Player Matchup

Shiva
Shiva
Clanktimus
Shiva
Level 129
God Stats
2W - 2L
1,575 SR
Queue Stats
73W - 76L
1,612 Elo+
Party 2
Artio
Artio
Gathsemane
Artio
Level 153
God Stats
1W - 3L
1,257 SR
Queue Stats
41W - 46L
1,571 Elo+
Party 3
Bellona
Bellona
IdiotRepellent
Bellona
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 143L
1,597 Elo+
Party 2
Hera
Hera
StormmSeaTTV
Hera
Level 82
God Stats
6W - 6L
1,526 SR
Queue Stats
69W - 57L
1,571 Elo+
Party 3
Atlas
Atlas
TXJamesSmithTX
Atlas
Level 147
God Stats
23W - 14L
1,704 SR
Queue Stats
227W - 212L
1,593 Elo+
Party 2
Team Averages
Level 133
1,512 SR
1,589 Elo+

VS

Team Averages
Level 111
1,598 SR
1,564 Elo+
Cliodhna
Cliodhna
EdgarCcE
Cliodhna
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,519 Elo+
Party 4
Discordia
Discordia
Mercurio4722
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,608 Elo+
Party 4
King Arthur
King Arthur
NATERT0TS
King Arthur
Level 148
God Stats
16W - 12L
1,375 SR
Queue Stats
143W - 141L
1,554 Elo+
Party 1
Geb
Geb
Suggalumps
Geb
Level 128
God Stats
7W - 2L
1,763 SR
Queue Stats
79W - 82L
1,555 Elo+
Party 1
Artemis
Artemis
Th3ColdShould3r
Artemis
Level 115
God Stats
2W - 0L
1,851 SR
Queue Stats
8W - 4L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 2 / 0
7,564
504
4,575
11,302
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
13
0 / 3 / 1
7,326
488
6,939
14,242
13,812
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 1
8,448
563
7,231
10,257
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 0
7,185
479
3,887
9,248
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 4
7,388
493
3,148
12,555
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EdgarCcE
Cliodhna
16
7 / 0 / 5
9,344
623
11,928
9,282
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Mercurio4722
Discordia
14
1 / 2 / 5
8,264
551
5,065
5,364
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
NATERT0TS
King Arthur
16
4 / 0 / 5
9,497
633
13,921
18,626
15,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 2 / 1
7,206
480
3,924
8,084
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,175
478
5,223
6,107
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
13
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
2
0
1
W
Cliodhna
EdgarCcE
Cliodhna
7
0
5
9.5
L
Artio
0
3
1
0.17
L
3
0
1
3.5
W
Discordia
Mercurio4722
Discordia
1
2
5
1.75
W
King Arthur
NATERT0TS
King Arthur
4
0
5
6.5
L
1
6
0
0.17
W
1
2
1
0.75
L
0
2
4
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
40,061
57,604
Taken
47,463
41,344
Mitigated
27,735
21,854
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
4,575
811
604
4,866
11,302
6,369
0
2,261
9,041
0
53,663
W
Cliodhna
EdgarCcE
Cliodhna
11,928
1,186
0
1,223
9,282
3,712
0
1,434
7,848
0
71,661
L
Artio
6,939
1,325
369
7,182
14,242
13,812
0
366
13,876
48,819
0
L
7,231
1,956
0
4,850
10,257
7,278
888
1,229
9,028
0
64,293
W
Discordia
Mercurio4722
Discordia
5,065
98
0
595
5,364
1,639
624
1,676
3,688
54,438
0
W
King Arthur
NATERT0TS
King Arthur
13,921
2,556
0
7,172
18,626
15,010
13
8,382
10,244
105
65,663
L
3,887
1,073
0
750
9,248
2,346
0
1,640
7,608
48,182
0
W
3,924
91
0
1,455
8,084
6,178
27
2,111
5,973
24,889
5,467
L
3,148
1,106
0
3,233
12,555
11,539
0
3,303
9,252
25,913
0
W
5,223
2,512
0
1,538
6,107
1,196
0
371
5,736
0
43,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
41,486
463
Minions Killed
494
0
Camps Cleared
0
1,501,690
Distance Traveled
1,585,504
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,564
504
105
7
0
326,830
3
W
Cliodhna
9,344
623
124
8
0
380,692
3
L
Artio
7,326
488
95
6
0
295,055
4
L
Bellona
8,448
563
126
8
0
339,911
3
W
Discordia
8,264
551
118
8
0
312,978
4
W
King Arthur
9,497
633
130
9
0
290,959
3
L
Hera
7,185
479
90
6
0
250,121
2
W
Geb
7,206
480
37
2
0
314,993
3
L
Atlas
7,388
493
47
3
0
289,773
4
W
Artemis
7,175
478
85
6
0
285,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role