Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CloudV2
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MrHotPockets
Zhong Kui
Level 129
God Stats
0W - 1L
1,742 SR
Queue Stats
58W - 34L
1,640 Elo+
Party 2
Hades
Hades
Phrawgue
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 2
Serqet
Serqet
johnny88
Serqet
Level 78
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 2
Izanami
Izanami
m1kewazowsk1
Izanami
Level 29
God Stats
3W - 1L
1,770 SR
Queue Stats
7W - 5L
1,659 Elo+
Party 2
Team Averages
Level 64
1,563 SR
1,594 Elo+

VS

Team Averages
Level 63
1,674 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Keizersbloed
Nu Wa
Level 156
God Stats
5W - 2L
1,928 SR
Queue Stats
85W - 81L
1,603 Elo+
Party 3
Geb
Geb
OnlineGemini
Geb
Level 63
God Stats
6W - 0L
1,974 SR
Queue Stats
120W - 89L
1,642 Elo+
Party 1
Chang'e
Chang'e
PurifiedLeo
Chang'e
Level 41
God Stats
11W - 9L
1,469 SR
Queue Stats
87W - 118L
1,285 Elo+
Solo
Hercules
Hercules
Slechteen
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CloudV2
Ah Muzen Cab
8
0 / 0 / 0
4,436
739
946
1,240
403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
MrHotPockets
Zhong Kui
12
1 / 0 / 0
5,393
899
4,092
3,958
3,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Phrawgue
Hades
10
0 / 3 / 0
4,642
774
1,755
4,116
1,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
johnny88
Serqet
9
0 / 6 / 0
4,483
747
2,264
6,497
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
m1kewazowsk1
Izanami
9
0 / 2 / 0
4,529
755
2,071
5,567
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
7 / 0 / 4
6,155
1,026
5,227
2,607
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 4
5,129
855
3,494
2,608
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 7
5,189
865
2,479
4,373
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
PurifiedLeo
Chang'e
10
0 / 0 / 1
4,962
827
1,848
3,951
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Slechteen
Hercules
12
4 / 0 / 4
5,799
967
4,370
3,625
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
4
9
L
Ah Muzen Cab
CloudV2
Ah Muzen Cab
0
0
0
0
W
0
1
4
2
L
Zhong Kui
MrHotPockets
Zhong Kui
1
0
0
1
W
0
0
7
3.5
L
Hades
Phrawgue
Hades
0
3
0
0
W
Chang'e
PurifiedLeo
Chang'e
0
0
1
0.5
W
Hercules
Slechteen
Hercules
4
0
4
6
L
Serqet
johnny88
Serqet
0
6
0
0
L
Izanami
m1kewazowsk1
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,128
Damage
17,418
21,378
Taken
17,164
9,051
Mitigated
6,951
4,049
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,227
3,372
0
1,012
2,607
826
0
1,097
1,510
0
17,952
L
Ah Muzen Cab
CloudV2
Ah Muzen Cab
946
348
0
596
1,240
403
0
806
434
0
3,759
W
3,494
728
0
241
2,608
847
58
1,650
958
20,347
0
L
Zhong Kui
MrHotPockets
Zhong Kui
4,092
550
0
1,854
3,958
3,133
0
1,935
2,023
25,620
0
W
2,479
320
0
953
4,373
2,485
0
2,148
2,225
6,503
0
L
Hades
Phrawgue
Hades
1,755
238
0
359
4,116
1,800
0
1,126
2,990
6,321
0
W
Chang'e
PurifiedLeo
Chang'e
1,848
47
599
1,541
3,951
1,031
0
454
3,447
16,358
0
W
Hercules
Slechteen
Hercules
4,370
1,251
0
1,118
3,625
1,762
31
498
2,797
0
12,955
L
Serqet
johnny88
Serqet
2,264
311
0
494
6,497
2,232
0
1,436
5,061
0
6,885
L
Izanami
m1kewazowsk1
Izanami
2,071
1,653
0
746
5,567
1,483
0
2,518
3,049
0
10,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
27,234
107
Minions Killed
137
0
Camps Cleared
0
570,861
Distance Traveled
653,089
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,155
1,026
35
6
0
132,189
1
L
Ah Muzen Cab
4,436
739
13
2
0
63,322
0
W
Nu Wa
5,129
855
30
5
0
126,115
2
L
Zhong Kui
5,393
899
50
8
0
129,927
2
W
Geb
5,189
865
3
1
0
136,299
0
L
Hades
4,642
774
12
2
0
128,124
1
W
Chang'e
4,962
827
36
6
0
119,394
1
W
Hercules
5,799
967
33
6
0
139,092
0
L
Serqet
4,483
747
12
2
0
127,304
0
L
Izanami
4,529
755
20
3
0
122,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role