Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigBoyRigby
Sylvanus
Level 125
God Stats
3W - 3L
1,851 SR
Queue Stats
61W - 57L
1,514 Elo+
Solo
Ne Zha
Ne Zha
BigSchlang
Ne Zha
Level 99
God Stats
1W - 2L
1,422 SR
Queue Stats
19W - 20L
1,444 Elo+
Solo
Team Averages
Level 126
1,591 SR
1,486 Elo+

VS

Team Averages
Level 61
1,676 SR
1,643 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Liluzivertd
Sol
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
115W - 120L
1,473 Elo+
Solo
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 18
God Stats
15W - 2L
2,029 SR
Queue Stats
28W - 3L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 9 / 3
10,804
720
9,473
15,911
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
BigBoyRigby
Sylvanus
13
2 / 5 / 6
9,552
637
9,057
22,438
23,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
BigSchlang
Ne Zha
14
2 / 9 / 3
9,585
639
9,675
21,540
7,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
8 / 1 / 15
12,156
810
21,238
19,102
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 5 / 14
10,981
732
9,369
10,678
3,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
iOnlyPlayNem
Nemesis
17
13 / 3 / 5
12,630
842
23,706
16,489
6,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
23
23
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
9
3
0.72
W
Sun Wukong
 
Sun Wukong
8
1
15
15.5
L
Sylvanus
BigBoyRigby
Sylvanus
2
5
6
1
L
Ne Zha
BigSchlang
Ne Zha
2
9
3
0.39
W
2
5
14
1.8
W
Nemesis
iOnlyPlayNem
Nemesis
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
54,313
59,889
Taken
46,269
35,695
Mitigated
24,400
13,860
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,473
232
109
1,739
15,911
4,482
39
1,838
13,547
35,644
0
W
Sun Wukong
 
Sun Wukong
21,238
5,078
0
9,182
19,102
14,253
0
6,347
12,755
0
43,498
L
Sylvanus
BigBoyRigby
Sylvanus
9,057
1,256
3,493
6,502
22,438
23,798
0
5,154
16,698
16,216
0
L
Ne Zha
BigSchlang
Ne Zha
9,675
2,878
0
2,017
21,540
7,415
0
2,937
18,202
0
39,371
W
9,369
1,340
14
1,862
10,678
3,402
2,801
5,220
5,458
44,721
0
W
Nemesis
iOnlyPlayNem
Nemesis
23,706
11,835
0
5,838
16,489
6,745
0
7,532
8,957
0
49,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
35,767
140
Minions Killed
173
5
Camps Cleared
8
752,467
Distance Traveled
906,857
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,804
720
60
4
3
234,888
2
W
Sun Wukong
12,156
810
37
2
1
337,355
2
L
Sylvanus
9,552
637
13
1
0
258,620
5
L
Ne Zha
9,585
639
67
4
2
258,959
4
W
Sol
10,981
732
83
6
3
264,961
1
W
Nemesis
12,630
842
53
4
4
304,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role