Player Matchup

Nox
Nox
Maicon Anq
Nox
Level 45
God Stats
1W - 3L
1,492 SR
Queue Stats
12W - 24L
1,238 Elo+
Party 1
Chiron
Chiron
XzZSwaaatzZX
Chiron
Level 34
God Stats
2W - 2L
1,425 SR
Queue Stats
11W - 19L
1,291 Elo+
Party 1
Skadi
Skadi
Zyrianbunton0911
Skadi
Level 67
God Stats
11W - 5L
1,484 SR
Queue Stats
272W - 309L
1,340 Elo+
Solo
Aphrodite
Aphrodite
fermagalol
Aphrodite
Level 68
God Stats
3W - 9L
1,360 SR
Queue Stats
72W - 88L
1,302 Elo+
Party 2
Chaac
Chaac
veniytocamelo12
Chaac
Level 57
God Stats
3W - 7L
1,081 SR
Queue Stats
73W - 108L
1,303 Elo+
Party 2
Team Averages
Level 54
1,369 SR
1,295 Elo+

VS

Team Averages
Level 49
1,431 SR
1,294 Elo+
Bastet
Bastet
Bamaboy267
Bastet
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 137L
1,310 Elo+
Party 4
Skadi
Skadi
Freyasol
Skadi
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
153W - 160L
1,316 Elo+
Solo
Cthulhu
Cthulhu
freddy_anderson-
Cthulhu
Level 46
God Stats
8W - 7L
1,284 SR
Queue Stats
233W - 218L
1,278 Elo+
Party 3
Chaac
Chaac
kdizzle353043
Chaac
Level 23
God Stats
6W - 2L
1,330 SR
Queue Stats
118W - 121L
1,296 Elo+
Party 4
Kukulkan
Kukulkan
kiritoblack503
Kukulkan
Level 49
God Stats
24W - 17L
1,542 SR
Queue Stats
182W - 166L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,540
534
2,803
7,832
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
0 / 4 / 0
6,242
390
3,767
7,782
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 7 / 0
8,071
504
5,855
14,099
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
fermagalol
Aphrodite
9
0 / 8 / 1
6,274
392
2,912
10,951
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 2
8,533
533
5,122
14,988
7,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bamaboy267
Bastet
16
13 / 1 / 3
10,686
668
11,611
10,752
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Freyasol
Skadi
15
5 / 0 / 7
9,173
573
8,174
7,576
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 13
9,634
602
8,478
10,843
6,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 0 / 1
9,517
595
8,026
6,846
6,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
16
2 / 2 / 2
9,532
596
4,933
4,392
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
27
27
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bamaboy267
Bastet
13
1
3
14.5
W
Skadi
Freyasol
Skadi
5
0
7
8.5
L
1
4
1
0.38
L
Chiron
0
4
0
0
L
3
7
0
0.43
L
Aphrodite
fermagalol
Aphrodite
0
8
1
0.06
W
5
1
13
11.5
W
2
0
1
2.5
W
Kukulkan
2
2
2
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
41,222
55,652
Taken
40,409
19,117
Mitigated
21,944
14,841
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bamaboy267
Bastet
11,611
3,767
0
5,317
10,752
3,854
0
695
10,057
0
52,568
W
Skadi
Freyasol
Skadi
8,174
2,853
489
2,127
7,576
2,924
1,860
1,066
6,510
0
59,616
L
2,803
180
0
500
7,832
2,653
156
2,510
5,322
43,577
0
L
Chiron
3,767
1,671
498
1,915
7,782
1,731
181
2,454
5,321
0
32,444
L
5,855
2,555
0
2,407
14,099
3,425
1,678
3,112
10,987
0
41,699
L
Aphrodite
fermagalol
Aphrodite
2,912
531
1,130
3,161
10,951
4,135
150
3,747
7,204
23,965
0
W
8,478
513
2,029
2,113
10,843
6,889
602
3,252
7,362
31,759
5,133
W
8,026
1,138
0
1,361
6,846
6,547
0
0
6,846
0
53,823
W
Kukulkan
4,933
94
0
150
4,392
1,730
2,146
702
3,690
60,028
0
L
5,122
773
0
5,230
14,988
7,173
0
1,423
13,565
0
51,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
48,542
397
Minions Killed
465
0
Camps Cleared
0
1,363,938
Distance Traveled
1,598,400
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,686
668
89
6
0
360,307
0
W
Skadi
9,173
573
97
6
0
268,499
2
L
Nox
8,540
534
92
6
0
295,594
4
L
Chiron
6,242
390
69
4
0
243,773
4
L
Skadi
8,071
504
82
5
0
252,442
3
L
Aphrodite
6,274
392
44
3
0
248,292
3
W
Cthulhu
9,634
602
53
3
0
330,881
6
W
Chaac
9,517
595
113
7
0
358,087
4
W
Kukulkan
9,532
596
113
7
0
280,626
1
L
Chaac
8,533
533
110
7
0
323,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role