0L
1,828 SR
Queue Stats
13W - 7L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zlla
Tsukuyomi
Level 129
God Stats
4W - 1L
1,293 SR
Queue Stats
59W - 48L
1,593 Elo+
Party 1
Ymir
Ymir
cozeeking
Ymir
Level 141
God Stats
2W - 1L
1,366 SR
Queue Stats
74W - 95L
1,444 Elo+
Party 1
Tiamat
Tiamat
maurito1428mauri
Tiamat
Level 116
God Stats
2W - 3L
1,299 SR
Queue Stats
358W - 406L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
2 / 8 / 7
10,927
683
10,157
14,658
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 5
10,746
672
13,433
9,740
4,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 5 / 12
10,762
673
11,665
19,259
21,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
WHITEY4x
Vulcan
16
3 / 5 / 5
10,583
661
9,243
11,982
5,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
djdsgs
Rama
19
6 / 4 / 4
12,259
766
12,624
15,316
6,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Emitos
Horus
17
0 / 4 / 19
10,325
645
4,223
16,112
17,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
TheMAO
Izanami
18
4 / 4 / 13
11,212
701
9,550
14,178
5,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Zlla
Tsukuyomi
20
12 / 1 / 16
13,354
835
28,009
16,627
11,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
19
7 / 5 / 13
11,790
737
7,722
19,577
11,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 1 / 14
11,861
741
12,585
10,549
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
14
Kills
28
28
Deaths
15
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
8
7
0.69
L
3
6
5
0.92
W
Horus
Emitos
Horus
0
4
19
2.38
L
0
5
12
1.2
W
Izanami
TheMAO
Izanami
4
4
13
2.63
L
Vulcan
WHITEY4x
Vulcan
3
5
5
1.1
W
Tsukuyomi
Zlla
Tsukuyomi
12
1
16
20
W
Ymir
7
5
13
2.7
L
Rama
djdsgs
Rama
6
4
4
2
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,122
Damage
62,089
70,955
Taken
77,043
45,847
Mitigated
52,929
13,814
Healing
27,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,157
627
0
1,714
14,658
6,756
373
2,975
11,683
40,014
0
L
13,433
1,042
0
0
9,740
4,984
386
3,280
6,460
30,572
0
W
Horus
Emitos
Horus
4,223
1,874
4,898
5,086
16,112
17,846
64
8,309
7,803
0
11,363
L
11,665
522
708
4,406
19,259
21,578
29
7,138
12,121
31,823
0
W
Izanami
TheMAO
Izanami
9,550
5,182
248
2,203
14,178
5,532
2,435
9,317
4,861
0
36,584
L
Vulcan
WHITEY4x
Vulcan
9,243
3,331
0
933
11,982
5,683
0
3,188
8,794
18,841
0
W
Tsukuyomi
Zlla
Tsukuyomi
28,009
6,501
0
9,612
16,627
11,118
81
7,777
8,850
0
64,729
W
Ymir
7,722
1,026
0
500
19,577
11,889
31
11,847
7,730
32,015
0
L
Rama
djdsgs
Rama
12,624
9,407
0
6,053
15,316
6,846
1,831
3,726
11,590
0
65,281
W
12,585
596
232
5,083
10,549
6,544
531
7,248
3,301
45,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,277
Gold Earned
58,542
270
Minions Killed
282
0
Camps Cleared
0
1,448,222
Distance Traveled
1,592,351
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,927
683
64
4
0
294,901
1
L
Zeus
10,746
672
51
3
0
243,104
0
W
Horus
10,325
645
20
1
0
290,252
2
L
Ganesha
10,762
673
10
1
0
313,274
0
W
Izanami
11,212
701
69
4
0
294,261
1
L
Vulcan
10,583
661
35
2
0
307,243
1
W
Tsukuyomi
13,354
835
76
5
0
379,813
1
W
Ymir
11,790
737
45
3
0
286,873
1
L
Rama
12,259
766
110
7
0
289,700
4
W
Tiamat
11,861
741
72
5
0
341,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role