Player Matchup

Ah Puch
Ah Puch
ChubbyMunchkin
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 2
Yemoja
Yemoja
Coolabs6
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,346 Elo+
Party 2
Medusa
Medusa
Termiñator
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,346 Elo+

VS

Team Averages
Level 45
1,560 SR
1,446 Elo+
Ymir
Ymir
Pito1221
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 53L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
Startrail
Cabrakan
Level 50
God Stats
4W - 4L
1,696 SR
Queue Stats
59W - 71L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
bigboyfred
Sylvanus
Level 59
God Stats
5W - 5L
1,484 SR
Queue Stats
94W - 103L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
10,099
777
19,096
7,629
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Coolabs6
Yemoja
13
4 / 1 / 12
10,505
808
3,219
5,897
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
7 / 3 / 8
10,520
809
19,171
12,639
4,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 6
7,785
599
3,386
16,560
16,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Startrail
Cabrakan
13
1 / 4 / 5
9,036
695
6,267
14,824
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
bigboyfred
Sylvanus
13
5 / 6 / 1
9,047
696
12,251
16,368
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
16
Kills
6
6
Deaths
16
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Yemoja
Coolabs6
Yemoja
4
1
12
10
L
Ymir
0
6
6
0.5
L
Cabrakan
Startrail
Cabrakan
1
4
5
0.88
W
Medusa
7
3
8
3.67
L
Sylvanus
bigboyfred
Sylvanus
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
21,904
26,165
Taken
47,752
11,451
Mitigated
43,427
9,462
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,096
1,607
0
2,492
7,629
2,747
158
5,392
2,237
42,648
0
W
Yemoja
Coolabs6
Yemoja
3,219
1,104
1,950
1,393
5,897
4,577
212
5,157
740
8,319
0
L
Ymir
3,386
485
0
607
16,560
16,078
0
8,827
7,733
14,769
988
L
Cabrakan
Startrail
Cabrakan
6,267
648
0
1,507
14,824
18,800
0
6,617
8,207
18,374
0
W
Medusa
19,171
10,074
0
3,627
12,639
4,127
2,029
10,865
1,774
0
55,881
L
Sylvanus
bigboyfred
Sylvanus
12,251
3,019
2,229
3,725
16,368
8,549
0
7,704
8,664
31,135
5,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
25,868
136
Minions Killed
109
6
Camps Cleared
6
663,457
Distance Traveled
646,267
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,099
777
47
4
0
228,307
0
W
Yemoja
10,505
808
6
0
0
191,925
0
L
Ymir
7,785
599
14
1
3
211,448
0
L
Cabrakan
9,036
695
13
1
0
245,856
1
W
Medusa
10,520
809
83
6
6
243,225
5
L
Sylvanus
9,047
696
82
6
3
188,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role