Player Matchup

Sol
Sol
 
Sol
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crusader8520
Neith
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,182 Elo+
Party 1
Shiva
Shiva
Run1c
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 162L
1,312 Elo+
Party 1
Horus
Horus
TxReckless
Horus
Level 48
God Stats
62W - 63L
1,700 SR
Queue Stats
952W - 997L
1,453 Elo+
Solo
Hades
Hades
elatecube36
Hades
Level 84
God Stats
11W - 6L
1,459 SR
Queue Stats
47W - 53L
1,341 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,357 Elo+

VS

Team Averages
Level 28
1,508 SR
1,436 Elo+
Eset
Eset
Baby_dolche
Eset
Level 7
God Stats
1W - 5L
1,432 SR
Queue Stats
30W - 31L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
Bubbayyy
Aphrodite
Level 18
God Stats
21W - 15L
1,638 SR
Queue Stats
31W - 27L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
Gir2132
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,444 Elo+
Party 3
Tiamat
Tiamat
PNKNWHTE
Tiamat
Level 42
God Stats
9W - 9L
1,472 SR
Queue Stats
198W - 200L
1,409 Elo+
Party 2
Awilix
Awilix
Zepplid
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 1
6,964
536
960
2,496
731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 1 / 5
7,143
549
8,376
5,563
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Run1c
Shiva
12
6 / 3 / 6
7,608
585
7,854
11,665
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Horus
11
0 / 1 / 10
6,700
515
2,250
11,406
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 4
8,080
622
5,485
7,726
4,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,238
480
5,394
8,506
5,194
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Bubbayyy
Aphrodite
10
1 / 2 / 2
6,432
495
4,543
7,920
4,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Gir2132
Cernunnos
10
1 / 4 / 1
6,014
463
8,504
9,391
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
PNKNWHTE
Tiamat
12
0 / 2 / 0
7,091
545
1,752
5,145
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Zepplid
Awilix
11
1 / 4 / 0
6,729
518
778
8,557
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
5
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
1
3
0
0.33
L
Aphrodite
Bubbayyy
Aphrodite
1
2
2
1
W
5
1
5
7.5
L
Cernunnos
Gir2132
Cernunnos
1
4
1
0.38
L
Tiamat
PNKNWHTE
Tiamat
0
2
0
0
W
Shiva
Run1c
Shiva
6
3
6
3
W
Horus
0
1
10
5
L
Awilix
Zepplid
Awilix
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
20,971
38,856
Taken
39,519
21,070
Mitigated
15,889
16,697
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
960
0
0
1,349
2,496
731
0
501
1,995
37,452
0
L
5,394
345
161
2,119
8,506
5,194
0
4,153
4,353
38,069
0
L
Aphrodite
Bubbayyy
Aphrodite
4,543
496
1,921
3,033
7,920
4,076
327
285
7,635
22,396
0
W
8,376
4,366
0
1,391
5,563
2,318
31
568
4,995
0
45,836
L
Cernunnos
Gir2132
Cernunnos
8,504
3,279
112
1,592
9,391
2,133
973
357
9,034
0
30,941
L
Tiamat
PNKNWHTE
Tiamat
1,752
194
0
1,612
5,145
1,949
0
1,176
3,969
45,926
0
W
Shiva
Run1c
Shiva
7,854
1,695
282
1,159
11,665
4,940
0
3,167
8,498
0
40,424
W
Horus
2,250
1,424
1,874
4,807
11,406
8,520
0
3,237
8,169
0
17,709
L
Awilix
Zepplid
Awilix
778
308
0
703
8,557
2,537
0
474
8,083
0
40,638
W
5,485
1,225
30
5,805
7,726
4,561
477
4,216
3,510
50,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
32,504
397
Minions Killed
351
0
Camps Cleared
0
1,287,560
Distance Traveled
1,226,386
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,964
536
80
6
0
228,403
5
L
Eset
6,238
480
70
5
0
202,126
0
L
Aphrodite
6,432
495
35
3
0
241,461
1
W
Neith
7,143
549
93
7
0
247,529
1
L
Cernunnos
6,014
463
64
5
0
228,305
4
L
Tiamat
7,091
545
100
8
0
228,339
2
W
Shiva
7,608
585
68
5
0
266,307
3
W
Horus
6,700
515
29
2
0
287,898
0
L
Awilix
6,729
518
82
6
0
326,155
0
W
Hades
8,080
622
127
10
0
257,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role