Player Matchup

Chaac
Chaac
Diamond I
LordPilf
Chaac
Diamond I
Level 127
God Stats
1W - 2L
1,946 SR
Queue Stats
92W - 84L
2,359 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,946 SR
2,359 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,500 SR
2,231 MMR
Olorun
Olorun
Diamond IV
iQ ToNY
Olorun
Diamond IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 38L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LordPilf
Chaac
20
3 / 2 / 0
15,343
852
14,412
24,177
25,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraChronosBastetKaliUllr

VS

Bans
SkadiHou YiBellonaAh Muzen CabHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
iQ ToNY
Olorun
20
2 / 3 / 0
16,812
934
17,832
18,677
20,987
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
LordPilf
Chaac
3
2
0
1.5
W
Olorun
iQ ToNY
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
17,832
24,177
Taken
18,677
25,783
Mitigated
20,987
10,710
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
LordPilf
Chaac
14,412
3,804
0
10,710
24,177
25,783
1,024
15,183
8,994
754
84,765
W
Olorun
iQ ToNY
Olorun
17,832
8,285
0
9,540
18,677
20,987
2,774
1,107
17,570
124,295
11,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,343
Gold Earned
16,812
160
Minions Killed
215
5
Camps Cleared
10
365,352
Distance Traveled
301,297
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,343
852
160
9
5
365,352
3
W
Olorun
16,812
934
215
12
10
301,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role