Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
ChaosTwohander
Ra
Level 142
God Stats
27W - 5L
2,054 SR
Queue Stats
463W - 87L
1,955 Elo+
Party 3
Jormungandr
Jormungandr
GnomishFireworks
Jormungandr
Level 129
God Stats
6W - 1L
1,844 SR
Queue Stats
383W - 98L
1,910 Elo+
Party 3
Horus
Horus
SqueakyKnee
Horus
Level 112
God Stats
7W - 1L
1,851 SR
Queue Stats
37W - 9L
1,742 Elo+
Party 3
Skadi
Skadi
ltscloudy
Skadi
Level 54
God Stats
50W - 18L
1,881 SR
Queue Stats
86W - 27L
1,855 Elo+
Party 3
Team Averages
Level 93
1,826 SR
1,792 Elo+

VS

Team Averages
Level 59
1,539 SR
1,501 Elo+
Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DKxHQ
Chang'e
Level 82
God Stats
4W - 5L
1,546 SR
Queue Stats
270W - 234L
1,604 Elo+
Party 1
Artemis
Artemis
Dâuu1101
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,275 Elo+
Party 1
The Morrigan
The Morrigan
HQxDK
The Morrigan
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 148L
1,560 Elo+
Party 1
Pele
Pele
InfinityAndOne
Pele
Level 45
God Stats
12W - 7L
1,650 SR
Queue Stats
34W - 28L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 4 / 20
11,152
1,115
12,103
9,480
6,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
20 / 1 / 16
15,759
1,576
17,126
6,796
3,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
GnomishFireworks
Jormungandr
19
1 / 1 / 37
12,200
1,220
15,823
12,848
11,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 0 / 26
12,153
1,215
15,292
13,127
15,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
ltscloudy
Skadi
18
8 / 2 / 17
12,113
1,211
10,210
5,424
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

259

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 7 / 3
10,843
1,084
7,386
19,477
9,806
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
DKxHQ
Chang'e
15
1 / 4 / 4
9,816
982
9,151
10,977
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Dâuu1101
Artemis
15
0 / 7 / 5
9,514
951
3,631
12,123
3,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
HQxDK
The Morrigan
16
0 / 12 / 8
9,938
994
7,696
13,272
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 11 / 4
10,648
1,065
13,686
18,920
5,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
32
41
Kills
8
8
Deaths
41
116
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
20
3.75
L
Nike
 
Nike
4
7
3
0.79
W
20
1
16
28
L
Chang'e
DKxHQ
Chang'e
1
4
4
0.75
L
Artemis
Dâuu1101
Artemis
0
7
5
0.36
W
Jormungandr
GnomishFireworks
Jormungandr
1
1
37
19.5
L
The Morrigan
HQxDK
The Morrigan
0
12
8
0.33
L
3
11
4
0.45
W
7
0
26
20
W
Skadi
ltscloudy
Skadi
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,554
Damage
41,550
47,675
Taken
74,769
38,895
Mitigated
25,046
10,187
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,103
3,738
0
578
9,480
6,686
0
2,237
7,139
0
17,617
L
Nike
 
Nike
7,386
1,086
0
60
19,477
9,806
0
7,106
12,371
1,385
23,751
W
17,126
1,105
1,818
2,906
6,796
3,167
0
2,654
4,103
60,965
0
L
Chang'e
DKxHQ
Chang'e
9,151
688
1,840
2,436
10,977
2,732
0
4,623
6,354
29,335
0
L
Artemis
Dâuu1101
Artemis
3,631
1,581
0
564
12,123
3,457
0
6,318
5,805
0
17,267
W
Jormungandr
GnomishFireworks
Jormungandr
15,823
2,896
454
382
12,848
11,714
0
5,260
7,328
38,485
0
L
The Morrigan
HQxDK
The Morrigan
7,696
1,521
0
66
13,272
3,386
0
7,335
5,330
24,157
1,517
L
13,686
2,960
0
2,109
18,920
5,665
0
7,114
11,806
0
35,338
W
15,292
7,722
907
2,466
13,127
15,380
0
3,720
8,905
0
21,560
W
Skadi
ltscloudy
Skadi
10,210
5,176
0
676
5,424
1,948
0
1,618
3,759
0
26,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,377
Gold Earned
50,759
206
Minions Killed
186
11
Camps Cleared
7
1,050,874
Distance Traveled
911,447
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,152
1,115
8
1
1
197,096
0
L
Nike
10,843
1,084
36
4
0
201,042
0
W
Ra
15,759
1,576
105
11
3
219,963
0
L
Chang'e
9,816
982
54
5
4
195,742
3
L
Artemis
9,514
951
21
2
0
153,619
0
W
Jormungandr
12,200
1,220
34
3
1
210,449
0
L
The Morrigan
9,938
994
32
3
3
170,341
0
L
Pele
10,648
1,065
43
4
0
190,703
0
W
Horus
12,153
1,215
14
1
2
219,279
0
W
Skadi
12,113
1,211
45
5
4
204,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role