Player Matchup

Janus
Janus
Axinyx
Janus
Level 155
God Stats
7W - 2L
1,999 SR
Queue Stats
678W - 232L
1,793 Elo+
Party 2
Loki
Loki
DemonicMaster2
Loki
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
26W - 2L
2,107 Elo+
Party 2
Ymir
Ymir
P2DaIckles
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 82L
1,866 Elo+
Party 2
Anubis
Anubis
Scrubtimus
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,698 Elo+
Party 2
Erlang Shen
Erlang Shen
Vayu17
Erlang Shen
Level 124
God Stats
1W - 1L
1,580 SR
Queue Stats
302W - 87L
1,713 Elo+
Party 2
Team Averages
Level 99
1,666 SR
1,835 Elo+

VS

Team Averages
Level 92
1,545 SR
1,547 Elo+
Kali
Kali
Bearyyu
Kali
Level 41
God Stats
25W - 23L
1,470 SR
Queue Stats
137W - 143L
1,489 Elo+
Solo
Shiva
Shiva
IcyGr33nB33n
Shiva
Level 95
God Stats
26W - 19L
1,500 SR
Queue Stats
271W - 267L
1,535 Elo+
Party 1
Ares
Ares
IcyPotato_337
Ares
Level 141
God Stats
7W - 7L
1,707 SR
Queue Stats
200W - 208L
1,566 Elo+
Party 1
Discordia
Discordia
Qyte
Discordia
Level 99
God Stats
2W - 1L
1,419 SR
Queue Stats
73W - 58L
1,575 Elo+
Party 1
Izanami
Izanami
zachtodd11
Izanami
Level 85
God Stats
65W - 60L
1,628 SR
Queue Stats
124W - 122L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axinyx
Janus
18
7 / 5 / 10
10,783
634
9,744
9,919
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
13 / 2 / 3
11,871
698
14,070
9,743
3,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
8 / 3 / 5
12,326
725
10,811
14,526
13,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Scrubtimus
Anubis
18
7 / 5 / 5
10,668
628
13,702
12,133
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Vayu17
Erlang Shen
17
5 / 2 / 15
10,808
636
13,707
15,872
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bearyyu
Kali
17
12 / 5 / 3
11,528
678
11,737
16,020
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 10 / 2
8,126
478
7,999
18,450
13,675
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 6 / 7
8,528
502
7,965
19,475
19,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Qyte
Discordia
13
2 / 9 / 7
8,437
496
7,788
13,452
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
zachtodd11
Izanami
13
0 / 10 / 0
8,014
471
3,531
14,645
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
40
Kills
17
17
Deaths
40
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Axinyx
Janus
7
5
10
2.4
L
Kali
Bearyyu
Kali
12
5
3
2.7
W
13
2
3
7.25
L
1
10
2
0.2
L
2
6
7
0.92
W
8
3
5
3.5
L
Discordia
Qyte
Discordia
2
9
7
0.61
W
Anubis
Scrubtimus
Anubis
7
5
5
1.9
W
Erlang Shen
Vayu17
Erlang Shen
5
2
15
6.25
L
Izanami
zachtodd11
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,034
Damage
39,020
62,193
Taken
82,042
44,001
Mitigated
47,634
17,178
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Axinyx
Janus
9,744
745
0
2,751
9,919
3,160
56
3,218
6,701
71,088
0
L
Kali
Bearyyu
Kali
11,737
5,636
0
3,956
16,020
6,799
17
6,677
9,185
0
55,112
W
14,070
5,446
0
660
9,743
3,757
3,314
1,137
8,606
0
88,780
L
7,999
1,692
362
2,558
18,450
13,675
587
9,753
8,600
0
43,627
L
7,965
555
135
2,201
19,475
19,683
0
8,946
10,271
26,226
0
W
10,811
4,356
0
3,476
14,526
13,983
1,314
1,269
13,257
70,685
0
L
Discordia
Qyte
Discordia
7,788
1,035
0
1,761
13,452
4,434
320
7,067
6,165
46,759
0
W
Anubis
Scrubtimus
Anubis
13,702
1,009
0
5,183
12,133
5,887
38
3,986
8,147
70,437
0
W
Erlang Shen
Vayu17
Erlang Shen
13,707
7,970
0
5,108
15,872
17,214
0
6,143
9,729
0
47,015
L
Izanami
zachtodd11
Izanami
3,531
2,252
0
2,247
14,645
3,043
47
1,047
13,564
0
57,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,456
Gold Earned
44,633
603
Minions Killed
400
0
Camps Cleared
0
1,741,609
Distance Traveled
1,511,100
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,783
634
123
7
0
380,442
3
L
Kali
11,528
678
84
5
0
325,462
2
W
Loki
11,871
698
158
9
0
380,848
4
L
Shiva
8,126
478
68
4
0
282,692
3
L
Ares
8,528
502
30
2
0
317,168
2
W
Ymir
12,326
725
133
8
0
322,369
7
L
Discordia
8,437
496
86
5
0
299,196
12
W
Anubis
10,668
628
138
8
0
300,748
3
W
Erlang Shen
10,808
636
51
3
0
357,202
6
L
Izanami
8,014
471
132
8
0
286,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role