Player Matchup

Gilgamesh
Gilgamesh
Apyok
Gilgamesh
Level 116
God Stats
1W - 0L
1,735 SR
Queue Stats
136W - 66L
1,762 Elo+
Party 1
Charybdis
Charybdis
StuffToDaMax55
Charybdis
Level 142
God Stats
7W - 2L
1,763 SR
Queue Stats
206W - 125L
1,733 Elo+
Party 1
Hera
Hera
Yoshi3456
Hera
Level 25
God Stats
13W - 2L
1,919 SR
Queue Stats
60W - 20L
1,958 Elo+
Party 1
Team Averages
Level 94
1,806 SR
1,818 Elo+

VS

Team Averages
Level 113
1,428 SR
1,378 Elo+
Discordia
Discordia
ScrapXkilla89
Discordia
Level 136
God Stats
9W - 12L
1,339 SR
Queue Stats
377W - 522L
1,380 Elo+
Party 2
Izanami
Izanami
VividJoey522318
Izanami
Level 47
God Stats
5W - 13L
1,446 SR
Queue Stats
13W - 33L
1,326 Elo+
Party 2
Shiva
Shiva
fpsJULIO
Shiva
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 228L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apyok
Gilgamesh
13
4 / 0 / 11
8,201
820
8,640
9,966
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
StuffToDaMax55
Charybdis
13
5 / 0 / 9
8,408
841
8,944
8,455
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
7 / 0 / 8
8,994
899
10,895
5,590
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ScrapXkilla89
Discordia
10
0 / 7 / 0
6,131
613
7,398
9,669
2,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
6,101
610
5,540
13,141
3,749
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
fpsJULIO
Shiva
9
0 / 3 / 0
5,986
599
2,950
8,622
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Apyok
Gilgamesh
4
0
11
9.5
L
Discordia
ScrapXkilla89
Discordia
0
7
0
0
W
Charybdis
StuffToDaMax55
Charybdis
5
0
9
9.5
L
0
6
0
0
W
Hera
7
0
8
11
L
Shiva
fpsJULIO
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
15,888
24,011
Taken
31,432
10,953
Mitigated
13,941
10,193
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Apyok
Gilgamesh
8,640
2,683
506
4,638
9,966
6,301
374
2,015
7,718
0
25,440
L
Discordia
ScrapXkilla89
Discordia
7,398
112
203
1,343
9,669
2,843
0
2,546
6,959
27,078
0
W
Charybdis
StuffToDaMax55
Charybdis
8,944
5,348
0
1,576
8,455
2,866
1,356
2,987
5,352
0
37,304
L
5,540
3,469
107
262
13,141
3,749
0
4,813
7,994
0
13,939
W
Hera
10,895
1,797
69
3,404
5,590
1,786
633
2,960
2,601
31,007
0
L
Shiva
fpsJULIO
Shiva
2,950
422
642
1,237
8,622
7,349
0
3,374
5,066
0
10,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
18,218
134
Minions Killed
67
7
Camps Cleared
2
686,069
Distance Traveled
498,870
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,201
820
25
3
2
249,788
2
L
Discordia
6,131
613
22
2
2
175,003
0
W
Charybdis
8,408
841
50
5
3
201,237
0
L
Izanami
6,101
610
28
3
0
167,446
1
W
Hera
8,994
899
59
6
2
235,044
1
L
Shiva
5,986
599
17
2
0
156,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role