Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Lord Frazer
Guan Yu
Level 87
God Stats
14W - 6L
1,638 SR
Queue Stats
23W - 12L
1,510 Elo+
Party 1
Artemis
Artemis
Scarecrow lI
Artemis
Level 158
God Stats
4W - 2L
1,771 SR
Queue Stats
73W - 69L
1,432 Elo+
Party 1
Nemesis
Nemesis
XBOXBOY1234
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
bodmon2x
Baron Samedi
Level 45
God Stats
5W - 1L
1,656 SR
Queue Stats
54W - 43L
1,439 Elo+
Party 1
Team Averages
Level 92
1,613 SR
1,452 Elo+

VS

Team Averages
Level 63
1,418 SR
1,415 Elo+
Zeus
Zeus
Bighuncho7931
Zeus
Level 44
God Stats
5W - 7L
1,489 SR
Queue Stats
17W - 28L
1,314 Elo+
Party 2
Thanatos
Thanatos
Sashka240907
Thanatos
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
12W - 15L
1,462 Elo+
Party 3
Charybdis
Charybdis
SinkinShark
Charybdis
Level 126
God Stats
0W - 2L
1,162 SR
Queue Stats
15W - 26L
1,368 Elo+
Solo
Ganesha
Ganesha
gleb_leshkov
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,503 Elo+
Party 3
Vamana
Vamana
icu001
Vamana
Level 88
God Stats
6W - 5L
1,666 SR
Queue Stats
180W - 189L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 1 / 11
11,188
746
10,489
8,205
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Lord Frazer
Guan Yu
20
15 / 1 / 9
13,151
877
11,749
13,452
10,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Scarecrow lI
Artemis
20
8 / 2 / 16
12,530
835
27,901
22,294
8,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
XBOXBOY1234
Nemesis
20
10 / 2 / 11
13,668
911
18,366
15,561
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
bodmon2x
Baron Samedi
18
3 / 0 / 18
11,241
749
8,058
6,440
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
9,484
632
7,595
12,387
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Sashka240907
Thanatos
17
5 / 10 / 1
10,577
705
8,701
16,133
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SinkinShark
Charybdis
15
0 / 11 / 0
9,125
608
8,629
19,626
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
gleb_leshkov
Ganesha
16
0 / 7 / 1
9,678
645
10,095
19,860
8,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
icu001
Vamana
17
1 / 5 / 1
10,378
692
10,727
18,727
16,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
11
40
Kills
6
6
Deaths
40
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
11
9.5
L
0
7
2
0.14
W
Guan Yu
Lord Frazer
Guan Yu
15
1
9
19.5
L
Thanatos
Sashka240907
Thanatos
5
10
1
0.55
W
Artemis
Scarecrow lI
Artemis
8
2
16
8
L
Charybdis
SinkinShark
Charybdis
0
11
0
0
W
Nemesis
XBOXBOY1234
Nemesis
10
2
11
7.75
W
Baron Samedi
bodmon2x
Baron Samedi
3
0
18
12
L
Ganesha
gleb_leshkov
Ganesha
0
7
1
0.07
L
Vamana
icu001
Vamana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,563
Damage
45,747
65,952
Taken
86,733
34,026
Mitigated
39,539
31,713
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,489
1,914
763
4,045
8,205
2,626
1,583
3,362
4,843
26,765
0
L
7,595
213
0
530
12,387
2,825
0
2,545
9,842
33,104
0
W
Guan Yu
Lord Frazer
Guan Yu
11,749
1,506
2,600
6,238
13,452
10,964
2,102
2,383
11,069
0
33,620
L
Thanatos
Sashka240907
Thanatos
8,701
1,075
0
5,307
16,133
5,888
0
2,128
14,005
0
16,868
W
Artemis
Scarecrow lI
Artemis
27,901
17,724
0
12,401
22,294
8,358
3,487
6,212
16,082
0
62,872
L
Charybdis
SinkinShark
Charybdis
8,629
4,436
0
1,529
19,626
5,358
382
3,427
16,199
0
25,933
W
Nemesis
XBOXBOY1234
Nemesis
18,366
6,598
0
2,365
15,561
8,447
1,987
1,993
13,568
0
78,637
W
Baron Samedi
bodmon2x
Baron Samedi
8,058
1,118
1,811
1,490
6,440
3,631
49
3,740
2,700
30,921
0
L
Ganesha
gleb_leshkov
Ganesha
10,095
756
236
1,546
19,860
8,813
0
6,182
13,678
34,690
0
L
Vamana
icu001
Vamana
10,727
3,741
0
3,105
18,727
16,655
0
4,265
14,462
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,778
Gold Earned
49,242
335
Minions Killed
204
0
Camps Cleared
0
1,571,536
Distance Traveled
1,311,809
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,188
746
41
3
0
325,132
1
L
Zeus
9,484
632
59
4
0
252,125
0
W
Guan Yu
13,151
877
60
4
0
330,440
2
L
Thanatos
10,577
705
21
1
0
260,590
0
W
Artemis
12,530
835
70
5
0
283,097
0
L
Charybdis
9,125
608
50
3
0
228,304
0
W
Nemesis
13,668
911
107
7
0
362,301
0
W
Baron Samedi
11,241
749
57
4
0
270,566
1
L
Ganesha
9,678
645
5
0
0
280,099
2
L
Vamana
10,378
692
69
5
0
290,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role