Player Matchup

Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Grizzway
Izanami
Level 25
God Stats
5W - 2L
1,642 SR
Queue Stats
33W - 34L
1,511 Elo+
Party 1
Vulcan
Vulcan
ZackAttack26
Vulcan
Level 80
God Stats
4W - 8L
1,629 SR
Queue Stats
263W - 198L
1,568 Elo+
Party 1
Mulan
Mulan
peanutbuttaballz
Mulan
Level 82
God Stats
14W - 13L
1,573 SR
Queue Stats
235W - 186L
1,557 Elo+
Party 1
Team Averages
Level 78
1,569 SR
1,527 Elo+

VS

Team Averages
Level 82
1,499 SR
1,551 Elo+
Shiva
Shiva
FameousG
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,724 Elo+
Party 3
Pele
Pele
PolioBoy
Pele
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 316L
1,672 Elo+
Party 3
Cthulhu
Cthulhu
Skeleychris
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
612W - 674L
1,430 Elo+
Party 2
Terra
Terra
VersaceHottie500
Terra
Level 48
God Stats
6W - 8L
1,494 SR
Queue Stats
223W - 267L
1,430 Elo+
Party 2
Neith
Neith
slamincam
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 4 / 13
8,453
564
10,111
11,751
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
 
Thanatos
13
7 / 7 / 5
8,266
551
6,435
11,712
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Grizzway
Izanami
11
4 / 5 / 8
7,662
511
8,225
10,534
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
7 / 5 / 2
8,470
565
12,790
8,298
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 2
9,292
619
10,349
12,709
10,629
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FameousG
Shiva
12
3 / 7 / 4
7,455
497
7,797
11,938
10,448
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pele
15
8 / 4 / 7
9,178
612
9,520
15,458
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Skeleychris
Cthulhu
13
6 / 4 / 4
8,240
549
8,511
15,408
5,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 5
6,534
436
3,958
12,646
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
slamincam
Neith
10
2 / 7 / 3
6,270
418
6,030
9,725
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
29
Kills
20
22
Deaths
29
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
13
2.38
W
Thanatos
 
Thanatos
7
7
5
1.36
L
Shiva
FameousG
Shiva
3
7
4
0.71
W
Izanami
Grizzway
Izanami
4
5
8
1.6
L
Pele
8
4
7
2.88
L
Cthulhu
Skeleychris
Cthulhu
6
4
4
2
L
1
7
5
0.5
W
Vulcan
7
5
2
1.6
W
8
1
2
9
L
Neith
slamincam
Neith
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,910
Damage
35,816
55,004
Taken
65,175
30,354
Mitigated
33,616
18,372
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,111
1,383
0
1,960
11,751
8,496
336
3,677
8,074
32,180
5,377
W
Thanatos
 
Thanatos
6,435
1,619
0
7,507
11,712
5,367
384
1,661
10,051
0
44,391
L
Shiva
FameousG
Shiva
7,797
1,679
236
878
11,938
10,448
0
987
10,951
0
29,897
W
Izanami
Grizzway
Izanami
8,225
6,133
343
3,477
10,534
3,061
406
1,542
8,992
0
35,972
L
Pele
9,520
3,294
0
6,246
15,458
5,531
0
3,062
12,396
0
56,545
L
Cthulhu
Skeleychris
Cthulhu
8,511
690
144
5,004
15,408
5,932
0
8,758
6,650
42,826
0
L
3,958
566
218
2,574
12,646
8,886
319
4,531
8,115
17,025
0
W
Vulcan
12,790
3,061
99
1,025
8,298
2,801
0
3,568
4,730
48,612
0
W
10,349
1,613
0
3,961
12,709
10,629
264
2,021
10,688
0
43,621
L
Neith
slamincam
Neith
6,030
3,552
62
2,090
9,725
2,819
1,096
5,213
4,512
0
26,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
37,677
367
Minions Killed
286
0
Camps Cleared
0
1,369,429
Distance Traveled
1,393,858
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,453
564
56
4
0
253,295
2
W
Thanatos
8,266
551
72
5
0
288,225
2
L
Shiva
7,455
497
47
3
0
275,215
1
W
Izanami
7,662
511
68
5
0
248,577
0
L
Pele
9,178
612
109
7
0
309,790
2
L
Cthulhu
8,240
549
60
4
0
295,169
2
L
Terra
6,534
436
30
2
0
271,971
3
W
Vulcan
8,470
565
79
5
0
291,156
1
W
Mulan
9,292
619
92
6
0
288,176
1
L
Neith
6,270
418
40
3
0
241,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role