Player Matchup

Chang'e
Chang'e
FMx Progend
Chang'e
Level 152
God Stats
10W - 3L
1,372 SR
Queue Stats
262W - 264L
1,487 Elo+
Solo
Hercules
Hercules
GoonPartol
Hercules
Level 105
God Stats
7W - 6L
1,607 SR
Queue Stats
409W - 419L
1,464 Elo+
Party 1
Thanatos
Thanatos
HERECOMEBIGDADDY
Thanatos
Level 107
God Stats
59W - 43L
1,525 SR
Queue Stats
242W - 240L
1,510 Elo+
Party 1
Artio
Artio
Starzdust99
Artio
Level 58
God Stats
66W - 56L
1,508 SR
Queue Stats
215W - 254L
1,394 Elo+
Party 1
Sol
Sol
SuccededHail97
Sol
Level 102
God Stats
11W - 11L
1,586 SR
Queue Stats
250W - 241L
1,524 Elo+
Party 1
Team Averages
Level 105
1,520 SR
1,476 Elo+

VS

Team Averages
Level 126
1,541 SR
1,503 Elo+
Persephone
Persephone
DeeJaay626
Persephone
Level 139
God Stats
0W - 2L
1,239 SR
Queue Stats
55W - 49L
1,530 Elo+
Solo
Hachiman
Hachiman
Driffter
Hachiman
Level 109
God Stats
18W - 25L
1,501 SR
Queue Stats
790W - 852L
1,488 Elo+
Party 2
Geb
Geb
PREIMO
Geb
Level 120
God Stats
77W - 62L
1,629 SR
Queue Stats
540W - 580L
1,513 Elo+
Party 2
Loki
Loki
kroening1
Loki
Level 134
God Stats
1W - 2L
1,576 SR
Queue Stats
221W - 209L
1,486 Elo+
Solo
Chaac
Chaac
xHandSolo209
Chaac
Level 128
God Stats
1W - 2L
1,758 SR
Queue Stats
1W - 2L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FMx Progend
Chang'e
18
2 / 5 / 13
11,274
512
11,203
15,531
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
GoonPartol
Hercules
19
4 / 2 / 6
12,123
551
12,818
21,877
24,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
17 / 4 / 8
13,216
601
22,130
22,594
10,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 10
9,404
427
2,366
14,754
17,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 3 / 8
11,986
545
17,614
15,965
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeeJaay626
Persephone
17
4 / 6 / 7
11,675
531
15,198
13,441
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Driffter
Hachiman
18
3 / 6 / 4
11,656
530
9,039
16,798
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
PREIMO
Geb
15
4 / 5 / 6
10,731
488
11,071
24,374
22,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
4 / 9 / 6
11,112
505
13,622
21,092
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 5 / 5
11,391
518
12,799
25,633
16,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
30
Kills
16
16
Deaths
31
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
DeeJaay626
Persephone
4
6
7
1.25
L
Hachiman
Driffter
Hachiman
3
6
4
0.83
W
Chang'e
FMx Progend
Chang'e
2
5
13
1.7
W
Hercules
GoonPartol
Hercules
4
2
6
3.5
W
17
4
8
5.25
L
Geb
PREIMO
Geb
4
5
6
1.4
W
1
2
10
3
W
6
3
8
3.33
L
Loki
4
9
6
0.78
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,131
Damage
61,729
90,721
Taken
101,338
63,741
Mitigated
53,622
49,896
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DeeJaay626
Persephone
15,198
994
0
2,089
13,441
3,372
533
4,689
8,746
63,229
0
L
Hachiman
Driffter
Hachiman
9,039
4,170
0
5,562
16,798
5,371
2,055
8,702
8,096
0
81,665
W
Chang'e
FMx Progend
Chang'e
11,203
256
4,512
6,320
15,531
4,954
1,172
6,861
8,670
76,617
0
W
Hercules
GoonPartol
Hercules
12,818
3,197
0
7,710
21,877
24,496
1,020
4,364
17,513
15,084
72,205
W
22,130
4,983
0
21,936
22,594
10,844
435
7,436
15,158
0
89,741
L
Geb
PREIMO
Geb
11,071
641
0
5,764
24,374
22,642
282
10,122
12,186
39,455
2,984
W
2,366
226
685
2,012
14,754
17,834
300
2,174
12,580
12,088
0
W
17,614
6,090
0
6,721
15,965
5,613
3,336
4,937
11,028
98,035
0
L
Loki
13,622
3,377
0
7,242
21,092
5,755
1,277
6,286
14,604
0
72,976
L
12,799
2,789
0
7,990
25,633
16,482
505
4,812
20,725
135
74,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,003
Gold Earned
56,565
620
Minions Killed
526
0
Camps Cleared
0
2,144,732
Distance Traveled
2,031,630
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,675
531
113
5
0
389,748
1
L
Hachiman
11,656
530
120
5
0
381,510
2
W
Chang'e
11,274
512
133
6
0
432,315
4
W
Hercules
12,123
551
181
8
0
393,286
6
W
Thanatos
13,216
601
130
6
0
455,544
13
L
Geb
10,731
488
49
2
0
452,763
2
W
Artio
9,404
427
21
1
0
442,456
0
W
Sol
11,986
545
155
7
0
421,131
6
L
Loki
11,112
505
100
5
0
415,977
6
L
Chaac
11,391
518
144
7
0
391,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role