Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DeathsShadow594
Nox
Level 160
God Stats
2W - 0L
1,588 SR
Queue Stats
68W - 87L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
KillCamLikesYou
Ao Kuang
Level 104
God Stats
4W - 3L
1,503 SR
Queue Stats
274W - 300L
1,445 Elo+
Solo
Sylvanus
Sylvanus
PapiPotato01
Sylvanus
Level 26
God Stats
12W - 4L
1,737 SR
Queue Stats
19W - 10L
1,581 Elo+
Party 2
Ymir
Ymir
Vision_iXi
Ymir
Level 113
God Stats
14W - 7L
1,619 SR
Queue Stats
22W - 15L
1,509 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,500 Elo+

VS

Team Averages
Level 65
1,407 SR
1,491 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Solar Hydrus
Izanami
Level 40
God Stats
6W - 11L
1,375 SR
Queue Stats
198W - 282L
1,436 Elo+
Party 1
Atlas
Atlas
TRN Porcorn
Atlas
Level 84
God Stats
8W - 13L
1,353 SR
Queue Stats
264W - 319L
1,363 Elo+
Party 1
Set
Set
TRN toaster
Set
Level 49
God Stats
4W - 12L
1,306 SR
Queue Stats
587W - 661L
1,428 Elo+
Party 1
He Bo
He Bo
Theswaggmann
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 0 / 0
8,298
519
6,807
12,464
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 1 / 7
8,235
515
5,359
7,741
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
7 / 2 / 4
8,873
555
7,966
15,457
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
PapiPotato01
Sylvanus
15
6 / 1 / 3
9,014
563
9,785
9,493
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 5
8,346
522
5,826
8,624
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 0 / 0
9,206
575
7,281
15,176
13,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Solar Hydrus
Izanami
9
0 / 6 / 0
6,086
380
2,161
11,777
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 0
6,332
396
4,265
6,835
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 1
7,553
472
7,231
12,617
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 0
8,118
507
11,275
10,638
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
6
6
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Guan Yu
 
Guan Yu
1
0
0
1
W
2
1
7
5.5
W
Ao Kuang
7
2
4
4.5
W
Sylvanus
PapiPotato01
Sylvanus
6
1
3
7.5
L
Izanami
Solar Hydrus
Izanami
0
6
0
0
L
2
2
0
1
L
1
6
1
0.25
L
2
7
0
0.29
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
32,213
53,779
Taken
57,043
20,887
Mitigated
26,794
19,843
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,807
1,036
0
6,177
12,464
6,838
0
0
12,464
0
60,730
L
Guan Yu
 
Guan Yu
7,281
1,184
153
8,694
15,176
13,812
128
911
14,265
0
66,814
W
5,359
365
343
1,362
7,741
2,211
836
4,068
3,673
43,778
0
W
Ao Kuang
7,966
1,637
0
5,720
15,457
4,191
0
7,207
8,250
38,019
4,189
W
Sylvanus
PapiPotato01
Sylvanus
9,785
2,873
948
4,014
9,493
4,307
1,186
1,353
7,426
49,966
13,435
L
Izanami
Solar Hydrus
Izanami
2,161
1,241
0
2,220
11,777
3,095
175
7,226
4,551
0
25,812
L
4,265
1,691
135
1,837
6,835
2,454
217
4,425
2,410
14,916
0
L
7,231
2,897
0
1,054
12,617
4,012
0
7,107
5,510
0
52,779
L
11,275
113
0
2,293
10,638
3,421
719
7,818
2,820
51,043
0
W
5,826
902
0
1,279
8,624
3,340
375
2,912
5,712
36,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
37,295
441
Minions Killed
357
0
Camps Cleared
0
1,563,100
Distance Traveled
1,437,967
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,298
519
116
7
0
324,903
3
L
Guan Yu
9,206
575
123
8
0
323,653
0
W
Nox
8,235
515
80
5
0
315,792
2
W
Ao Kuang
8,873
555
73
5
0
331,002
2
W
Sylvanus
9,014
563
99
6
0
293,692
5
L
Izanami
6,086
380
43
3
0
295,223
6
L
Atlas
6,332
396
19
1
0
213,461
0
L
Set
7,553
472
84
5
0
316,083
0
L
He Bo
8,118
507
88
6
0
289,547
3
W
Ymir
8,346
522
73
5
0
297,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role