Player Matchup

Mercury
Mercury
 
Mercury
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Grizzway
Bakasura
Level 25
God Stats
13W - 9L
1,547 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 1
Vulcan
Vulcan
ZackAttack26
Vulcan
Level 80
God Stats
4W - 8L
1,558 SR
Queue Stats
263W - 198L
1,560 Elo+
Party 1
Mulan
Mulan
peanutbuttaballz
Mulan
Level 82
God Stats
14W - 13L
1,534 SR
Queue Stats
235W - 186L
1,549 Elo+
Party 1
Team Averages
Level 78
1,528 SR
1,522 Elo+

VS

Team Averages
Level 60
1,630 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
ColdButterr
Ah Muzen Cab
Level 70
God Stats
2W - 2L
1,694 SR
Queue Stats
45W - 51L
1,472 Elo+
Party 2
Yemoja
Yemoja
DeathSpectre368
Yemoja
Level 68
God Stats
1W - 2L
1,741 SR
Queue Stats
29W - 29L
1,533 Elo+
Party 2
Janus
Janus
JWong16
Janus
Level 81
God Stats
3W - 3L
1,693 SR
Queue Stats
55W - 62L
1,472 Elo+
Party 3
Da Ji
Da Ji
Ladless69
Da Ji
Level 47
God Stats
7W - 9L
1,511 SR
Queue Stats
30W - 37L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
sadslop
Sun Wukong
Level 32
God Stats
2W - 3L
1,509 SR
Queue Stats
3W - 5L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 2 / 9
7,548
629
7,050
10,648
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
 
Izanami
12
5 / 2 / 7
7,407
617
8,040
7,546
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Grizzway
Bakasura
12
4 / 5 / 4
7,300
608
5,079
9,309
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
3 / 1 / 3
7,677
640
6,879
3,503
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,666
639
5,416
6,230
5,203
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ColdButterr
Ah Muzen Cab
8
0 / 7 / 2
5,146
429
4,185
9,453
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 6 / 0
5,807
484
4,185
11,477
3,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
JWong16
Janus
12
3 / 2 / 0
7,149
596
2,525
6,326
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Ladless69
Da Ji
12
6 / 4 / 4
7,138
595
10,450
10,262
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
sadslop
Sun Wukong
11
0 / 1 / 1
5,980
498
1,556
6,363
3,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
11
11
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
9
4.75
W
Izanami
 
Izanami
5
2
7
4.25
L
Ah Muzen Cab
ColdButterr
Ah Muzen Cab
0
7
2
0.14
L
2
6
0
0.33
W
Bakasura
Grizzway
Bakasura
4
5
4
1.2
L
Janus
JWong16
Janus
3
2
0
1.5
L
Da Ji
Ladless69
Da Ji
6
4
4
2
W
Vulcan
3
1
3
4.5
W
2
1
2
3
L
Sun Wukong
sadslop
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
22,901
37,236
Taken
43,881
20,599
Mitigated
17,673
9,951
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,050
2,519
193
2,300
10,648
8,280
0
2,288
8,360
0
24,678
W
Izanami
 
Izanami
8,040
4,712
0
3,598
7,546
2,328
518
1,139
6,407
0
47,229
L
Ah Muzen Cab
ColdButterr
Ah Muzen Cab
4,185
1,373
267
1,190
9,453
2,199
576
1,342
8,111
0
24,255
L
4,185
1,394
1,649
1,216
11,477
3,075
308
1,840
9,439
16,104
0
W
Bakasura
Grizzway
Bakasura
5,079
3,413
0
1,631
9,309
3,539
372
1,584
7,725
0
29,712
L
Janus
JWong16
Janus
2,525
220
0
707
6,326
1,652
0
2,377
3,949
43,296
0
L
Da Ji
Ladless69
Da Ji
10,450
4,493
409
719
10,262
7,306
0
1,416
8,232
0
34,026
W
Vulcan
6,879
1,368
76
432
3,503
1,249
0
1,699
1,804
45,687
0
W
5,416
430
0
1,721
6,230
5,203
264
153
5,858
0
41,944
L
Sun Wukong
sadslop
Sun Wukong
1,556
359
0
2,638
6,363
3,441
0
254
6,084
0
27,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
31,220
391
Minions Killed
266
0
Camps Cleared
0
1,261,233
Distance Traveled
1,180,990
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,548
629
26
2
0
252,301
3
W
Izanami
7,407
617
93
8
0
216,985
2
L
Ah Muzen Cab
5,146
429
37
3
0
221,245
2
L
Yemoja
5,807
484
33
3
0
202,977
3
W
Bakasura
7,300
608
86
7
0
279,838
1
L
Janus
7,149
596
93
8
0
234,822
4
L
Da Ji
7,138
595
49
4
0
250,658
3
W
Vulcan
7,677
640
93
8
0
259,442
3
W
Mulan
7,666
639
93
8
0
252,667
0
L
Sun Wukong
5,980
498
54
5
0
271,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role